In Cab Visual Deterioration (series X - Post Patch)

Discussion in 'TSW General Discussion' started by pinxtonpaws, Aug 19, 2021.

  1. cjm#5741

    cjm#5741 Member

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    I tried a service today ro see if the crashing was fixed and unfortunately I have to say I disagree with you. Texture issue is still very much there and at the same extent for me
     
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  2. Bryer

    Bryer Well-Known Member

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    I'm close to stopping buying the DLC at the moment.

    This crucial fix is taking far too long in my opinion, especially considering they've ignored it during testing and released it anyway in the immersion and experience breaking state.

    I seriously hope the shuffle internally gets priorities back in the right direction which should be playability and stability ahead of profits.
     
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  3. nockwurst

    nockwurst Well-Known Member

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    When they say they’re working on it they mean for Christmas, 2022.
     
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  4. deeuu#6908

    deeuu#6908 Well-Known Member

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    Yes, still the same, seems to be tied to speed for me, more 'refreshes' the faster you are going.
     
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  5. dreampage

    dreampage Well-Known Member

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    It seems clear to me that this is tied to the game loading in the "chunks" of the environment as you move forward. Whenever a new "chunck" is loaded in, the textures are also reloaded for some reason. This is why the faster you go the more frequently you see this. Somehow the two processes have become tied to each other with the Rush Hour update.
     
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  6. deeuu#6908

    deeuu#6908 Well-Known Member

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    Agreed, it appears to be reloading all the textures when it caches a new chunk of the game, rather than just the textures it needs, is this a specific issue to the console(s)?
     
  7. dreampage

    dreampage Well-Known Member

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    It's a specific bug on Xbox currently, it's not present on PlayStation as far as I know. And definitely not on PC.
     
  8. Boris The Frog

    Boris The Frog Active Member

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    I don't think that's the case because the glitching frequency on, say, LVG and Cathcart isn't that much different. The only common denominator with all routes is; the faster you go, the worse it gets.

    The other weird thing is: When the glitching does occur, why do some dials suffer with blurry textures whilst others remain largely unaffected?
     
    Last edited: Oct 14, 2021
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  9. Princess Entrapta

    Princess Entrapta Well-Known Member

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    I'm still seeing the "pop" of the texture reloading, but after that they rapidly return to the full resolution, instead of staying low res permanently as they did before.
     
  10. Class158Perkinsguy

    Class158Perkinsguy Member

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    Hm textures seem to have IMPROVED but not fully. Oh well
     
  11. knutvarg88

    knutvarg88 New Member

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    Have the same isues on all routes ... DTG are just a litle unprofessional ...
     
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  12. ajwilson1889

    ajwilson1889 Active Member

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    Unprofessional is releasing the game in this state, but not fixing it in 2 months, that's a new level
     
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  13. DB628

    DB628 Well-Known Member

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    DTG is worse quality
     
  14. Boris The Frog

    Boris The Frog Active Member

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    For anyone who doesn't know, it was mentioned in the Cornwall showcase that on Tuesday there's something called a 'state of the game' stream which I can only assume is being done to assess recent events surrounding the console versions of TSW. It's probably just another one of those pointless "learn from our mistakes, working on it with no timelines or guarantees etc etc" chit-chat's designed to make us feel temporarily reassured for just long enough to splash out on the next DLC - and whilst I personally have no interest in what they have to say (as far as I'm concerned the words and excuses period has long since expired) I suppose it's there if anybody does want to go along and vent their frustrations about this or any other subject.

    I they start the stream off with another one of those powerpoint-esque presentations in order to try and justify why things have gone pear shaped then I just hope it's a little less pathetic than the last one. That slideshow thing outlining the increasing permutations of all routes across all platforms (to try and give a sense of the difficulty in getting every route on every platform correct) was diabolical.
     
