Thoughts About Removing Ai Trains And Reduced Timetable Series S

Discussion in 'TSW General Discussion' started by lexie, May 28, 2026.

  1. jivebunny

    jivebunny Well-Known Member

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    This is precisely why DTG needs to fix the game rather than "optimise" it by removing services and reducing texture quality. TSW7 will no doubt be more demanding than TSW6, do you maybe think they should remove the "Ultra", "Very High" and "High" graphics settings for everyone just to ensure it can run on hardware that's 14 years old?
     
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  2. operator#7940

    operator#7940 Well-Known Member

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    I don't think that will help much since they are different computer specs. While there is overlap, the graphics is from your graphics card for what you can see. The system RAM is what tracks the things you can't see in the background. Consoles actually do graphics far better than background process tracking, so turning down what it's good at could help when you're running a high speed train (the next bit of scenery loading in) but it won't help with the tracking of AI trains which is most of the problem with blur and stuttering in this game anyway.

    There's some overlap, but it doesn't address the underlying issues. To "fix" it you'd have to a) eliminate the extra services piling up, and b) reduce the services load on the route. Or...c) upgrade to a new PC. You are correct that people wanting to run modern releases on 10+ year old hardware is why it's most noticeable. Again, this tracks with many other games that are continually updated but people keep insist on using older computers. (It's not just people on consoles. Very few people like spending money to upgrade and maintain things. Most people would prefer to drive their old car until it falls apart rather than buy a new one. It's just human nature. However, at some point it becomes inevitable.)
     
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  3. jivebunny

    jivebunny Well-Known Member

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    It was a rhetorical question. Of course downgrading the graphics settings for all users won't fix the issues.
     
  4. operator#7940

    operator#7940 Well-Known Member

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    Sorry I took you at your word because that's a common enough thing for people to actually think.
     
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  5. herman324

    herman324 New Member

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    I can see both sides of it. If the timetable was causing crashes or serious performance issues, then I understand why DTG felt they needed to make changes. At the same time, it's never great when content is removed after people have already paid for it. What bothers me most is the removal of playable services. AI reductions are less noticeable to me, but losing actual drivable services means the product now offers less gameplay than it did at launch. For Series S players, stability is important, but I think it's fair for customers to be disappointed when advertised content gets reduced after purchase.
     
  6. lexie

    lexie Well-Known Member

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    The thing is, if they do proper testing, then they should have know before release about issues because of a to busy timetable. If you look at the state of recent releases, but also earlier ones, you'll see a pattern of bugs and performance issues.

    AI traffic and static stock can make a route go from lifeless to a busy and realistic looking, so yeah it bothers me. But in the end, taking away what is advertised bothers me the most and is a big red flag to me.
     
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  7. Rob39

    Rob39 Well-Known Member

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    More about Sonys requirements with addons than Console memory although that is an issue.
     

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