Route Wcml Preston To Carlisle - Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Nov 25, 2024.

  1. jack#9468

    jack#9468 Well-Known Member

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    No matter which service you're conductor on with this route, no passengers will get on.
     
  2. coursetim

    coursetim Well-Known Member

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    Loving the route so far, but the 101s brake on Xbox (maybe console in general) is still waay too sensitive IMO, just pressing the trigger and It flies up making It very hard to brake precisely. It needs to be more in line with the TVL and NTP versions. I know this was pointed out early in this thread so hopefully JT are aware of it. But I thought I'd bump it again. JT Benedict candacedtg

    Put this together to show the issue also, Video is just holding down the trigger and bumper to apply/release the brake intercut with using the shortcut to return to lap:
     
  3. jack#9468

    jack#9468 Well-Known Member

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    I thought that was intentional.

    I believe it was said at some point the NTP and TVL versions weren't realistic in regards to braking.
     
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  4. tom#2834

    tom#2834 Well-Known Member

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    Strange, i don't find this at all on xbox.
     
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  5. coursetim

    coursetim Well-Known Member

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    Intentional would suprise me? For it to be that sensitive? You press the trigger and it flies up to like 50%? Makes it very hard to trickle the lap and be direct with the stopping in the same way as the older versions.

    But if that's how it's supposed to be maybe it'll just take some getting use too
     
    Last edited: Jan 26, 2026
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  6. Strat-tastic

    Strat-tastic Well-Known Member

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    Yeah it is more sensitive. Try just tickling the left trigger; takes a bit of practice but ....
     
  7. candacedtg

    candacedtg Staff Member

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    Thanks for sending it my way, I know JT is usually on top of reports here, but I’ll send it up.
     
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  8. maccagee#4924

    maccagee#4924 Well-Known Member

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    Why is it that when I try to create a scenario on this route, whatever station my service starts at, there's no loading times, it immediately starts with the instruction to drive to the next station?
    I want to simulate the loading/unloading at the start of the scenario in order to give time for AI trains to do their thing.
    Frustrating and no matter where my train starts, it's the same.
    Is this a bug with route or scenario planner?
     

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