PC New Head Sway Feature Coming!

Discussion in 'TSW General Discussion' started by nne4229, Dec 7, 2019.

  1. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    Will it work as a passenger? Can we also look into animated gangways as a passenger? Toggle switch for ai physics? Any work around if not?
     
  2. KiwiLE

    KiwiLE Well-Known Member

    Joined:
    Jul 27, 2018
    Messages:
    351
    Likes Received:
    535
    I'll answer that:
    1. Maybe
    2. Possibly
    3. Unconfirmed
    4. 50/50 chance.
     
    • Like Like x 2
  3. StratPlayer62

    StratPlayer62 Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    452
    Likes Received:
    506
    And how do you know it is coming?
     
  4. KiwiLE

    KiwiLE Well-Known Member

    Joined:
    Jul 27, 2018
    Messages:
    351
    Likes Received:
    535
    • Like Like x 1
  5. lucas_5_5

    lucas_5_5 Well-Known Member

    Joined:
    Jul 4, 2019
    Messages:
    185
    Likes Received:
    317
    another question to DTG, will they add action points based on how fast you stop or accelerate? maybe this could be implemented and calculated based on this new feature...
     
  6. StratPlayer62

    StratPlayer62 Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    452
    Likes Received:
    506
    So when it says works on all content, do they mean all content for this route or all content in TSW? I sure hope its the latter.
     
  7. hightower

    hightower Guest

    Obviously it’s the latter.
     
    • Like Like x 1
  8. Mr T

    Mr T Well-Known Member

    Joined:
    Jun 20, 2018
    Messages:
    265
    Likes Received:
    349
    Matt said the head away is really great with the 101 with the change of gears etc, which isn't on this new route.
     
    • Like Like x 1
  9. LT586

    LT586 Well-Known Member

    Joined:
    Aug 20, 2018
    Messages:
    576
    Likes Received:
    676
    The simulation now comes to the simulator, head movement could be done with even old games like BVE this was long before Rail Simulator managed it, there were bugs with it when it came; the screen would judder uncontrollably :D so this is probably why its taken so long to implement
     
    • Like Like x 1
  10. Rob39

    Rob39 Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    1,886
    Likes Received:
    2,023
    Its in the core Winter update. Not dependent on having the new route.
     
  11. StratPlayer62

    StratPlayer62 Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    452
    Likes Received:
    506
    Well that is certainly good news, looking forward to trying it.
     
  12. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    1,753
    Likes Received:
    3,485
    This is fantastic news about head-sway. My most wanted feature.

    Also Journey mode for RSN and WSR.

    Nice update overall, and looking forward to the new route.
     
    • Like Like x 4
  13. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    I hope they answer the original questions. I have a bad feeling it won’t apply to ai trains... which is the problem with animated gangways... really ruins the immersion as a passenger
     
  14. Rob39

    Rob39 Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    1,886
    Likes Received:
    2,023
    Thought the gangways moved from day o
    ne?
     
  15. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    When you ride as a passenger, physics are turned off for ai trains. They don’t move. But if you can manage to get the moving camera inside a passenger car of a train you’re driving you can see them move all about like they realistically should.
     
    • Helpful Helpful x 1
  16. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

    Joined:
    Oct 12, 2017
    Messages:
    2,503
    Likes Received:
    2,069
    Does this mean that as I drive a train -- any train, evidently, my view of the cab and exterior will bobble about? This might well happen in the real world, but if so my brain would compensate for it -- but it doesn't seem that that could happen in a simulation such as TSW. If I'm correct about this, I certainly hope that head sway can be turned off. I'll know on Thursday, in either case.
     
    • Like Like x 1
  17. thearkerportian

    thearkerportian Well-Known Member

    Joined:
    May 31, 2019
    Messages:
    1,395
    Likes Received:
    2,537
    Don't worry. If it turns out anything close to what we had in TS20xx, you'll almost certainly enjoy it. Your brain won't compensate for it, that's right, but that's kinda the point. Your train will feel more "weighty" as if those weightless pixels on the screen had mass and inertia to them.
     
