PC Tsw 6 Enhancement | Lighting & Graphic Ep V6.1

Discussion in 'TSW General Discussion' started by JetWash, Sep 14, 2024.

  1. jesper2805

    jesper2805 Well-Known Member

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    I can not confirm that in any way! For me the old mod works perfect with no issues at all so i'm confused now?!
     
  2. JetWash

    JetWash Well-Known Member

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    The mods are identical except I removed the memory streaming and garbage collection elements. I’m sorry, but at this point I simply haven’t got the capacity to deal with this right now.
     
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  3. jesper2805

    jesper2805 Well-Known Member

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    No worries at all, totally understandable! I’m just reporting it and for now I’m using the old engine.ini parts together with the new godmode.sav, and that combination works perfectly.

    So there’s no rush on my side it’s just for your information. Take a look whenever you have the time. For anyone experiencing the same issue as I did…

    The old engine.ini together with the new godmode.sav seems to work fine and gives much more stability in the game. If anyone needs something from version 6.0, I can make it available if necessary. Just let me know if you have any objections to that JetWash
     
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  4. jesper2805

    jesper2805 Well-Known Member

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    Okay, I’ve now tested it on the Medway Valley Line as well, and indeed it does cause a crash:

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000000000000010d

    It’s a shame that this is happening now, and that the only real option is to stop playing the Medway Valley Line. This basically trades one problem for another. I also don’t really understand why all of this is necessary for PC, because for me the game actually runs just fine. But anyway…

    In reality, you can’t run the PC and console versions side by side anymore. If you decide to implement performance updates specifically for consoles, what does that actually achieve on PC? In my opinion, very little.

    Making the PC slower and worse just to make the console look better?! That’s insane, isn’t it!
     
    Last edited: Apr 1, 2026
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  5. Redbus

    Redbus Well-Known Member

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    Using Jetwash’s High setting and working great here, including Medway. I have had occasional issues in the past with Ultra High and Beast on heavy routes like Birm-Crewe, so I just stick with High these days as it looks good and doesn’t upset TSW. Fire and forget.
     
  6. jesper2805

    jesper2805 Well-Known Member

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    Yeah but you talking about the 6.1 version? You did not experience less performance? That should be due to missing things those are very needed for less stuttering
     
  7. JetWash

    JetWash Well-Known Member

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    6.1 is as smooth as silk for me
     
  8. jesper2805

    jesper2805 Well-Known Member

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    My videos shows a diffrent situation i have no clue whats wrong there then. Can you try Dresden Leipzig by any change? Maybe there is something wrong with this route. I don't l know if you have test that since the 6.1 update?

    Anyway i have an work around now....
    I have clean the engine.ini in the my documents folder and i have add all the stuff in the game section so i have only the Medway Valley Line with the new 6.1 data the rest the 6.0 version
     
  9. Bryer

    Bryer Well-Known Member

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    Due to the poor optimisation of many German routes, I'd say the issue lies there. I'm personally having no issues with Beast on a 4090, it's silky smooth.

    Blaming a developer of a mod for micro stutters that they have no control over is like blaming a tyre fitter for you hitting a pot hole and getting a flat tyre.

    If you're getting micro stutters you're pushing your PC past what it can comfortably handle.
     
  10. jesper2805

    jesper2805 Well-Known Member

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    That’s not fair, what you’re saying! I’ve clearly supported my point with two videos that show exactly where the problem lies. The videos show a clear difference between version 6.1 and 6.0, and no, I’m absolutely not “blaming” Jetwash. I’m simply pointing out an issue I’m running into. I find your reaction really strange and honestly quite unkind. I’m very happy with Jetwash and always have been.

    The point I’m making is meant to improve the mod, not to point fingers. At most, I’m pointing at DTG for not improving the PC version and for the fact that they should separate the console version from the PC version, like all major games do. You can’t run a PC and a console version together they are two completely different types of hardware.
     
