It's here! The revamped and extended Portsmouth Direct Line is available now from here. Owners of the old Portsmouth Direct Line Route can get the new one at a great 40% discount! The fan-favourite Portsmouth Direct Line is remastered in spectacular detail featuring extensive re-engineering works over the entire route. This remaster also features an additional 20 miles of extra railway extending the route all the way to London Waterloo.
This will be a definite buy, but first I need to but the Ruhr-Sieg for TSW, but I don't have the money for that yet. *sigh* sad times for me
Found one bug so far and that's the passengers walking across the tracks and through the train at London Waterloo, hoping it's the only bug. Although I must say, I love the new NBFL bus! But it does unfortunately use the default sounds for every train.
Just submitted a ticket for some of the class 450 wheels rotating in the wrong direction for travel. Apart from that, very nice addon!
We were having some problems with the manuals around the time of launch. They should be sorted by now. They're in 3 languages.
Thanks I did eventually got it to work it took 4 tries before it gave it to me in english. Enjoying the route looks great so far other than the odd thing here and there.
Just played a couple of scenario's 1st part of Waterloo to Portsmouth which was great and then the 455 Hampton court to Waterloo which crashed at Vauxhall ,so anybody else had this problem? cygnet0115
I just ran this run with no issues unsure what would have caused it to crash for you at Vauxhall. Maybe try running it again could have been a fluke that it crashed.
loving the new route! So much better than the original! I am busy creating scenarios for this route, one is Waterloo - Portsmouth as a semi fast, the other; a stopping suburban route!
I've noticed the fps drops a tad around other trains but I noticed the Class 450 has two different coloured interiors depending on which camera you used. Also seen this on the 455 too.
Hi Luke. Publishing on this route does NOT work, so I am unable to Publish my first scenario. Please address.
Just like to answer my message about the Hampton Court Waterloo scenario i replayed it and everything worked fine.
Hello everyone, I'm having trouble with the new Portsmouth Direct Line route. Every time a 444 or 450 approaches, with 8, 10 or 12 cars, there is an absurd drop in FPS. I do not know what to do. Also, I have problems always loading the scenario during the simulation, giving a few crashes as the scenario progresses. My PC specs: Intel Core I5 7400 3.00 Ghz HD SSD Kingston 250GB GeForce GTX 970 4GB Memory DDR4 8GB
No matter what specs, you'll always get FPS drops with the AI Desiros, hence why Waterloo and Clapham Junction are a hellhole for FPS. Although now I think of it, Waterloo isn't too bad for FPS considering everything.
Sorry for the late response, I've been very very busy around the TSW launch. This has been fixed. If anyone is still having issues with it, please let our support desk know. Thanks.
Are there any plans to create a waypoint to allow slow trains on the up to London to use that purposed built flyover after Wimbledon? There is no way to use this bridge that is designed to keep the services running smoothly through Wimbledon, instead it just routes trains to cross over the Main up and down fast lines instead, which disrupts other services.
That may be, but in the editor, there is no way point in that area that can force the trains to use it, and every time I have created up services they avoid that part and just use the points over the fast lines. only time I have managed to get it to work is to start a train on that part of the track. Maybe I should take a look at the built in scenarios to see how they done it. EDIT: I have checked and haven't found the scenario where this happens yet, but it seems the only solution is to create my own marker each time I need to use it in each scenario EDIT 2: So I created my own way point on this section of track, and get an error message when trying to route through it, so yeah my original question "Any plans to create a valid way point on this part of track?" Or any suggestions on how I can fix this so it works on everyone's game? EDIT 3: After playing around with the world editor, and setting the track direction to both on that line, I have managed to get this to work, however I now believe that there will be no point uploading the scenarios as it will create an error on everyone else's end most like. Oh well at least it will look and work properly for me.
There is a similar problem between Weybridge & Woking down slow (Portsmouth Bound) default scenario making using slow line brings up that error. it is fixable by forcing a waypoint marker in the scenario marker, but the dispatcher is not smart enough to see it as a through route without a marker.
How does the 40% discount work? I read some people complaining the did'nt get it? I bought the original on steam