Route Bahnstrecke Nürnberg - Würzburg - Feedback Thread

Discussion in 'Route Add-on Feedback' started by dtg_jan, Sep 10, 2026.

  1. rwh305

    rwh305 Member

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    After today’s update on the Xbox SX, I launched the ‘Nuremberg–Würzburg’ route and immediately got an ‘out of memory’ error as it was starting. IMG_4865.jpeg
     
  2. bence950906

    bence950906 Well-Known Member

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    PC/STEAM: RTX4060ti 8gb,32gb ram
    Around Fürth Hbf, my FPS suddenly drops to 8 and the game starts stuttering extremely badly. Overall, I get around 40–60 FPS on Epic settings on the route, but in this particular area it suddenly drops to 8 FPS. I don’t know if other people are experiencing the same issue or if it’s just me, but it’s basically unplayable this area. In the screenshot, I drew a line showing where the FPS drop starts. 20260915221150_1.jpg
     
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  3. enzo#6427

    enzo#6427 New Member

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    Is it me or the ICE4 doesn't have the typical lzb "beep" sound ? I don't think thats prototypical. On a side note I hope that they soon add the missing sounds to the brake lever, right now is impossible to understand in which step of braking you are without looking .
     
  4. wurstbrot_3dz

    wurstbrot_3dz New Member

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    I would like to say that the RE 30,31,33 services with BR 612 still do not appear in Nürnberg in my game, they are still delayed forever. The layer is active and the 612 is working fine in Würzburg RE7 ai. As I have seen in a video that these trains do appear, I would assume that this layer is not only connected to Tharandter Rampe but also to something else. I don't have Nürnberg-Ingolstadt yet, the youtubers probably do. So maybe here is the bug. Of course also tested with zero mods.
     
  5. Sun_King_135

    Sun_King_135 Active Member

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    I seem to have problems on two main issues:

    The first one being the LZB and the transfer to PZB. Last weekend I did two attempts, one with the ICE 3 and the other one with the ICE T. On both occasions the LZB Ende light will flash and one has to confirm with PZB Frei and PZB Wachsam. Normally after 500 meters the sound will come on once more and one has to confirm once again with PZB Wachsam. Doing this will off the sound. Not in this case, it continued for some time, with the ICE 3 coming to a complete stop, while the T would've made it to its destination. Parallel the Haltebremse activated and attempts to release caused the circuit to pop and the Stromabnehmer to fall. Any attempts to raise it failed. Trying a complete reboot caused a derail in one case. This happened on services to Wurzburg, just after I phoned, where the LZB stretch ends.

    The second factor I noticed are continous jams due to AI. So I looked closer into it and realised that opposite to my real life experience the freight trains would continue on the mainline. Normally the freight service will wait for the ICE services to depart either Wurzburg or Nuremberg, in this case just before Furth Hauptbahnhof, before entering the mainline tracks. Should they be delayed or for any other reasons on the same track as the ICE or RE, they would be pulled aside at places like Emskirchen, Kitzingen, Dettelbach, Iphofen etc, to the so called Ueberholgleis and await the passing of the abovementioned. Is there no chance to alter the preset routes for the freight services, RB, S-Bahn and in some cases RE to do the same in the sim? In real life that's how it normally works and that is why opposed to the sim there's no jam or need to delete train services.

    Kind regards.
     
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  6. dr1980

    dr1980 Well-Known Member

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    In the included ICE train with the route, SIFA was on by default even though in the game settings I have SIFA off by default. PZB is on bt default correctly as I've set it.
     
  7. hiromaru

    hiromaru Well-Known Member

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    Issues noted since yesterday's update:
    ・The interior announcement volume on the BR442 is too low compared to other trains (it needs to be louder).
    ・When driving a freight train from Fürth to Nuremberg RBF, noticeable stuttering (FPS fluctuations) occurs along the route between the two stations and within the stations themselves.
    Please fix this.
     
    Last edited: Sep 24, 2026 at 2:41 AM
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  8. AmityBlight

    AmityBlight Well-Known Member

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    Living on the edge at Fürth-Burgfarrnbach...
    [​IMG]
    And no, I did not have my left doors open. By the way, a freight train just passed through 30 seconds ago.

    Improved passengers, yeah sure :mad:
     
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  9. VanDooooom

    VanDooooom Active Member

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    Hi,

    Xbox Series X, ICE 4: Wagon counter on display goes from 12 to 14. No 13 between.
     