  11. vodka#2734

    vodka#2734 Well-Known Member

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    So, you simply took the missing lines from the engine.ini and added them to the specific Leipzig-Dresden route ini?
     
  12. pauliesc

    pauliesc Well-Known Member

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    I'd think what vodka says would be the best option to get all routes working smoothly if you have issues with stutters on 6.1 v 6.0. Take the streaming and garbage collection lines out of the engine.ini (so they don't crash Medway) and add them to the dynamic route specific sections in godmode for any routes that you have the issue with.
     
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  13. JetWash

    JetWash Well-Known Member

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    You’re absolutely correct, and that is 100% the best way to deal with it. That is the beauty of GodMode.

    There’s a few things in play here though;

    1) Those lines have caused crashes for me on ALL routes post TSW6
    2) There is nothing at all that we have done to Medway that is any different to any other route regarding this stuff. The only thing is that a small number of the lighting tweaks have been applied but that is lighting, not performance
    3) The improved performance on MVL on consoles is simply a consequence of it being properly optimised, both asset and texture wise. Nothing else technical to do with memory (or whatever else people imagine we have done) has happened

    As always, things that mod the game can have unintended consequences and they may be stable one minute but not the next. Developers can’t be making content based on whether or not it works with a mod, even if the mod is made by one of the developers. It just doesn’t work like that. Additionally, those changes also only benefit PC, they in no way make it worse.
     
    Last edited: Apr 2, 2026
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  14. jesper2805

    jesper2805 Well-Known Member

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    I have removed all stuff from the engine.ini and put them in the game it self. I can now control there what is working and what not. So for the Medway Valley I have the 6.1 part for other routes the 6.0 and when I see other routes are infected in the future I can switch easily now
     
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  15. Redbus

    Redbus Well-Known Member

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    Yes including the latest 6.1 version. Smooth and no crashes here.
     
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  16. Tigert1966

    Tigert1966 Well-Known Member

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    Also running 6.1. I have it capped at 60 FPS and it's as smooth as ever.

    I did 3 runs on Dresden Leipzig last night. First I got the usual shader compiling (as I recently did a clean install) 2nd and 3rd were very smooth. No idea what Nvidia driver I'm on and can't check as I'm away for Easter, but for certain it is not very up to date as I avoid updating things that work.
     
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  17. countcussy

    countcussy Well-Known Member

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    I can only speak for my own setup, but for me, the lines removed have no discernable impact on the stuttering in the game.
    Your mileage may vary, but I really notice very little difference, if any, with them in or out.
    The biggest change for me has been the use of Smooth Motion. I now lock my FPS at 45, and smooth motion delivers a constant 80-90 fps, Allowing me to up the screen to 150%. Almost eliminating the dreaded shimmering.
    FWIW, my system is I5-12400, RTX 4070 super. 32G DDR4 1440p
     
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  18. WaveyDavey

    WaveyDavey Well-Known Member

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    Doesn't have to be the latest.... the 40** cards were given SM support later than the 50** series from driver 590.26 so anything after that enables SM on the 40**.

    I'm currently on 591.86 as there are a good few of us 4070 owners that have been suffering from screen flicker in games (TSW for me) when using any of the current 595.xx branch drivers (either game ready or Studio versions)
     
    Last edited: Apr 2, 2026
  19. Sharon E

    Sharon E Well-Known Member

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    I have updated the NVidia driver for my GeoForce 4090 and enabled Smooth Motion and after a run, do think it has made a difference in the running of the sim.
     
  20. countcussy

    countcussy Well-Known Member

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    Use Alt + r to bring up the smooth motion overlay. It will tell you your FPS and if Smooth motion is active and working correctly.
     
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  21. ponponjo#7509

    ponponjo#7509 New Member

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    Thanks to those who called out Nvidia Smooth Motion above - I'd previously used LS, but having done a few runs with Smooth Motion the difference in quality/artifacting/general smoothness is night and day.
     
