Road Map Train Sim World 5 Roadmap: January 2025

Discussion in 'Dovetail Live Article Discussion' started by DTG Alex, Jan 14, 2025.

  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    upload_2025-1-29_13-37-55.jpeg

    Read our Train Sim World January 2025 Roadmap on our Website

    TL;DR (too long; didn’t read) Summary
    • Content Up Ahead
      • Pfälzische Ludwigsbahn – Arriving January 30th!
      • Mittenwaldbahn – Releasing in February!
    • Season of Reveals Recap
      • We recap the exciting add-ons on the way to TSW that we revealed in December, with all the key information and details in one place (and a few bonus screenshots to gaze upon!)
    • Thomas & Friends™ Visit the West Somerset Railway
      • In collaboration with our friends at Mattel, Thomas & Friends™ Visit the West Somerset Railway will be an Add-on coming to Train Sim World next year, with entirely story-driven gameplay and a fun narrative that follows the adventures of Thomas and his friends during their visit to the West Somerset Railway.
    • Patches and Updates
      • New TSW5 Patch coming this month
    • Community Corner
      • Free Starter Pack - now ended
      • January Monthly Mastery Challenge
      • Xbox Publisher sales live & keep Sherman Hill for free!
      • City Transport Simulator: Tram - Full Release & Consoles
      • TSW Tracked 2025

    January 2025 Roadmap Livestream - Live Tonight


    Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern - Arriving January 30th!
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    The third of our DTG Direct ‘Take A Ticket’ reveals is coming soon! Pfälzische Ludwigsbahn is coming to Train Sim World 5 on 30th January, available on Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Epic Games Store, and Steam for €35.99/£29.99/$39.99

    There’s been a lot of reveals and announces over the last few weeks and months, so if you’re still in a spin over all the forthcoming content for Train Sim World, here’s where we’re up to on Pfälzische Ludwigsbahn.

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    So far, we’ve talked about:
    Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern is the first German route Add-on to come to Train Sim World 5, covering an area to the south of Frankfurt with a host of familiar trains and rolling stock.
    The traffic is diverse, with both S-Bahn and ICE services represented across a route that features a hub of activity at Mannheim and open countryside out east towards Kaiserslautern.

    The Route
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    An historically important mainline, the Pfälzische Ludwigsbahn was built in sections throughout the mid-1800s. The line originally terminated on the western side of the Rhine at Ludswighafen but was quickly extended over the eastern bank to Mannheim, followed eventually by the movement of the former station to create a seamless through line.

    The line has two distinct halves over 65kms; straight and level tracks rule the way between Mannheim and Neustadt, immediately after which, the tone of the line changes completely. A wall of forest punctuates the start of tight curves and close-up valleys, the rails gradually making their way further west to Kaiserslautern.

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    Mannheim Hauptbahnhof is the second largest traffic hub in southwestern Germany and hosts a variety of services from local S-Bahn to ICE. This reflects Mannheim’s status as the second-largest city in Baden-Württemberg. As trains depart Mannheim, they cross the state border between Baden-Württemberg and Rhineland-Palatinate.

    At the other end of the line is the historic and cultural town of Kaiserslautern, near the Palatinate Forest. Along the way lie 14 intermediate Stations, including Neustadt and Frankenstein (Pfalz) station near to where the Schlossberg Tunnel passes under Frankenstein Castle.

    The Trains
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    Included in Pfälzische Ludwigsbahn are four trains / locomotives that have been seen in previous Train Sim World Add-ons, resulting in a busy and varied scene at some of the route’s principal stations as was the case in the early 2010s.

    Some of these trains have received updates and improvements over their previous versions seen in other Train Sim World routes.

    If you’re new to German content in Train Sim World 5, this Add-on offers a good opportunity to add a wide selection of rolling stock to your collection with the purchase of one route Add-on.

    DB BR 425
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    Running the bulk of the timetabled services is the DB BR 425 EMU, servicing S-Bahn passengers between Mannheim and Kaiserslautern. This EMU has been worked on over its previous versions, with a number of simulation elements improved to the secondary air system, including air suspension and the air powered sanders.

    The EMU also comes in a red DB S-Bahn Rhein-Neckar livery, to represent the area for this route Add-on.

    DB BR 406 ICE 3M
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    The DB BR 406 ICE 3M was first introduced to the Köln - Aachen route Add-on released way back in 2020. These high-speed trains, capable of 330 km/h, are used widely across Germany and across borders into neighbouring countries such as France, Belgium and the Netherlands.

