Just a thought, rather than ending the scenario straight away after a SPAD (signal passed at danger), could we not have a penalty system rather than an end scenario?? Also would like to see maybe a rail construction DLC, I think that would be fascinating!!
When you say rail construction DLC do you mean a world editor or a mode in the game where you lay tracks like in real life or a industrial setting for a route?
It would be a good idea, but it would be way too difficult for DTG to do! They can’t even hold QA together at the moment let alone add hundreds more features to the game
Sounds interesting, but in practice that would probably involve moving the train forward really slowly in small increments, for hours on end, while the track was being laid!