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  10. VanDooooom

    VanDooooom Active Member

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    Small correction to my previous report:
    The ICE 4 coach numbering skipping number 13 appears to be correct and prototypical, so this is not a bug.
    However, there is another issue with the ICE 4 displays on Xbox Series X using a controller:

    Since the latest update, the displays can be interacted with while the train is stationary, but as soon as the train starts moving, the displays stop responding completely.
    Once the train comes to a stop, the displays become interactive again. As soon as the train starts moving again, they stop responding.
    I tested this several times yesterday and could reproduce it consistently.
     
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  11. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hello - just to confirm, we started seeing some reports of 440 services leading to infinite loading screen crashes like you've shown, can I confirm what service/train you're trying to play to cause this? If it's every service/every train, or only specifics, that would be ideal to confirm
     
  12. D@rkP$ychO

    D@rkP$ychO New Member

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    When providing feedback, please always add the following details if possible:
    • Platform (PC, Steam)
    • Service/Scenario Squaredance
    • Repeatability. Yes. Everytime.
    • Images/Videos of the issue occurring.
    Only getting 35 Points instead of 65 with the red Vectron DB.

    20260923163904_1.jpg 20260923163922_1.jpg 20260923163948_1.jpg
     
  13. dal#7945

    dal#7945 Well-Known Member

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    This a well known bug thats been there since tsw 5 and they have done nothing about it.
     
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  14. OldVern

    OldVern Well-Known Member

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    Absolute frickin' rubbish, isn't it.
     
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  15. hiromaru

    hiromaru Well-Known Member

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    You certainly didn't want to see the scene shown in the photo on the TSW7 Core route, did you? Especially when safety was explicitly emphasized in the opening... It is truly disappointing.
     
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  16. ACELA101

    ACELA101 Member

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    For me the fps on this route is a lot better now after the update. (ps5 pro)
     
  17. VanDooooom

    VanDooooom Active Member

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    Xbox Series X, new BR401:
    Passengers on invisible seats.
     

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  18. blazingsoup

    blazingsoup Active Member

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    Rail journey for the BR440 now seems to be giving credit for this route and not Chemnitz, thanks DTG. upload_2026-9-25_11-48-11.png
     
  19. razmatus#2517

    razmatus#2517 Well-Known Member

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    they are doing leg day, y know, squats? :D
     
  20. VanDooooom

    VanDooooom Active Member

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    Or it's a new kind of weight optimization on an "800t+ train" without seats
     
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  21. oldwpfan

    oldwpfan Active Member

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    At Iphofen station I spotted this fence partly floating above the ground (green arrow)...
    20260926172447_1.jpg
    ...not a big deal I know, but while walking back to the station I noticed the "jack-in-box" collectible (red arrow). And just as I picked it up I fell through a hole in the terrain...
    20260926172549_1.jpg

    I went back to check and yes there is definitely a "hole" there (probably a texture with no collision set, not sure) and its just big enough for the player to fit in. Just my luck I fell through it on the first walk around. :D
     
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  22. AmityBlight

    AmityBlight Well-Known Member

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    You mean the one from Nürnberg-Ingolstadt? Looks like you got the wrong feedback thread ;)
    I just tried it, and was able to complete the scenario without any issue... no penalty brake, nothing. You sure you set up the train correctly?
     
  23. dal#7945

    dal#7945 Well-Known Member

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    Yeah wrong thread stupid me lol. The train is already set up all i do switch on AFB and I pull after a few seconds penalty brake.
     
    Last edited: Sep 26, 2026 at 10:18 AM
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  24. AmityBlight

    AmityBlight Well-Known Member

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    Hmm ok, when I took it over, PZB, LZB and Sifa all were switched off in the little fuse box in the lower right corner. I switched it on, set up AFB and everything worked smoothly.
     
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  25. dal#7945

    dal#7945 Well-Known Member

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    I try agian and will switch everything off and then back on and see if makes any difference.
     
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  26. wurstbrot_3dz

    wurstbrot_3dz New Member

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    The ICE1 is missing seats both in 1st and 2nd class:
    Screenshot 2026-09-25 221342.png

    Related to the route:
    In Würzburg Hauptbahnhof on the Kassel-Würzburg route the route hopping point to this route is missing.
     
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  27. Firehero

    Firehero New Member

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    There are no platform announcements in Würzburg, and the announcements inside the Talent train are too quiet.
     
  28. jesper2805

    jesper2805 Well-Known Member

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    That you get stuck behind slower traffic is very realistic and the schedule on this line is also realistic. This is a very busy route with lots off different traffic with a variety of maximum speeds so you get easily stuck behind a freight train with a ICE. The schedule is also prepared for this and you have plenty of time but sometimes thats not enough as in the real world.
     