    Last edited: Oct 17, 2021
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  15. anthonyruk

    anthonyruk New Member

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    I can put up with most bugs but this one is game breaking. It's impossible to drive with the HUD off when you can't make out what the dials say. I was really looking forward to the BML route, the 1938 stock, the Cornwall route and the overall increase in passengers on the Xbox series consoles. I played BML for about an hour and gave up. It is so promising but the graphical issue alongside random crashes just makes it a poor experience. BML on classic TS runs better.
     
  16. Class158Perkinsguy

    Class158Perkinsguy Member

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    Your right buddy, its paethetic.
     
  17. dreampage

    dreampage Well-Known Member

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    Should we make a Bingo Card for the live stream?

    - "We apologize but we know it's not enough"
    - "The game is not where we want it to be"
    - "We're hopeful that things will go more smoothly going forward"
    - "Everything is in testing"
    - "No timeline, BUT making good progress"
    - "We should've communicated more clearly"
    - "Roadmap this and that"
    - "We made progress on making progress"

    ¯\_(ツ)_/¯

    I'm sorry to be so cynical but as George Carlin said, it's nothing more than being a disillusioned idealist. I still haven't lost hope though that the developers can turn things around still. Fingers crossed.
     
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  18. ajwilson1889

    ajwilson1889 Active Member

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    What kind of bingo is that? Everyone would be shouting full house 5 minutes into the stream!
     
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  19. bobbobberdd

    bobbobberdd Well-Known Member

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    Fix ist planned to released Tomorrow according to the Q&A Stream
     
    Last edited: Oct 19, 2021
  20. BBIAJ

    BBIAJ Well-Known Member

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    Texture glitch fix confirmed for tomorrow's patch in the stream just now.
     
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  21. Class158Perkinsguy

    Class158Perkinsguy Member

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    Oh thank god! It took them only 2 months
     
  22. Kobebeef

    Kobebeef Active Member

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    Yyaaaay :) one down couple more to go
     
  23. Bryer

    Bryer Well-Known Member

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    Let's wait and see if it is actually fixed before rejoicing.
     
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  24. DB628

    DB628 Well-Known Member

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    Like Destinations all blurred on UK trains
     
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  25. DB628

    DB628 Well-Known Member

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    Did someone test if all is fixed?
     
  26. A Big Chungus

    A Big Chungus Active Member

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    Playing now, hasn't happened yet.
    Not sure if it happened before, but going into a tunnel I've noticed the cab kinda glows bright white or blue as the game lighting changes?
     
    Last edited: Oct 20, 2021
  27. AtherianKing

    AtherianKing Well-Known Member

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    that’s a light baking issue I believe it’s with how tunnels work to block the light on the outside
     
  28. joulz75

    joulz75 Active Member

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    From what I tested so far, it's better but the issue still occurs at times, for example in the acs 64, the ATC/ACSES device is still flickering, and on the tgv, the cab goes blurry just one second from time to time but it's not permanent as before. Well I hope there is much to come because it doesn't seem completely fixed.
     
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  29. DB628

    DB628 Well-Known Member

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    This is a joke DTG, you know this issue since 2 months as well, and didn’t fixed this 0B1CDFDB-6D8F-44E6-A130-AD22491433FD.jpeg
     
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  30. A Big Chungus

    A Big Chungus Active Member

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    Ah yes, it does still do it, class 09 on West Somerset Railway just had the cab textures degrade for around one second.
     
  31. DB628

    DB628 Well-Known Member

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    I create a video to upload soon that still shows flickering buttons all the time or that the graphics load again
     
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  32. Bob12212

    Bob12212 Well-Known Member

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    I have found the same thing still. Text under the buttons, and also white highlights on switches.
     
  33. Bob12212

    Bob12212 Well-Known Member

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    Still flickering texture on in cab text etc too. It's saved me £24.99 for tomorrow's release at least.
     
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  34. Princess Entrapta

    Princess Entrapta Well-Known Member

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    TBH the only genuine fix for that kind of thing in any and all games is a raytraced global illumination system, which you want to build in from the outset when creating the game. May be industry standard by the time we get TSW3, whenever that may be.
     