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    For Pfälzische Ludwigsbahn, this train has been improved to bring it up to the standards of the DB BR 403 ICE seen in Kassel-Würzburg, with particular attention given to the way the train performs under braking.

    DB BR 185 + Sggmrss, Zacns & Roos-T freight wagons
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    Working both passenger and freight trains is the DB BR 185 member of the TRAXX family. This electric locomotive is the most recent version seen in Add-ons such as Salzburg-Rosenheim and S-Bahn Vorarlberg.

    DB BR 111 + Doppelstock coaches & cab car
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    For classic traction, the DB BR 111 from the recent Train Sim World 5 Gameplay Pack is included, featuring the variation to its pantograph. It utilises a tap changer control system with both manual and semi-automatic input, bringing a different style of operation to that seen on contemporary locomotives.

    Additional Service Layers

    With a timetable depicting a variety of services, from local to express and passenger to freight, players with other Add-ons in their collection will be able to see AI and operate additional playable services along the route.

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    These will include:
    • DB BR 612 (Tharandter Rampe)
    • DB BR 628 (Niddertalbahn)
    • DB BR 101 loco Add-on
    Note: the BR 101 layers / substitutions come from the original DB BR 101 Add-on.
    We’ll provide a deeper dive into the timetable and its layers closer to release.

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    A note for players on 8th generation consoles:
    After reviewing performance we've amended the timetable to provide a suitable experience for those on Xbox One and PlayStation 4, and the timetable will feature a reduced number of services.

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    Season of Reveals Recap
    We hope you had a chance to enjoy all of our exciting new announcements in December as part of our holiday seasonal event - today we want to recap all these upcoming add-ons for TSW that are on the way, with the key information and details all in one place (and a few bonus screenshots to gaze upon!)

    See the full summary on our January 2025 Roadmap article

    In this thread, we will be sharing updates from the add-ons that provided new details and screenshots. Feel free to also look back on our December Season of Reveals weekly posts to see each add-on showcase:

    Mittenwaldbahn: Innsbruck – Garmisch-Partenkirchen from TSG - Releasing February

    Starting off, we hope you’re ready for the first back-dated Austrian route, coming to TSW next month! We’ll be traversing the steep mountainous railway of the Mittenwald Pass and heading cross-border between Austria and Germany. Set in 1989, with 15 stations to explore over 63 km of track.

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    Strap in, and board the new ÖBB 1020 Krokodil locomotive in OBB Blood Orange livery, as well as the DBB BR 111 in DB Blue & Cream and a range of passenger coaches and wagons!

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    Attached Files:

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  2. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    London Overground Mildmay Line from Incredible Trains
    We announced the new upcoming London Overground Mildmay line: Stratford – Willesden Junction add-on, featuring a 12-mile section of North London, brought to you by our latest third-party solo developer Incredible Trains.
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    We’ve got a few new screenshots to share with you all today, including a first glimpse inside the Class 378 Capitalstar that you’ll be operating!
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    Get ready for intense 8-trains-per-hour gameplay, featuring freight traffic and AI on multiple mainlines. As for the scenery, expect to find iconic key landmarks such as the Olympic Park and the HS1 tunnel entrance from the Southeastern High-Speed route.
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    Discover new screenshots on our Season of Reveals Week 1 Summary thread and stay tuned for more news from our teams when you Mildmay will be arriving!

    BR Class 86/2 & Mk2F Coaches from Just Trains
    Another new announce came from the Just Trains team who unveiled their development on the Class 86/2 & Mk2D coaches! We reached out to them for new screenshots and details since the reveal, and you can catch up opn their recent dev blog.
    Just Trains: “Excellent progress is being made on the Class 86/2 and this latest in-development update covers the internal areas, in particular the differences between the Class 87/0 and Class 86/2 cabs.
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    The general thinking is that the class 86 and the 87 are ‘basically the same’ and although that is not untrue in some areas, as normal, the devil is in the detail! We will let the images do the talking but for those who want more details here they are!”