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  22. JetWash

    JetWash Well-Known Member

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    Smooth motion is game changing, genuinely.

    If someone had told me a couple of years ago I could run TSW in 4K, 150% screen percentage and an ini pushed to the wall and my GPU sat between 40-60% usage for a constant 60fps I’d have laughed you out of the room. But here we are.

    It wasn’t all that long ago I was at 90% screen percentage to keep 60fps.
     
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  23. JLD95

    JLD95 Member

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    Hi
    With v6.2, I find the smoothness quite good during the second run of a route without Nvidia smooth motion activated. However, the stuttering on the first run is more pronounced with this new setting compared to v6.1. It's possible to reduce it?
    Test with Frankfurt Fulda, S-Bahn, Stuttgart, NYStampton routes
     
    Last edited: Apr 4, 2026
  24. joffonon

    joffonon Well-Known Member

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    Just got round to trying out Smooth Motion, and I totally agree. Just tried it on Dresden-Leipzig, like you locked FPS to 45 and put screen percentage at 150%; like you, I'm getting fairly constant 80-90fps and minimal stuttering (mostly from shader caching as I hadn't run this route since the last graphics driver install), so no issues for me with v6.1 on this route.
     
    Last edited: Apr 4, 2026
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  25. Syd Tracks

    Syd Tracks Well-Known Member

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    Thanks for he heads up on the Smooth Motion.

    Finally got it to work. It had to be activated via windows setting before I could turn it on in the Nvidia app.

    Oh boy, it now means I can run the game at 4096 x 2190 at 200% without the frame rate dying on me.

    I dont use DX12 anymore as I cant stand the flickering. But even with DX11 and the Smooth Motion it makes the game run incredibly well, with less of the micro stuttering that DX 11 is know for.

    Thanks once again.
     
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  26. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Could you also explain what you had to enable in the Windows settings?

    Because I think that might help a lot of users here too.
     
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  27. Jetset-James

    Jetset-James Well-Known Member

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    Can anyone smart enough to activate this please give us novices an idea how to do it?
     
  28. Shaun123

    Shaun123 Well-Known Member

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    Just make sure you navigate to the following when adding TSW in the Nvidia app TS2Protoype/Binaries/Win64
     
  29. Jetset-James

    Jetset-James Well-Known Member

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    could you be more specific with the folder location, I can’t seem to locate it
     
  30. Itsgaurav1

    Itsgaurav1 Member

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    E:\SteamLibrary\steamapps\common\Train Sim World 6\WindowsNoEditor\TS2Prototype\Binaries\Win64
    And then you select the exe file and add it in the Nvidia App.
    For me the game is stored in E Drive.
     
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  31. Jetset-James

    Jetset-James Well-Known Member

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    It said the game is not compatible? Are there any settings I need to tweak in the app itself?
     
  32. Itsgaurav1

    Itsgaurav1 Member

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    Maybe trying verifying the game files and then try again. I did the same thing and it worked.
    Idk if this will matter. But maybe trying updating the Nvidia App or the graphics driver and then try again?
     
  33. Jetset-James

    Jetset-James Well-Known Member

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    verifying them in the Nvidia app? That and the driver is all up to date
     
  34. Itsgaurav1

    Itsgaurav1 Member

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    Sorry I meant verifying TSW6 on Steam.

    Oh I'm not sure then.
     
  35. tof70110

    tof70110 Active Member

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    Hello everyone, take a look at this page for an explanation of the benefits you can get with your RTX 2/3/4/5xx0 card.
    Obviously, this only works with RTX cards.

    Have fun!

    upload_2026-4-10_8-47-49.png
    Best regards, tof
     
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  36. tof70110

    tof70110 Active Member

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    Hi again,
    Sorry, I can't give you a more detailed explanation (my English isn't good enough to go into detail). So, in theory, with this video and YouTube, you should be able to activate DLLS DAAA, x3, x4, x5, and x6, but you absolutely must have the latest version of the Nvidia app and the latest driver, which is currently 595.97. Hope this helps a little.

