New Game From Dovetail, What??

Discussion in 'TSW General Discussion' started by realdjtechno, Oct 3, 2025.

  1. jesper2805

    jesper2805 Well-Known Member

    Joined:
    May 18, 2025
    Messages:
    452
    Likes Received:
    410
    It looks like an average game for phones. No hate but the whole HUD is a little casual
     
    • Helpful Helpful x 1
  2. johntay

    johntay Member

    Joined:
    Mar 23, 2018
    Messages:
    60
    Likes Received:
    73
    I watched all that to the end to only find out its a goofy metro rivals game. Its a arcade racing type game
     
    • Like Like x 1
  3. SierraOscar95

    SierraOscar95 Well-Known Member

    Joined:
    Apr 18, 2024
    Messages:
    1,141
    Likes Received:
    4,030
    As Simon Cowell would say on Pop Idol, "Well I'm afraid it is a no from me!"

    Each to their own though. It doesn't directly affect or involve TSW so it doesn't concern me. But if people want to enjoy this sort of thing, then let them be and knock themselves out...
     
    • Like Like x 6
  4. johntay

    johntay Member

    Joined:
    Mar 23, 2018
    Messages:
    60
    Likes Received:
    73
    2 hours i will never get back lol
     
    • Like Like x 1
  5. aeronautic237

    aeronautic237 Well-Known Member

    Joined:
    Sep 1, 2022
    Messages:
    3,457
    Likes Received:
    3,361
    upload_2025-10-15_20-2-45.png

    So this is a tycoon game with 'light simulation' - but it looks like it has a multiplayer racing element too. I like racing.

    Also that HUD looks awesome!

    I think I'll pass for now.
     
  6. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    2,472
    Likes Received:
    5,820
    Lmao that wasn't what i was expecting!

    It looks REALLY dumb but maybe could be fun for a few minutes. I'll give it a download if it comes to gamepass at some point

    Didn't a very similar game but with more cartoony graphics come out recently? Can't think of the name though
     
    • Like Like x 3
  7. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

    Joined:
    Jun 24, 2021
    Messages:
    931
    Likes Received:
    1,591
    Not going to lie, looks a bit LOVE. Each to their own i guess.
     
    • Like Like x 1
    • Helpful Helpful x 1
  8. star#5823

    star#5823 Well-Known Member

    Joined:
    Aug 5, 2024
    Messages:
    1,164
    Likes Received:
    1,612
    Honestly compared to the other train game, this game is quite bad
     
    • Like Like x 2
  9. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    2,472
    Likes Received:
    5,820
  10. Doomotron

    Doomotron Well-Known Member

    Joined:
    Oct 24, 2018
    Messages:
    4,149
    Likes Received:
    4,781
    This looks quite fun actually, I'll wait and see if it turns out good. It's basically MTA Xtreme Racer. :D
     
  11. eldomtom2

    eldomtom2 Well-Known Member

    Joined:
    Jul 31, 2022
    Messages:
    2,422
    Likes Received:
    2,607
    • Like Like x 1
  12. eldomtom2

    eldomtom2 Well-Known Member

    Joined:
    Jul 31, 2022
    Messages:
    2,422
    Likes Received:
    2,607
    Are you thinking of Denshattack, which was revealed but not released recently?
     
  13. jaimegraylol

    jaimegraylol New Member

    Joined:
    Jul 3, 2025
    Messages:
    4
    Likes Received:
    13
    With a ton of respect for the amount of work that clearly went into the new game, I'm a little disappointed that this is the direction it's going -- I've been looking forward to a Subway route for years now, but I guess this is one of those "careful what you wish for" situations.

    I know there's going to be a mode to "play objective-free, chill out and explore this unique take on the New York City," but I'm worried that it won't come with the same level of freedom and detail that TSW offers. More than anything, I hope this game doesn't mean that we won't be seeing any Subway routes in TSW (or metro-style routes as a whole).

    Still, I'll keep an open mind. We'll see what happens.
     
    • Like Like x 5
  14. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    20,613
    Likes Received:
    41,971
    Well if they can get permission from MTA to do that, then follow it up with a serious version of a Subway route for TSW.
     
