Just wondering if any Xbox players have noticed any differences in z-fighting on TSW6? I've just driven the GWR HST on the Riviera Line and noticed that the sunflower dial is no longer flickering, as it did previously, due to z fighting (although the cab number is still flickering above it). I wonder if this is an improvement in TSW6 or potentially a fix to the HST in preparation for the GWE update?
That's great news. I'll have to check some of the other content to see if there's a difference...but looks like there may have been a step in the right direction
had a check of this myself, i used the original 193 (Railpool) still the same as ever on TSW6, no change. Been a while since I’ve played TSW but I still try to keep tabs if this broken grand feature ever gets slightly cared about, but alas 2 years later nothing ever changed.
DTG Matt Why does Xbox continuously get the crappy end of the stick when it comes to the audio/visual department, and yet, we're still expected to pay the same price as everyone else for a vastly inferior product?
It's not a constant flicker, did a few trips with the Vectron and the screens where flickering every run.
I done a few runs with it on different routes and it was ok. The only difference from when it was flickering i have a new xbox x.
yea it’s has about a brief less than 5 seconds where it calms down, then another bout of it appears, happens on every one of them, doesn’t help as it constantly draws attention to it as it’s ever changing.
can confirm I use Xbox Series X and experienced this problem on my previous Xbox One, as far as I’m aware their is no difference between all Xbox variants or settings options available, it is only not present on PS and PC platforms Immediately after the rush hour update the console started experiencing a complete texture loss issue then after that was fixed the Z-fighting became noticeable ever since on certain but consistently the same decals across many many different trains now all the way into the present TSW6 Routes, the issue begins as soon as the train moves and does not stop unless you reload the route/train and don’t move it, or in other words the only way not to experience it is to not drive the trains, using external camera constantly (not even mentioning how bad a solution that is) does not resolve the issue just hides it from view in the same way turning the TV off and letting the game run does. I have always wondered what the change if at all would be if the current UE version was switched, I don’t know enough about game engines to say it would or wouldn’t but it does seem odd the previous version in TSW 1 did not have this problem.
Yes, it's hard to ignore as it's in your view all the time. I'm just wondering what is causing this issue, as it isn't constant. Only the screen left and right are affected and not the middle one, so maybe the angle has something to do with it.
conflict of the game not understanding which texture is on top, take a poster or a labeled name on a desktop as an example, the game doesn’t know which is on top so they appear to constantly keep switching which one comes through the other, this to us then appears as flickering but in reality is the constant change of which texture is on top. They don’t get picked up and moved when it does it so the other keeps coming through the current on top one then repeat. It doesn’t stop as the issue of the game not knowing which is on top is not resolved at any point. perhaps the game briefly thinks it gets it right before it doesn’t or perhaps it’s a slow process and takes a slight bit of time to react or similarly the game maybe has other priorities such as route section loading or signals to process first so the game is using up its limited processing to do that first before this job of an undecided texture
If you have the db 193 observe the buttons around the monitor screens in the cab (thats the train with the worst of all though close competition with the NJ transit cab car) or the vent in front of the driver seat near the window behind the speedometer etc Alternatively observe the aws warning sunflower or the number 43XXX inside the cab on the class 43 or the names of the switches on the left and Center console of the class 377/387 alternatively observe the button/switch panel inside the NJ Transit cab car what came with NY trenton or the monitor screens of the Acela thats but a few to name i always remember is the case, theres unfortunately many more (more have it than not) Once the train moves it starts about 5 seconds afterwards and keeps coming and going in about 5 second intervals forever if you don’t stop using the train. no Xbox, no version of the game (minus TSW1 or possibly a pre rush hour/transfer to UE4.26 build on TSW2) doesn’t have it, it’s a 100% guarantee.
From the trains I have driven, the Vectron is the worst. Both screens on each side are having this issue and it's hard to ignore. Could this be an effect of the terrible TAA of this game, also all kind of lines lines, are not displayed properly. The thinner a line gets, the more problematic.
DTG Matt You have TSW on Xbox, is this an acceptable player experience to you? This has been going on for literally years now.
It does seem that Xbox players have really experienced the rough end of the deal. We had the audio bug that plagued the game for years; z-fighting which will not be resolved for older content even though our collections (which a lot of money has been spent on!!) remain terribly affected and continue to be layered onto newer routes; blurry textures which have existed since TSW5, even though we were told in the most recent roadmap that it's "complicated" and not to expect a fix soon. Of course, Xbox players won't expect a fix soon as we seem to have been forced to come to terms with waiting years for fixes to implemented, only for another core bug to develop and infect the game. It's unacceptable. When you buy a product, you expect it to work. At times things work, but then they become broken. Is TSW the only product on the market that you can purchase in good condition and then as time progresses, the seller damages the product, and then won't commit a reasonable time-frame to put it right or try and reassure the buyer that they are taken reasonable measures to correct what they have done? It's bizarre...Great Western Express and East Coast Way worked perfectly when I first bought them. Now, the train cabs twinkl and flash with z-fighting and nothing will be done. Surely DTG wouldn't want a market segment experiencing these issues? It's not good enough and failure to respond to our concerns only leads to more frustration as it genuinely feels we are not listened to and our experiences do not matter and are not worthy of acknowledgement.