    Class 86/2 Vs Class 87/0
    Cab Areas
    • Three cab windscreens
    • Many more screws!
    • Older style front panels with lifting handles
    • Older style wiper switch
    • Manual wiper washer valve
    • Horn missing rubber surround
    • Additional ‘Driver Safety Device’ hold-over button on the driver’s side
    • Bank of switches presented in one line
    • Only one notch indicator gauge
    • Vacuum brake pipe and chamber dual gauge
    • Wiper motors
    • Manual wiper handles
    • Smaller driver and Secondman windscreen blinds
    • ‘Max Speed 100mph’ sticker
    • No parking brake operation panel
    • Double armed wipers
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    Mid-Cab (The area between the cab and bulkhead)
    • Smaller partitions
    • Missing vents on partition ends
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    Bulkhead Areas
    • Window in bulkhead door
    • Visible ‘Protection of line’ clips
    • ‘Electric Shock’ poster moved to right hand side
    • Handbrake Wheel
    • Altered top equipment area
    • Fire bell moved down from top equipment area and now next to the door
    • Two types of Heating rings. Small in cab 1 and large in cab 2
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    ECML Diesel Railtours Pack from Athena Simulations
    Athena Simulations are bringing us some brand new details for their ECML diesel Railtours pack, for both the East Coast Mainline route and including timetables across TSW5 as a whole. Included are 3 iconic diesel locomotives, with the British Rail Class 40 “Whistler”, Class 45 “Peak” and a brand new Class 47, 47484 Isambard Kingdom Brunel.
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    The pack is rounded out with the inclusion of custom Mk1 carriages in BR blue, answering fan requests for these much loved carriages, with custom 3D modelling in BR blue and grey liveries. Included in the pack are the BG, TSO, BSO and FK variants.
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    The iconic 47484 “Isambard Kingdom Brunel” will substitute into existing timetables for a wide range of routes, including timetable integration for West Coast Mainline: Preston-Carlisle and Blackpool Branches: Preston - Blackpool & Ormskirk routes from Just Trains, both natural homes for the Class 47. The loco, featured in its special edition livery, was often used on numerous railtours and hauled the Royal Train, from its base at Old Oak Common shed. The Athena team have recreated the variations in each cab end, after the real locomotive was rebuilt from accidental damage.
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    The pack includes 10 scenarios, with new features such as depot movements, the opportunity to run around your train and coupling double headed formations for very special railtours along the ECML. A range of AI services have been created for each of the scenarios, including layering of appropriate rolling stock from other UK routes.
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    Thomas & Friends Visit the West Somerset Railway
    If you didn't catch it, we are delighted to announce Mattel’s Thomas & Friends™ is coming to Train Sim World!
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    In collaboration with our friends at Mattel, Thomas & Friends™ Visit the West Somerset Railway will be an Add-on coming to Train Sim World next year. Naturally, the star of the show is Thomas the Tank Engine, with his friends Annie and Clarabel joining him. Adding an element of mischief is Diesel and the Troublesome Trucks. What will they get up to?

    Unlike previous Add-ons, the gameplay here is entirely story-driven, with a fun narrative that follows the adventures of Thomas and his friends during their visit to the West Somerset Railway

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    We’ll talk further about this very exciting release very soon, but as a brief summary:
    • Mattel’s Thomas & Friends is coming to Train Sim World in 2025
    • Add-on will require Train Sim World 5 and the West Somerset Railway Add-on
    • Characters: Thomas the Tank Engine, Annie, Clarabel, Diesel and the Troublesome Trucks
    • Gameplay will consist of a multi-part story with a fun narrative
    • Tutorials for Thomas & Diesel will exist in Training Center
    • An additional timetable will feature the Thomas & Friends characters
    • The characters can be driven on any route Add-on using Free Roam
    To hear more about this exciting collaboration, watch our fireside chat, hosted by Jamie, our resident Thomas fan in the Community with Executive Producer Matt Peddlesden as they both chat to special guest Ian McCue about his involvement with Thomas & Friends over the years, and explain more about bringing Thomas to Train Sim World!

     
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  3. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Patches & Updates
    Over December, our teams were happy to release the large WCML timetable improvements, major updates to the ScotRail Class 158 from Skyhook Games, alongside many key bugfixes in our December 10th and December 17th patches, however we understand the struggle with ongoing performance issues and crashes that are happening frequently.

    Our next patch to Train Sim World 5 will continue to focus on the stability for core routes, in particular to West Coast Main Line and Frankfurt Fulda, as well as any progress we've made from our investigations on saving memory and improving performance. Once we've got a full list of changes ready, we'll share news about when you can expect this, but the aim we're working towards is an update later in the month.

    As our teams work to bring this update to you all, we shared a guide for some potential workarounds to key issues that may help prevent textures loading at a lower resolution, and crashes from happening.

