As some of you are probably all aware, DTG uses the wrong colour temperatures for green, yellow and red signals for German and British routes. To my suprise, Sand Patch Grade actually uses the CORRECT colour temperatures for its green and red signal aspects. Yellow, however, is drastically off looking on all routes. Though unfortunately, this is the only route to receive these correct looking aspects. For you to understand, I will leave a comparison below. SPG - correct green aspect temperature with slight blue tinge to it BKL - incorrect green aspect temperature with 'apple' green/warm temperature SPG - correct 'deep' red aspect temperature with slight blue tinge to it BKL - incorrect red aspect temperature with yellowish/warm colour temperature I appreciate this is probably a relatively minor thing to most people, however seeing as they've already got the correct colour temperatures for red and green in game, it would be nice if they corrected this for current and/or future routes.
I don't. However visually it is wrong as DTG use the same RGB values for both incandescent and LED signal types, which in itself is wrong.