    Regards, tof
     
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  37. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    So, this would work even though DLLS isn't supported on TSW?
     
  38. countcussy

    countcussy Well-Known Member

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    The game has to have Native DLSS support for this to work properly. The word "Override" is a little mis-leading, as it overrides the games built in DLSS with newer versions.

    No

    But smooth motion works great if you have a 40 series card or above.
     
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  39. tof70110

    tof70110 Active Member

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    Please read, try it, and then comment!
     
  40. Jetset-James

    Jetset-James Well-Known Member

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    I’ve tried verifying through Steam and it still says the game isn’t compatible. Any ideas?
     
  41. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    You just have to turn smooth motion on in the nvidia app.
    Just click the little triangle to the right where it says smooth motion, and select on.
    [​IMG]
     
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  42. countcussy

    countcussy Well-Known Member

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    Just a thought, have you made sure Hardware-accelerated GPU scheduling is enabled within windows?
    Also, Ignore the "Program does not support optimisation". This does not mean smooth motion wont work. It simply means the app cannot optimise the best settings for TSW. The smooth motion is greyed out if the program cannot use it.

    Once you run the game, ust ALT + R to enable the Nvidia Overlay.
    If everything has gone well, On the right hand side of the overlay, it will say SM: Active

    One last thing. If you use RivaTuner/Afterburner, you will need to update, as some versions interfere with Smooth Motion.
     
    Last edited: Apr 10, 2026
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  43. tof70110

    tof70110 Active Member

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    upload_2026-4-10_14-56-56.png
    upload_2026-4-10_14-57-47.png
    Hi everyone,
    Since yesterday, Nvidia has optimized its new version of the Nvidia app, so for Nvidia RTX GPU owners, check this out:



    Thanks to this Nvidia app, you can enable options even if your game isn't optimized for DLSS. Ultimately, it also depends on your settings.
    Regards, tof
     
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  44. Bryer

    Bryer Well-Known Member

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    DLSS and DLAA won't work unless the application you are trying to override settings has DLSS or DLAA coded into it.

    The only thing that properly works with TSW is Smooth Motion on Geforce cards.
     
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  45. Syd Tracks

    Syd Tracks Well-Known Member

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    Huuuge thanks again with all this.

    I tried DLSS and DLA with little noticeable results. But smooth motion works well.

    I've still struggling with screen tearing. Im using Fast vertical sync on the nvidia app. Its got rid of almost all tearing, but every so often it does it.

    Any ideas whats best?

    I have 64GB RAM, 16GB GPU and i9 processor
     
  46. JetWash

    JetWash Well-Known Member

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    If you use dx12 fast no longer works, it broke a long while ago. You need to set VSYNC to on for it to work.
     
  47. vodka#2734

    vodka#2734 Well-Known Member

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    I experimented with disabling HT on my i5 14600kF. And suddenly, the number of staters dropped dramatically. Or if you need HT for work, forcefully assign physical processor cores via process lasso.
     
  48. Scorpion71

    Scorpion71 Well-Known Member

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    Is there anyway of setting the lighting outside separate to the lighting when in rolling stock, let me expain...

    A prefer to travel as passenger and with a lot of the stock, the tinted inside windows are just too much, it can make 11am look like 5pm in the Winter, I do alter the enviroment settings in godmode and it does increase the brightness outside, it's just too washed out whilst inside the carriage, it looks like a nuclear bomb has exploded inside. Basically I want to brighten the outside world without loss of colour whilst not effecting the brightness/colour of the inside of the carriage.
     
  49. jesper2805

    jesper2805 Well-Known Member

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    You mean Hyper Threading I guess?!
     
  50. vodka#2734

    vodka#2734 Well-Known Member

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    Yes, that's exactly it.
     
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