    • Like Like x 5
  18. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    Hi, I found a video on YouTube that shows a train sim with head sway. Just be aware that this video is 8 years old and that it seems very exaggerated in this video but just so we have an idea of what we can expect, and I honestly think it’s going to be something that adds a lot to driving on TSW. I’ll share it.
     
    • Like Like x 2
    • Helpful Helpful x 1
  19. Sunscreen

    Sunscreen Guest

    As an immersion boost its a very welcome addition and will greatly aid in the 'suspension of disbelief' that is inherent in transporting us into the experience.
     
    • Like Like x 3
  20. hyperlord

    hyperlord Well-Known Member

    Joined:
    May 20, 2019
    Messages:
    1,245
    Likes Received:
    1,270
    Cool, might add much of immersion for me. Looking forward to!
     
    • Like Like x 2
  21. Digital Draftsman

    Digital Draftsman Well-Known Member

    Joined:
    Mar 24, 2018
    Messages:
    901
    Likes Received:
    2,877
    It would be a bad move not to include the facility to disable it. Whether it's because people prefer it off or as a redundancy measure against any bugs that may appear with it, it's definitely sensible to include an option to disable it.
     
    • Like Like x 2
  22. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    The whole head sway function is really making me want to go through all the routes and locomotives again. I’m in!
     
    • Like Like x 1
  23. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

    Joined:
    Oct 12, 2017
    Messages:
    2,503
    Likes Received:
    2,069
    Matt is on line right now running the new route and demonstrating cab sway (Twitch, of course).
     
    • Like Like x 1
  24. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    3,711
    Likes Received:
    4,323
    Not true.
     
    • Like Like x 1
    • Helpful Helpful x 1
  25. thearkerportian

    thearkerportian Well-Known Member

    Joined:
    May 31, 2019
    Messages:
    1,395
    Likes Received:
    2,537
    It says offline for me.
     
  26. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

    Joined:
    Dec 11, 2016
    Messages:
    3,711
    Likes Received:
    4,323
    He is streaming, but it’s TS 2020.
     
  27. TrainSim-Steve

    TrainSim-Steve Senior Producer Staff Member

    Joined:
    Nov 14, 2016
    Messages:
    607
    Likes Received:
    1,425
    20191210130706_1.jpg

    Best, Steve
     
    • Like Like x 12
    • Helpful Helpful x 9
  28. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    Wow, breaking news! Thanks for letting us know that we will have the option to turn it off!
     
    • Like Like x 1
  29. Rob39

    Rob39 Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    1,886
    Likes Received:
    2,023
    Useful, but I wont be turning it off ;-)
     
    • Like Like x 5
  30. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

    Joined:
    Oct 12, 2017
    Messages:
    2,503
    Likes Received:
    2,069
    Usually, it's possible to call up the most recent stream. By the way, I didn't claim that it would play for you.
     
  31. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

    Joined:
    Oct 12, 2017
    Messages:
    2,503
    Likes Received:
    2,069
  32. Oystein

    Oystein Well-Known Member

    Joined:
    May 24, 2018
    Messages:
    180
    Likes Received:
    274
  33. bart2day

    bart2day Well-Known Member

    Joined:
    Jul 24, 2018
    Messages:
    872
    Likes Received:
    2,538
    At 2:12 in the video he says that cab sway hasn’t been implemented yet so you wouldn’t notice it.
     
    • Helpful Helpful x 1
  34. thearkerportian

    thearkerportian Well-Known Member

    Joined:
    May 31, 2019
    Messages:
    1,395
    Likes Received:
    2,537
    That looks like an old version of TSW anyway... no medals even, services just get ticked.
     