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  35. AtherianKing

    AtherianKing Well-Known Member

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    Just ran a Marseille to Avignon had the cab full glitch about 6-7 times through the run, I didn’t experience any outside Train blur and no TVM blur apart form when it was a full cab glitch, there was some flickers on the speed monitor though

    the Marseille tunnel also has quite a big tunnel light issue for a long part of it, the exterior train was a white blue couloir through that part

    Series X
     
  36. Bob12212

    Bob12212 Well-Known Member

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    Just ran GWR class 166. Whole cab keeps going blurred for few seconds at a time, just as before.

    Series X
     
  37. DB628

    DB628 Well-Known Member

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    Here is my video that it still flickering and blurred always or the graphics load again.
    Looked at the right Display the Buttons DTG JD
     
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  38. tuxcatazuma

    tuxcatazuma Active Member

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    I was really hopeful after last night's stream that we were going to have some good news today, but it's still the same for me too. Blurred destination boards on the trains (obvious example is GCC as seen above), the Access is still flickering on the ACS train on Boston. It's such a disappointment!

    DTG, may I kindly suggest that people who report the issues are asked to help test? (appreciate the complexities around how this would be done with consoles) I think it would then be easier to confirm if the issues were resolved. It would save the trouble and embarrassment of telling us all it's fixed, when it's really not. Again, who's testing this? Within less than an hour of the patch coming out, lots of reports are being sent back to say it's not fixed.

    I sent photos into the support desk 2 months ago about the blurred destination boards and heard nothing back on any progress. In my opinion, communication and visibility needs to be a lot better on what issues are being worked on and their status. I know there are many issues being worked on, but it's hard to know if you're acknowledging these specific issues and whether we can ever expect them to be fixed.
     
    Last edited: Oct 20, 2021
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  39. Bryer

    Bryer Well-Known Member

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    I've been very critical of Dovetail Games the last 8 weeks. The issues have gone away for me on Series X on SEHS. Didn't have time to test any other routes, but there was no pop in or flickering on the Class 395.

    What consoles are you guys using?
     
  40. Bryer

    Bryer Well-Known Member

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    What route you running it on?
     
  41. tuxcatazuma

    tuxcatazuma Active Member

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    Series S. Seems the burred speed display is better for me on SEHS, but the texture flickering/refreshing is present everywhere it was before (I presumed the two were linked, along with the blurred destination displays, as did a lot of others?)
     
  42. Bryer

    Bryer Well-Known Member

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    It's got to be something to do with memory usage on Series S, as I'm not getting any low res texture pop or flickering on the Series X. Cab is high res all the time now, with minimal issues.
     
  43. DB628

    DB628 Well-Known Member

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    The ACS-64 is unplayable with the issue
     
  44. Bryer

    Bryer Well-Known Member

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    What console are you using?

    Just testing the TGV at the moment then I'll move on to the ACS-64. No issue noticed with the TGV at the moment. High fidelity and no flickering so far.
     
  45. DB628

    DB628 Well-Known Member

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    Xbox Series X
    Look my video from the TGV
     
  46. Bryer

    Bryer Well-Known Member

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    OK testing the ACS-64 now.

    Can you give me a little more information as to what you're doing when it weird for you? So I can try and replicate it please.
     
  47. joulz75

    joulz75 Active Member

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    On my series x, some cabs are still flickering and blurry textures still happen but don't remain at least...
     
  48. maz_62

    maz_62 Active Member

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    I’m on Series X and getting exactly the same flickering text and low res issues as before using London commuter.
     
  49. Bryer

    Bryer Well-Known Member

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    Seriously guys, the problem is resolved (yes a little bit of blur happens when you go external and back to internal while it reloads but it's less than half a second).

    This is the thing with console it's either broken for everyone on a type of console (Series S, Series X etc) or it works.

    Series S - I can't test as I don't own one.
    Series X - Fixed and working as it did previously (pre Rush Hour) with a few fuzzy dials when going from external to internal.

    Reboot your consoles and try again.
     
    Last edited: Oct 20, 2021
  50. Bryer

    Bryer Well-Known Member

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    Are you sure the game has even updated for you?
     

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