(pc Editor) Formsignal Crash/bugs - Wing For Hp0/hp1 Not Working

Discussion in 'PC Editor Discussion' started by RobertSchulz, Apr 6, 2024.

  1. RobertSchulz

    RobertSchulz Well-Known Member

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    So after a few months with the 2 problems regarding the Formsignale, I finally had the time to report the issues in an official way.

    They are 2 independent issues, but both of them resulting in that a community creator can't use german Formsignale in their projects.

    1. Formsignale from the plugins Niddertalbahn / European Content Pack cause an inmediate crash in the Editor, after they got placed and when you select them.

    I've already created a thread about this issue here:
    https://forums.dovetailgames.com/th...electing-signals-no-way-to-delete-them.77682/
    This is the Error log:

    Error log:
    Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:F:\DEV\ND23-BuildPublicEditor-EpicRelease\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 674] Array index out of bounds: 0 from an array of size 0

    TrainSimWorldPublicEditor_Core
    TrainSimWorldPublicEditor_Core
    TrainSimWorldPublicEditor_ComponentVisualizers
    TrainSimWorldPublicEditor_ComponentVisualizers
    TrainSimWorldPublicEditor_ComponentVisualizers
    TrainSimWorldPublicEditor_ComponentVisualizers
    TrainSimWorldPublicEditor_ComponentVisualizers
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_Renderer
    TrainSimWorldPublicEditor_Renderer
    TrainSimWorldPublicEditor_Renderer
    TrainSimWorldPublicEditor_Renderer
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_Engine
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_UnrealEd
    TrainSimWorldPublicEditor_TS2PrototypeEditor
    TrainSimWorldPublicEditor
    TrainSimWorldPublicEditor
    TrainSimWorldPublicEditor
    TrainSimWorldPublicEditor
    TrainSimWorldPublicEditor
    kernel32
    ntdll

    [​IMG]

    I'm not the only one having this issue. pilot21 and Thijs053_NL encountered this as well:

    https://forums.dovetailgames.com/th...rtant-dev-questions.72591/page-11#post-734498

    https://forums.dovetailgames.com/threads/crash-after-placing-formsignal.78093/

    2. Formsignale from Left Rhine (Linke Rheinstrecke) always show Hp1 (green) when in they should show Hp0 (red).

    The issue here seems to be in the visual/mechanical part of the blueprint for Formsignal. The actual signal system seems work correctly.

    You can see this behavior in the following video at 3:23 for example. The Formsignal shows always Hp1 and keeps rigid, although the signal is green in the distance HUD at the top right corner.



    This also has been experienced by another user:

    https://forums.dovetailgames.com/threads/bug-formsignal-leftrhine.79071/


    Conclusion/End effect:
    I'm am not able to use Formsignale on the route I'm currently building, in the current state of those either crashing the Editor or not showing the correct signal. If this does not get changed soon, I have to place them with other Hl signals instead, but really would not like to do so and this would be kind of a shame for authenticy reasons since the route still uses Formsignale for the most part.

    With the issues we experienced, I don't understand how the Formsignale can work in Niddertalbahn and Left Rhine honestly.

    Tickets (2 individual ones as stated in the Troubleshooting and Bug Report tutorial):

    Submitted ticket for Niddertalbahn Formsignal crashes:
    https://dovetailgames.freshdesk.com/support/tickets/67361

    Submitted ticket for LFR Formsignale showing the wrong signal:
    https://dovetailgames.freshdesk.com/support/tickets/67362
     
    Last edited: Apr 6, 2024
  2. ben#6357

    ben#6357 Active Member

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    Is there now a solution to the problem? I have the same. Everything crashes every time I select it, even with the new TSW5 editor. Form advance signals are also affected.
     

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