  29. Emmy_MAN

    Emmy_MAN Well-Known Member

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    jesper2805 I suppose you don’t actually work for the railways, do you?
    Because what you’re writing would never actually happen in real life, if it’s possible to prevent it.

    What Sun_King_135 wrote is absolutely spot on.
    Not even I’m allowed to drive my big shunting locomotive – which can reach 100 km/h – out in front of an express train or an ICE, and in some cases, even in front of a S-Bahn, though only on short stretches.
    And that’s exactly how it is in real life with freight trains too; they certainly never get right of way over an express train or an ICE.
     
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  30. dal#7945

    dal#7945 Well-Known Member

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    I was doing a few ice runs earlier and two of them i got stuck behind freight trains.
     
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  31. Emmy_MAN

    Emmy_MAN Well-Known Member

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    dal#7945, that’s exactly what Sun_King_135 and I mean.
    It’s completely illogical.
    Because something like that would never, or only very rarely, happen on a real railway.

    Before that happened, the freight train would be diverted to a passing loop at a station so that the ICE could overtake it.
     
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  32. dal#7945

    dal#7945 Well-Known Member

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    That never happened got stuck behind it all from würzburg to nurnberg.
     
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  33. AmityBlight

    AmityBlight Well-Known Member

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    Sadly that's a common issue across many (all?) TSW timetables. The dispatchers often don't have their priorities straight, I can't even count the situations I've been stuck behind another slower train, thinking "I should have priority over that guy" :|
     
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  34. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Yes, unfortunately that’s the case on most German routes.
    That’s because the TSW dispatcher is too daft to work out which trains have priority and which don’t.

    And then Jesper says that’s actually correct, that it’s the same in real life, and that the TSW timetable matches the real-life timetable.
    It’s just that DTG refuses to acknowledge that this very problem with the German signals and the TSW dispatcher is still completely broken in the seventh version of the game.
     
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  35. AmityBlight

    AmityBlight Well-Known Member

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    Yeah, sadly. The issue I just posted in the Stuttgart-Heilbronn thread falls in the same category. Unfortunately, I can imagine fixing an issue of this magnitude would require a total overhaul of the ingame dispatcher system... so not very likely to ever happen :|
     
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  36. jesper2805

    jesper2805 Well-Known Member

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    This is a very good projection of the real deal. Why do you think the DB has somany delays?! The tracks are full and they have removed the most overtake places. So its not a problem of the dispatcher (in game) its how lines Frankfurt Fulda and Würzburg Nürnberg suffering from the lack of enough free track space. (In the real world)
     
  37. deppalas

    deppalas Member

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    Some Bugs i've discovered in NWH - NN:
    1.
    There is a second 1000/2000Hz PZB magnet at Iphofen (~km 62.150) that is tied to Asig 20P3, but it's roughly 150m in front of the signal between the two 500Hz magnets. The 500Hz magnets should be correct, first one is the regular one and the second one should be the INA magnet but that 1,2 is no bueno. Same goes for the opposite track.
    -> If you're driving under PZB and are being routed to track 2 in Markt Einersheim, Asig 20P3 will correctly show Ks 2 with Zs3v "6" but you have to acknowledge the 1000Hz at the platform shortly after the 62.0 board and again after driving past the signal to avoid the penalty brake.

    2.
    When driving locos "against" the direction that is shown in the route map (cab 2 in most cases) you can't add waypoints to your route with a free roam service, it always fails with message "unreachable path".

    3.
    Setting a route with the route map in free roam will always send a close doors command.


    Nah, in the real world both dispatchers and "station controllers" (-> Disponent + Fahrdienstleiter) are working closely together to let faster trains and express freight pass slower or low priority trains. There are plenty occasions where you can do that on this route. If the track is already full and express trains are expected, slower and low priority freight might even be held back, in this case in Fürth, Nürnberg Rbf, or Würzburg Zell Rbf.
    TSW dispatcher just sets the route that is defined in the timetable for the train but it does not make any decisions regarding priority.
     
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  38. dal#7945

    dal#7945 Well-Known Member

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    Did they say why they didn't add the cruise control to the 440. Its there you can use on computer screen but not on controller or keyboard.
     
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  39. jesper2805

    jesper2805 Well-Known Member

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    Yeah that would be the ideal world when in Germany faster trains can overtake slower trains but there is no space to do that. The biggest issue in Germany is the lack of space for such manoeuvres.
     
  40. hiromaru

    hiromaru Well-Known Member

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    Ultimately, does the timetable dictate that freight trains do not pull into available sidings to let other trains pass? What about in TSW7?
     

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