Expansion Ecml Diesel Railtour Pack Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Apr 3, 2025.

  1. OldVern

    OldVern Well-Known Member

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    Yes but the bar
    Yes but the bar is attached to the top of the glass and should drop with it. Otherwise how are you going to get the window back up?
     
  2. benjiw17

    benjiw17 New Member

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    They didn’t mention anything about that… They asked is the window’s opening function accurate to real life and posted a screenshot of the window closed.
     
  3. OldVern

    OldVern Well-Known Member

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    Well the original complaint is that the bar stays at the top instead of being affixed to the glass.
     
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  4. benjiw17

    benjiw17 New Member

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    Okay..?
     
  5. DJsnapattack

    DJsnapattack Well-Known Member

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    so that's not right, it's a valid complaint, the model is wrong, it needs to be fixed.

    It's like saying ""the engine in my car doesn't start""..... Ahh yes sir, but you have an engine don't you??
     
  6. hells.high.lord666

    hells.high.lord666 Well-Known Member

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    He's actually right about the window because when you drop the window the top bar stays at the top of the window frame instead of travelling down with the glass
     
    Last edited: Apr 19, 2025
  7. hells.high.lord666

    hells.high.lord666 Well-Known Member

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    Little test for everyone with this to do. Go and do the training module for 47484 and see what you can hear in the start up sounds! once you hear it go into NTP and do the 47 training part of the diesel introduction module and you should hear the same thing in there, showing that not only are the 40 & 45 lifted straight from NTP the 47 sounds are too.
     
  8. jack#9468

    jack#9468 Well-Known Member

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    Not surprising as I'm sure they used the NTP 47 as a base.
     
  9. DJsnapattack

    DJsnapattack Well-Known Member

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    The class 40 and 45 are unchanged. The 47 has a new coat of paint, and some minor embellishments.
     
  10. robwoods#9284

    robwoods#9284 Member

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    My honest appraisal of the DLC.

    1. The first (and most prominent) issue with the 47, is the lack of wheel sets under any LD reskins!
    2. Whilst most of the model can be reskinned, the marker light surrounds can't; at either end.
    3. Can we not have the ability to reskin the bufferbeams and cowlings? This applies to every class 47 model; not just the ECML DR one.
    4. The RCH cables on the Mark 1s are supposed to fall from the receptacle boxes; not stick out at right angles to them.
    5. There's no plug on the end of the ETH cables, so one end of them appears to float under the receptacle boxes.
    6. When coupled together, using the Buckeyes, buffers are supposed to be pushed back clear of each other; with the Rubbing Plate doing their job, instead.
    7. Talking of Buckeyes, the ECML DR mark 1s clearly don't like getting too "touchy feely", as their Buckeyes never actually engage with each other!
    8. I feel sorry for the Shunter that has to join them together; all pipes, cables and bags are joined, when they wouldn't, in reality.
    9. Do Athena have a touch of "Rivet Games Disease"? I haven't actually tried to reskin one of their Mark 1s, but I did notice the vehicle numbers were present in Livery Designer; as per Rivet LD models. Why, when even the modding community can remove them, do certain software houses insist on leaving unit and/or vehicle numbers on, for their Livery Designer port overs?!
    10. In the description, on Steam, it mentions that the entire DLC is Livery Designer, Formation Designer and Scenario Planner compatible, so why has the 45 not been ported into Livery Designer? And why can't reskins of the mark 1s be used in Formation Designer?
     

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    Last edited: Apr 22, 2025
  11. Falkirk Dave

    Falkirk Dave Member

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    Ive got 75 DLC on Steam and now I’m playing beautifully through GeForce NOW but after I purchased ECML Diesel Railtour pack it downloads the DLC every session whereas it should just have it all preloaded like the other 74 DLC. It’s frustrating because even though it’s downloaded, it does it after the game starts loading so content isn’t available until after a restart but a restart just makes it redownload again, round in circles.

    I have a ticket in with NVIDIA so hoping for some fixes, the best advice so far was uninstall and reinstall…yeah my 5 year old worked that one out…but no.

    it works locally on Steam. It’s not as nice as Ultra on GFN but at least it’s not a Steam issue. Just don’t know why 1 DLC out of 75 is refusing to stay fully loaded and ready to play from my library. Weird.
     
  12. ididntdoit

    ididntdoit Well-Known Member

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    Have the problems been resolved with this dlc yet?
     
  13. dal#7945

    dal#7945 Well-Known Member

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    Looking to buy this dlc is working now as it should.
     
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  14. hells.high.lord666

    hells.high.lord666 Well-Known Member

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    NO!
     
