I agree with the above posters who point out a general feeling of the routes being rushed and care not being taken with details and glaring bugs. This is the main reason I'd like to see an editor: it seems like with TS2020 you have route makers who really care about the area they're modeling and take the time to make sure it's right. LIRR and NEC are my home railroads, so those are the ones that catch my attention most in what's lacking, but that seems to be a common feeling among users. The feature request I'd like to highlight is the map. I don't like the arcadey feel of the game, and I think a large part of this is that the map tells you literally nothing. The game is truly "follow this blue line to the next blue dot." The scenario or timetable instructions might tell you the name of your destination, but considering there's no text on the map, you can't relate in any way to the route you're driving, or familiarize yourself with its geography. What's this city I'm passing through? What's the name of that station I just drove by? I don't even bother with switching operations because you have no agency. It's not possible to say "this cut of cars on track 18 needs to be added to the train on track 22" because we don't know what track 18 and track 22 are. So we just drive forward along the blue line to the blue dot, and then reverse along the next blue line to the next blue dot. I'm driving a train around, but I have no idea what I'm trying to accomplish, so I don't feel like I'm learning anything or applying any skill to what I'm doing. And that feeling of using my skills to improve at the game -- knowing what to do without having my hand held -- is what keeps me playing sims. I don't play TSW anymore, but I would like to be able to.