    • Like Like x 4
  15. dtg_jan

    dtg_jan Community Manager Staff Member

    Joined:
    Apr 17, 2023
    Messages:
    853
    Likes Received:
    3,390
    Hey folks,

    Thank you for all the feedback so far. We are extremely excited for Metro Rivals to be finally out and in the open! I'm sure you will have a lot of questions, and you can expect to hear more from us very soon.
    At 10 PM BST we'll share the full announcement video with more details, and tomorrow, at 4 PM BST you can watch the Spotlight Video, where JD interviews the producers and goes into much more detail.

    All the best,
    Jan
     
    • Like Like x 1
    • Helpful Helpful x 1
  16. chrism#4685

    chrism#4685 Well-Known Member

    Joined:
    Aug 2, 2023
    Messages:
    174
    Likes Received:
    497
    Will it be better than this upcoming game? Edit: just saw it mentioned a few posts above

     
  17. mortal1234

    mortal1234 Well-Known Member

    Joined:
    Oct 8, 2022
    Messages:
    734
    Likes Received:
    1,206
    In there defence though they can’t put the NYC Subway in TSW anyway. It’s due to security reasons if I remember right…
     
    Last edited: Oct 15, 2025 at 10:05 PM
    • Like Like x 2
  18. subwayg0at

    subwayg0at Well-Known Member

    Joined:
    Jan 6, 2024
    Messages:
    193
    Likes Received:
    330
    So... They mentioned Lumen and Nanite is now being modified to work in UE5 and they used Simugraph from the TSW series. Could this mean that TSW will transition into US5 in the foreseeable future?
     
  19. redrev1917

    redrev1917 Well-Known Member

    Joined:
    Jul 22, 2021
    Messages:
    3,728
    Likes Received:
    8,178
    Sorry, but looks horrendous!! It’s a hard no from me.

    But seriously it’s an arcade game rather than a serious sim so I was never going to be the target audience for it and I hope it does well for DTG. Just as long as they don’t neglect the serious rail fan community.
     
  20. DB628

    DB628 Well-Known Member

    Joined:
    Jun 10, 2019
    Messages:
    2,408
    Likes Received:
    3,346
    Matt Said This on the DC
    the old routes would need to be trashed and rebuilt to work in ue5.
     
  21. frank351981

    frank351981 Active Member

    Joined:
    Feb 7, 2020
    Messages:
    228
    Likes Received:
    176
    well, I have the feeling its not that type of game I like. A real NYC subway route would be fantastic (with also those typical announcements). But here: I dont like those kinds of challenges much and something deep in me tells further even the route/network will be more ....semifictive.
     
    • Like Like x 3
  22. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    7,122
    Likes Received:
    19,082
    It’s a shame they couldn’t use the name they wanted, Track Titans, and they had to make it the Boss Cat of games, with a game name different to all the content. Would I play it? Maybe not. Although the only way I would likely play this game is if there is a fully featured sandbox mode for just driving properly, I do hope it is successful.

    Now to the future of TSW. DTG have a history of testing the tech they want to put into their biggest product, the serious train sim, in other titles. So this may be a taste of what’s to come for the serious sim as this may not be just a new game for gamer types but also a full test title for the tech for whatever follows TSW in a couple of years from now. If it isn’t a test title and UE5 and/or multiplayer never comes to the serious sim (I have no reason to believe that UE5 wouldn’t) then that would be a bit of a shame.

    Although there may be much more that could come to the current guise of TSW from third party creators, I think DTG and many players may be ready to move on. I don’t think there would be much of a leap for creators to move with DTG either. It is just another version of Unreal Engine and the skills for creation will be similar. Getting ahead of myself here though. There is the issue of existing content not being easily brought into the new title, like how TSC stuff can’t just come into TSW. It’s food for thought though. Why does this new game exist if it isn’t a test for what lies at the core of what DTG do? Could they really have a UE5 game for gamers and stick with UE4 for the flagship serious sim? I doubt it.
     
  23. vendys#6021

    vendys#6021 Well-Known Member

    Joined:
    Apr 16, 2024
    Messages:
    959
    Likes Received:
    415
    Will this be something like GTA on the rails or am I wrong? :D
     
  24. jonnyd7

    jonnyd7 Member

    Joined:
    Oct 6, 2024
    Messages:
    57
    Likes Received:
    66
    I don’t think one has anything to do with the other. This is for a different market than the hardcore sim players that focus on TSW.