    • Like Like x 1
  35. Oystein

    Oystein Well-Known Member

    Joined:
    May 24, 2018
    Messages:
    180
    Likes Received:
    274
    Thanks for the information, didn't watch it with sound :)
     
    • Like Like x 1
  36. Rob39

    Rob39 Well-Known Member

    Joined:
    Oct 14, 2018
    Messages:
    1,886
    Likes Received:
    2,023
    From the stream last night. Cab sway is more pronounced than the TS1 version, has been working in the DTG offices for a while now, is coming this week via a winter patch and will be there for all to see on the dtg stream on Weds 11/12
     
    • Like Like x 4
  37. TinTin_57

    TinTin_57 Well-Known Member

    Joined:
    Aug 8, 2018
    Messages:
    2,338
    Likes Received:
    3,296
    Looking forward to trying this but at the same time I'm also glad there is a way to switch it off just in case it's a bit too much of a change.
     
  38. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    It’s making me curious how it’s going to work with different locomotives. When Matt said that he really enjoys driving the 101 with the head sway feature especially going around corners at high speeds has me so thrilled to try this out Thursday!!
     
    • Like Like x 2
  39. hyperlord

    hyperlord Well-Known Member

    Joined:
    May 20, 2019
    Messages:
    1,245
    Likes Received:
    1,270
    Nice, Steve! I like that way of providing pre-looks :)
     
    • Like Like x 1
  40. Sunscreen

    Sunscreen Guest

    Its a nice tease ;)
     
  41. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    What about my other questions?
     
  42. Texasrangers UK

    Texasrangers UK Member

    Joined:
    Dec 2, 2018
    Messages:
    21
    Likes Received:
    34
    • Helpful Helpful x 2
    • Like Like x 1
  43. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    I think it’s a nice addition.
     
  44. nne4229

    nne4229 Well-Known Member

    Joined:
    Feb 26, 2018
    Messages:
    412
    Likes Received:
    548
    Does it work walking around?
     
  45. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    Head sway, yay. Wasn’t expecting this at all today. Driving the 422 first and I think it makes driving so much more fun, I can’t wait to try out some of the other locomotives. What a great update! It makes driving so much more immersive. Instead of the old fixed camera the new head sway feature makes you feel like your inside this gigantic metal beast flying at 100mph. I highly recommend trying out a freight service on peninsula corridor, it works very well! I am so pleased with this so far and it really proves how something small can play a huge role! Very excited about this!!!
     
    Last edited: Dec 11, 2019
    • Like Like x 4
  46. Yerolo

    Yerolo Well-Known Member

    Joined:
    Mar 16, 2018
    Messages:
    1,180
    Likes Received:
    2,360
    Yep I agree.....the locos were admittedly way too static before the update, its a small touch but adds alot to the immersion factor. Well done DTG :)
     
    • Like Like x 5
  47. Disintegration7

    Disintegration7 Well-Known Member

    Joined:
    Mar 14, 2018
    Messages:
    1,753
    Likes Received:
    3,485
    Wait, so the update is already live? All platforms?
     
  48. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    PS4 USA it went live about five hours ago.
    Really surprised we haven’t heard about it officially, it makes me wonder if it was supposed to release today because we usually get a post from Dmtri with the patch notes.
    Edit-Found this on Discord. 3DD37924-E835-408D-9711-ADF961E3A29F.jpeg
     
    Last edited: Dec 11, 2019
    • Helpful Helpful x 1
  49. matthewbguilford

    matthewbguilford Well-Known Member

    Joined:
    Apr 16, 2019
    Messages:
    1,136
    Likes Received:
    2,328
    It also looks like we got the option to Re-center on yourself when looking at the route map which will come in handy!
     
  50. Yerolo

    Yerolo Well-Known Member

    Joined:
    Mar 16, 2018
    Messages:
    1,180
    Likes Received:
    2,360
    Patch notes will be up tomorrow according to Matt via his stream
     

Share This Page