  15. dal#7945

    dal#7945 Well-Known Member

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    May I ask whats the matter with it ? Thanks
     
  16. dal#7945

    dal#7945 Well-Known Member

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    Does this have its own timetable. Or is it just 10 scenarios on ECML. And then subs in on different routes. Thanks
     
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  17. eMAyTeeTee

    eMAyTeeTee Active Member

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    The 10 scenarios on ecml, then the 47 substitutes for 47s on other routes
     
  18. hells.high.lord666

    hells.high.lord666 Well-Known Member

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    Everything that was wrong with it at launch is still wrong with it now. It's basically a reskinned NTP 47 with a little bit of cosmetic work done on it. It NEVER ran on the ECML in that livery AFAIK and it doesn't have any of the systems that would allow it to run on the mainline in the time period of the route it's on.
     
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  19. Southern Driver

    Southern Driver Well-Known Member

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    pretty much what they said!

    there’s not even an NRN.

    this release did nothing for TSW reputation.
     
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  20. marcsharp2

    marcsharp2 Well-Known Member

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    So, gave it a try for the first time in ages, fired up Southbound Whistler scenario.

    Spent 15 minutes outside Retford waiting for a southbound express to leave that's been stuck on the platform with a red light.

    PS5.

    Edit: Took a walk to the service and it's a 700....with no driver. e72e73df-03d7-49be-9362-3039ff17305f.jpeg d6b7e1d9-4bed-45c7-9787-ccd9f319b57e.jpeg
     
    Last edited: Jun 4, 2025
  21. jack#9468

    jack#9468 Well-Known Member

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    It bothers me more that a Class 700 is at Retford.
     
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  22. robwoods#9284

    robwoods#9284 Member

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    Just a gentle reminder about the Athena (Livery Designer) "Hover Duff" and the issues that need fixing :)

    First screenshot shows why I call it the "Hover Duff"!

    The rest highlight areas that either can't be reskinned (the marker lights on both ends) or areas where being able to reskin would permit content creators to produce more accurate repaints (ie. the bufferbeams and cowlings). The last one highlights a recent issue with the door handles; should be silver.

    A Gentle Reminder 1.png A Gentle Reminder 2.png A Gentle Reminder 3.png A Gentle Reminder 4.png
     
  23. DJsnapattack

    DJsnapattack Well-Known Member

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    .
    The developers for this DLC seem to have gone very quiet..... strange that.
    .
     
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  24. eMAyTeeTee

    eMAyTeeTee Active Member

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    As regards to 700 at Retford, on one of the scenarios (I forget which one forgive me) I saw a 700 at Doncaster on Platform 1 (I could maybe forgive if it over at the works if one ever went there, but I doubt they did)

    In addition to that, in the same scenario there was a third of a gwr 166 in platform 5. Again, in the works, sure, but at the platform?
     
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  25. jack#9468

    jack#9468 Well-Known Member

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    I see a GWR 166 in the works often, sometimes being shunted. Never on the platforms though.
     
  26. robwoods#9284

    robwoods#9284 Member

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    The lack of anything from them suggests they've washed their hands of the DLC (unless Athena or DTG want to prove us wrong)!
     
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  27. robwoods#9284

    robwoods#9284 Member

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    I've just asked a certain member of DTG staff about the issues with the 47 and been blanked, so I would say they've now reached the stage of sticking their fingers in their ears and pretending the model's perfect!

    Either way, I'll be steering clear of Athena DLCs - assuming they produce any more of them - in future!
     
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  28. marcsharp2

    marcsharp2 Well-Known Member

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    This was mentioned in the update notes


    ECML Diesel Railtour
    Class 47
    • Fixed an issue causing the brake sound not to activate.
    • Decreased marker light intensity.
     
  29. robwoods#9284

    robwoods#9284 Member

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    Those issues were mentioned, but not the above ones; which are what I was enquiring about.
     
  30. sadler_owls

    sadler_owls Active Member

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    I thought AI was getting patched, or lack of AI?

    The scenarios are completely unrealistic with no AI traffic. I think we were told on release that all scenarios were broken and had 'old' AI set up.

    Same old story with the same old people...

    We've not forgot the Midland Mainline promises...
     
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  31. robwoods#9284

    robwoods#9284 Member

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    More issues with this DLC!

    Firstly, the amount of details left on the Livery Designer models make it difficult to produce a fully accurate reskin.
    Secondly, even if you do manage to overlook the above (or hide them), you can't add reskins of the coaches into custom formations and the reskins don't appear in game, anywhere; making reskinning them pointless and (thusly) having the LD models pointless!

    The fact that neither DTG nor Athena have graced us with any comment about the issues with the pack, indicates they've washed their hands of it. It's currently on 50% discount, but on the basis of what I've experienced, my best advice is to avoid buying it; unless that discount becomes 100% (and, even then, don't get your hopes up about what you can do with it)!
    ECML Mk 1 Issues 3.png ECML Mk 1 Issues 2.png ECML Mk 1 Issues 1.png
     

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