Br 101 Bugs And Errors List

Discussion in 'TSW Troubleshooting & Issues Discussion' started by Jo_Kim, Apr 22, 2021.

  1. Jo_Kim

    Jo_Kim Well-Known Member

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    1: Because the Locomotive uses the Dynamic (Electric) Brake the Brake Cylinders are cut off to achieve an even braking force throughout the train. The coaches don't have dynamic brakes, therefore they apply their air brakes according to the pressure drop in the main air pipe.

    2: Yes the BR 101 has an automatic holding brake. This only applies to the brakes on the locomotive, the brake pressure in the rest of the train is still controls by the driver.

    3: Because the automatic holding brake does only apply to the locomotive itself the resulting braking force is very small. Divers are trained to release the train brake before the train comes to a halt and let the automatic holding brake do the very last meters. On trains without an automatic system, the driver releases the train brake and applies the Direct (Locomotive) Brake (for example on the IC Cab Car)
     
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  2. cwf.green

    cwf.green Well-Known Member

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    Thanks for the info!

    (1): Yeah, that's what I guessed. It is similar to how the Swedish X2000 trains work (which I'm more familiar with). The motor trailer/locomotive has regenerative brakes that apply instead of the locomotives air brakes to achieve the same brake force as would the air brakes. Weirdly enough this train has combined tread brakes and disc brakes on the locomotive (I think the tread brakes are there to remove contaminants that would otherwise reduce friction but I'm not certain of this.

    Interestingly they (the X2 and BR101) were both made by the same manufacturer Adtranz (although before ABB merged it's train manufacturing section with Daimler Benz they made the X2).

    (3). I noticed this while driving the train just now. I reduced to 2-1B at low speed and then at around 5 km/h I released the brakes and the result was a butter smooth stop :D
     
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  3. FD1003

    FD1003 Well-Known Member

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    TSG said the BR101 was a big red experiment, I hope the experiment was not "is it better to make a realistic loco or a loco that works how the community expects it to" hopefully other TSG's train will be more similar to the 101 and its "bugs" than the clinical maybe too simple DTG's TRAXX.

    Although an in-depth manual would have gone a long way to prevent this sort of things.
     
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  4. Amax

    Amax Active Member

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    Why in the cab is the top brake button activated and the brake does not change
     
  5. breblimator

    breblimator Guest

    In point \o/

    If there is no time for full documentation or (probably rightly) you (DTG) set it up, nobody will read these long manuals, you can limit yourself to information on one A4 sheet, only basic characteristics and functions.

    101 is of course a pearl and I would also like more trains like this in the game. Here is another point that comes to mind:

    There should be some standard set - what should work for the game. Matt has explained some mechanisms very well recently - excessive realism is a niche that not everyone needs to be happy. Maybe a minority. I paraphrase.

    While. Example SD 40 - AFM indicator does not work. Dash 8 - AFM indicator is working. In the case of German equipment - something would also be found. 101 is probably a sufficient standard for the general public, and it works. Even I will sleep peacefully without any "needless rest". Just, please, let's stick to this standard. And this one 'A4' page. I assure you, it's at least a few percentage points more on Steam in the ratings. I can bet on it.
     
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  6. FD1003

    FD1003 Well-Known Member

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    Surely, but those are not mutually exclusive, TSW is full of decently detailed and decently realistic locomotives, and that's completely fine, then there are a few odd ones out which for one reason or another are better/harder to operate, the F40PH, the BR363 and the BR101 immediately come to mind. Whether some locomotives should be put in another range a sort of "expert range" so people know they are a bit more challenging than usual is another matter, maybe these loco should also be a bit more expensive. We know one the reasons the 101 was so good was because TSG went above and beyond what he was paid for.

    My main point is simply that I am worried the lesson to be learned from the 101 is:

    If you do a more realistic model, you'll have to put in more effort, time and cost, and in return you get less happy customers, some because can't drive the loco like the others, some because they blindly assume every odd thing is a bug.

    The latter problem can be solved with a manual, which tells "this is not a bug, neither is this, etc..." and the former by putting the DLC in a "pro" range, but that means putting in even more effort by having to write lengthy manuals and probabily you reduce the number of people that will buy that DLC because they don't care about absolute realism. The solution, to me would be to increase the price, but that would cause a lot of discontent, so, as a developer, sadly, you continue to produce your average DLCs... see the BR155, 182, etc... which are fine, but not great.
     
    Last edited: Apr 25, 2021
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  7. breblimator

    breblimator Guest

    Full agreement. In the next few days, I will find some time and make such sample characteristic datasheets. Short and colorful. Maybe it will even be useful to someone. The goal is different: this missing documentation doesn't have to be that big a sacrifice or a cost. Recent adventures with ratings, e.g. on Steam, are due to misunderstandings. You summed it up perfectly well. My last corpo had the following rule: 1. First, full information.
     