    And as mentioned the issue with a lot of realistic subway lines for TSW is the issue of security. The only way they’d get an MTA line is if it was completely fictional, and that wouldn’t go well here anyway.

    I also hope they eventually get a few new subway lines, but the games are completely different focuses for different audiences (with some overlap) that shouldn’t impact each other.
     
    • Like Like x 1
  25. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,356
    Likes Received:
    4,103
    I was priviliged to spend about 45 minutes playing the internal demo on our ambassador days and to be honest, I didnt think i was going to like it. But I loved it. Of course being an ambassador you will say DTG would have told me to say it. They havent. Its totally different to Train Sim World, Its NOT supposed to be train Sim World. So look at it from not a train Sim world angle, and enjoy it for what it is. You dont like it thats fine, Does it mean Dovetail have moved on from TSW ....not one bit. With UE5 engine and multiplayer its looking great from the demo I played.(just my humble opinion). I am looking forward to playing some Onlne Multiplayer with my YT members in a livesrtream.

    Hentis
     
    • Like Like x 3
  26. eldomtom2

    eldomtom2 Well-Known Member

    Joined:
    Jul 31, 2022
    Messages:
    2,422
    Likes Received:
    2,607
    Consider when TSC released. Consider when TSW released. A pattern may be about to form.
     
    • Like Like x 1
  27. Mich

    Mich Well-Known Member

    Joined:
    Sep 4, 2020
    Messages:
    1,277
    Likes Received:
    1,656
    Honestly if you ask me, the lore's completely cringe, but the actual gameplay sounds fine, different, but could be fun. That said, the trailer showed nothing of substance of the game, and we have no clue how in-depth it is. If this game takes five hours to fully complete and there isn't the depth to it to make you want to comeback to it then we have a problem.

    Also it really begs the question, what exactly is DTG planning to price for this title? For $10, $20, heck maybe $30 if this has a surprising amount of content this could actually be solid. But if they try and charge TSW DLC pricing, or god forbid actual triple A game pricing, which is what they do for TSW's three route package, then we have a massive problem here. The TSW crowd ain't gonna be interested in it, and outsiders aren't gonna be receptive to DTG's typical pricing strategies.

    Maybe someone that is stupid or ill-informed would, but anyone that has looked into this stuff would be aware that isn't remotely how undue influence works. It's like assuming that the way politicians get bribed is by openly handing each other stacks of cash openly labeled "BRIBE MONEY". The influence doesn't even need to be obvious to people like you, it can effect people subconsciously. A obvious example would be that if you get a free review copy you may not factor that in the same way someone else who did pay would.
     
  28. FredElliott

    FredElliott Well-Known Member

    Joined:
    Feb 12, 2022
    Messages:
    1,902
    Likes Received:
    3,759
    I wonder if the exe for Metro Rivals will have a filename of TS3_Prototype
     
    • Like Like x 7
  29. FredElliott

    FredElliott Well-Known Member

    Joined:
    Feb 12, 2022
    Messages:
    1,902
    Likes Received:
    3,759
    £45 isn't AAA pricing these days, add another 15-25 and you're about there
     
  30. Canadian Follower

    Canadian Follower Well-Known Member

    Joined:
    May 19, 2023
    Messages:
    392
    Likes Received:
    905
    This cover totally doesn’t remind me of another Dovetail product..
    [​IMG]
    [​IMG]
     
  31. FredElliott

    FredElliott Well-Known Member

    Joined:
    Feb 12, 2022
    Messages:
    1,902
    Likes Received:
    3,759
    What does it remind of you of then
     
    • Like Like x 1
  32. tom#2834

    tom#2834 Member

    Joined:
    Oct 5, 2025
    Messages:
    28
    Likes Received:
    40
    Would much rather they fix some of the very many bugs in TSW (many that are years old) rather than worry about a new game to be honest.

    But I may well be in the minority there!
     
    • Like Like x 2
  33. jonnyd7

    jonnyd7 Member

    Joined:
    Oct 6, 2024
    Messages:
    57
    Likes Received:
    66
    They can do both. Making a new game doesn’t take away from fixing issues in another game. It’s usually different people/teams working on both with only some overlap.
     
    • Like Like x 1
  34. Omnicitywife

    Omnicitywife Well-Known Member

    Joined:
    Apr 13, 2022
    Messages:
    648
    Likes Received:
    814
    Well they clearly can't..
     
    • Like Like x 2
  35. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    20,613
    Likes Received:
    41,971
    Something went wrong with my quote there, but with regard to MTA licensing forvthevSubway and security concerns… We know that. Yet now here we are now with a game that depicts a slightly fictional Subway and includes train racing and possibly quite graphic derailments, exactly the sort of thing MTA would not want to see encouraged.

    So no excuse now, DTG, for not bringing those of us who want a serious NYC route in TSW.

    Doing Metro Rivals also seems to give the lie to light baking in tunnels being too difficult and costly, particularly as this project also looks to be a test bed for UE5 (in the same way Fishing was for UE4). It’s also a canny way to test the popularity of multiplayer without doing a full on makeover or spin off from TSW to accommodate it.

    Will it be of interest to me? Too early to say. Depends how cartoony the graphics and childish the gameplay is. If it can be approached moderately sensible in a RRT3 or even Trans Siberian with the fighting and boozing switched off, maybe yes. But if it’s too silly then probably a pass from the more serious simmers.
     
  36. DTG Alex

    DTG Alex Senior Community Manager Staff Member

    Joined:
    Jun 16, 2022
    Messages:
    1,665
    Likes Received:
    14,001
    Just to comment on the quote above regarding "Metro Rivals also seems to give the lie to light baking in tunnels being too difficult and costly"

    Please keep in mind Metro Rivals uses a completely different engine to TSW, and with that comes Lumen, a new way of fully dynamic lighting that doesn't utilise light baking in the same manner, so I hope you understand that there will be unique differences for challenges across the titles, but that said, it is exciting to think what a future for hardcore simulator titles could look like!

    We have more content being shared tonight on the TSW channel to talk about how TSW / Metro Rivals will be developed together, so stay tuned!
     
  37. dreampage

    dreampage Well-Known Member

    Joined:
    Nov 29, 2018
    Messages:
    532
    Likes Received:
    931
    While I'll probably not play Metro Rivals as it's not for me, I think it's a great first step for the company into Unreal Engine 5 territory.

    Obviously, the future of TSW is with Unreal Engine 5. But instead of transitioning the main series to the new engine, the developers have to get some practice, experimenting with the new features and learning to develop with the new engine. Metro Rivals seems perfect for this cause and it's probably nothing more than a technical training for the team before transitioning the Big Thing (TSW). Brand new rendering and lighting techniques, Lumen, Nanite, optimizing for consoles, these are things every UE5 developer has to learn, and usually the hard way. Many UE5 games on consoles run poorly, with low resolution, awful upscaling artifacts, unstable framerates and traversal stutters. On PC, shader compilation stutters are also a huge issue in UE5. There has to be a project where the developers can try these things out before going all in with the whole TSW series.

    It's also a good way to test how multiplayer works, paving the way for a possible multiplayer implementation in the main series in the future. This spin-off could also reach an audience that TSW cannot, and introduce more people to trains and then those players could look for something more serious in the future.

    So I don't think Dovetail Games will put too much emphasis on this new title, instead it serves as a technical testbed for them, which is better than blindly jumping into UE5 with a much more complex game.
     
    Last edited: Oct 16, 2025 at 8:58 AM
  38. fpriotto520

    fpriotto520 Well-Known Member

    Joined:
    Oct 27, 2019
    Messages:
    242
    Likes Received:
    353
    ..."TSW/Metro Rivals will be developed together"...
    What does this mean?
    Will you rework the existing TSW or develop a new one from scratch?
     
  39. Midnight

    Midnight Well-Known Member

    Joined:
    Jul 9, 2018
    Messages:
    1,145
    Likes Received:
    2,107
    Looking at the water quality on the Riviera route, I hope it's not Fishing Sim World 2026.

    Heroes in flames might be a Class 175 DMU simulator. :D
     
    • Like Like x 1
  40. lexie

    lexie Well-Known Member

    Joined:
    Jun 17, 2025
    Messages:
    278
    Likes Received:
    262
    Why should they develop a new game in an old engine? Migrating TSW from UE4 to UE5 will be much harder, if it's possible at all with the amount of routes. It still can be a test, but it can also be just taking the latest tech for a new game with nothing else in mind. Choosing for UE5 is also the most easy option, as they already have devs with knowledge of UE.
     

Share This Page