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  8. jörgen Näslund

    jörgen Näslund Well-Known Member

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    Those who say that it is wrong for the locomotive to slip when it is raining. (Its to slippery)
    Are you a train drivers?. I feel it's pretty good. Its slippery when its raining. I have self tested this in real.
    But i agree with wheel slip protection. it probably works better in reality.
     
  9. Lamplight

    Lamplight Well-Known Member

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    Check Maik‘s posts on super slip.
     
  10. cwf.green

    cwf.green Well-Known Member

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    To me, more realism is always better, but I'm a geek who likes study sims :D. I also wonder if DTG would be too worried about steam reviews, it hasn't stopped them from releasing some DLCs that needed more bug fixing LOL. I do think it is sad though when good products like some of the TS2021 "Pro" DLCs get negative reviews from people who obviously hasn't read the manual. Same with some of the reviews for the CP AC4400 from people who ignored the instructions to only use the DLC in 64-bit.
     
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  11. breblimator

    breblimator Guest

    Does the 'door indicator' (T) work?
    It is never ON for me.
    Maybe it should be like that? BR o7

    temp.png
     
  12. diamondderp

    diamondderp Guest

    It worked only for the Metropolitan. Nowadays, the driver stick their head out of the window.
     
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  13. Jo_Kim

    Jo_Kim Well-Known Member

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    ↓ ↓ ↓
     
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  14. razmatus#2517

    razmatus#2517 Well-Known Member

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    well, sometimes, when a loco is more complex, and you are not exactly a train driver yourself, it might be hard to distinguish if some seemingly minor thing is a bug or a feature... throughout the years of playing TSW, I have gotten fairly good in discerning a bug from my lack of knowledge or sth else, but still I find details that I just cannot find answers to

    like I was trying to figure out a proper way to set up sandwich formation with BR 101, found some sources, each said a slightly different instruction, then someone posted the manual, which said sth different again, though differences were mostly in little details (plus the manual is in German, so I didnt understand it perfectly even with the help of Google Translate)

    and so I spent hrs testing different steps to set stuff up, and tested each setup in 1-3 runs (doing some additional testing on some)... to be able to compare results I ran the same DLC, same service, BR 101 sandwich which was in that service... I think I have found my answers, but still... a manual listing possible steps to set up MU operation with that loco, would go a long way

    during one of those runs I encountered probably a situational bug, or sth - I was at Bad Endorf station I think, and AFB was set to 110 km/h, but the dial needle was at 100, which I found wasnt the case as I accelerated and went over 100 kmh which was the temp limit... havent encountered this before nor after (this "bug" was still present upon loading from the save)

    so, after a lot of words, sorry guys, but not everyone has the level of knowledge near a real loco driver or from being an actual loco driver... and since the manuals dont cover some details - they dont have to include everything, since the model is not a training module for real drivers - but they should at least cover the details/functionalities of stuff thats actually included in the game and can be operated... because sooner or later, as guys learn more, they start trying things and eventually bump into those little thingies, and suddenly they are out on the water without any reference or official help, without anyone who might give them a definite answer based on real knowledge

    and so they come here, because this forum contains answers many manuals dont... like, damn, if sth is in the game, is operable, actually works, then it should be covered... like, how to properly set up certain things that are included, what are the options, and WHY, how does it work, what does it do etc.

    so thats the matter of knowledge... and then, there are guys who either have OCD tendencies or straight up OCD... and when you do, you sometimes notice the smallest thingies that others dont give a ... about... you notice it, and you cant get it out of your mind... so you ask, you research, and there is initially no answer... because for some, there is no manual... and you keep thinking about it, you want to solve it, so you can use it in the game and so things run as they should... in those moments, the last one wants to hear is smartass comments about how one cannot discern bug from feature... just, a clear answer would be nice... and yes, it does include me... I have spent 3 damn days researching stuff on proper way to set up ZDS BR120 in BR 101 sandwich formation

    got some conclusions, still testing some stuff, getting more answers from cool people who have the patience and manners to answer... but still not 100% sure... and today, as I was doing one of those testing runs, I encountered that AFB thing... and I am not sure whether the game screwed up for a second, if it was me not noticing something... and it sucks some of the enjoyment from the game

    sorry for long post, but things like this really sucks the life out of me... I love this game a ton, owe it my sanity during Covid years, but it sucks that such stuff sometimes takes some enjoyment out of the game for me... so I appreciate and for future would appreciate if you breathe in, breathe out, and afterwards just answer a question, if you have sufficient info for it :) many of us arent perfect, we know, but many, including me, are willing to put in the work and learn, so support would be cool :)

    thx guys
     

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