    This should be most beneficial for those on console platforms (PlayStation and Xbox) who are having performance issues. We can’t say for sure how much of an impact the following changes will have, but from our initial testing, our teams have been able to avoid certain common crashes by following the guidance below.

    Potential Workarounds:
    • Weather – We’ve found that many crashes seem to occur when dynamic weather is active in areas, especially in Rainstorm or Snowy conditions, where a high amount of memory is already being used (for example near Euston station). We recommend using Custom – Clear weather to help prevent crashes happening.
    • Photo mode – Opening Photo Mode and taking photos when entering or around areas of high memory usage can also lead to a crash, so be aware that if you’re lining up the perfect screenshot, be sure you’ve saved and be prepared just in case.
    • Display Mode – Using 4k has been found to increase the likelihood of a crash, so please be mindful of this, and if you’re experiencing a number of crashes, consider lowering this to HD.
    • Custom Liveries – You may find that turning off any custom liveries you have on your loco when driving may help prevent texture memory issues or crashes.
    • Class 390 Pendolino – We’ve recently made some optimisations to the Class 350 in our November 17th Update, however we’ve not yet implemented optimisations for the Class 390, so if you’re still experiencing issues with performance after going through the above steps, it may be worth trying to use the Class 350 in the same area to see if that helps prevent issues/crashes.
    Following some of these steps may be difficult when playing specific scenarios and modes, but we wanted to give you all the knowledge we have as we keep working hard to improve the experience as much as possible.

    Thank you all for helping us identify these crashes, and staying patient as we prepare more optimisations.

    PC Editor - Community Spotlight
    It's time to shine the spotlight on more incredible community created projects using the PC Editor!
    As a reminder, these are all custom community-created projects that Dovetail are not developing, so please do not use the following list as an indication of areas we intend to share officially for Train Sim World. We also may have amended some screenshots to hide official licenses being displayed.
    Community-Made Projects
    1. Toronto Subway by pwilson79 . Starting the project back in November 2023, pwilson79 is re-creating the T.T.C. Subway, and Gloucester Railway Carriage and Wagon Company "Gloucester" G-1 subway car, as they were on opening day on March 30th, 1954. Recent updates in the last few weeks have shown progress on the Glocuester's cab interior and route scenery!
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    2. Cottbus - Berlin by TaurusCB , emil#3734 and Nexuxscraft . An ambitious group project with 100km+ of track planned started properly in September last year with further updates in November before the holiday break. They have already implemented track data and are building on the scenery, with a selection of wonderful screenshots on their project page.

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    3. Zags Gas Tanker by ragn05 . This user has shared their development on a custom-made gas tanker model, with plenty of fine modelling details and screenshots to show it outside a station within TSW.

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    PC Editor Improvements & New Tutorials
    For those who are keen users of the PC Editor already, and to anyone who is keen on learning, then we have some good news coming soon! First up on new features, we have plans for further improvements to help simplify the process of getting custom-made mods and projects into TSW with a Mod Manager. Additionally, we're looking at ways we can provide uncooked landscape materials, and potentially a Class 66 model, to help you learn more about the technical setup within the engine.

    If you're keen to jump in, but don't know where to start, we have a couple videos in our PC Editor Masterclass playlist on YouTube you can watch, and this year we plan to kickstart a new series of much-shorter, more compact clips of ways you can learn and utilise the editor. Initial videos will focus on understand the UI, but we aim to also take you through the process of implementing a custom made 3D model, and getting it fully working in TSW.

    Be sure to also check out the fantastic community resources available on our PC Editor Tutorial Master thread if you're looking for more support.

    We also wanted to give you some insights on using the PC Editor from Johannes Hartmann, the developer for the upcoming Mildmay Line we shared above, who started using the tool and is now directly working with us to release new routes to TSW!

    Johannes: "Embarking on the Mildmay Line project with the Public Editor was an incredible journey. With no prior experience in Unreal Engine or Train Simulator development, the learning curve was undeniably steep, but the process was immensely rewarding. What began as a personal experiment to familiarize myself with the Unreal Engine and TSW development tools has grown into something I’m truly proud of—the Mildmay Line Route DLC."

    "Throughout this journey, the Public Editor community was an invaluable source of support and encouragement, and the available tutorials provided a helpful starting point. With the recent announcement of planned updates and new tutorials for the Public Editor, I’m even more excited about its potential. If you’ve ever considered creating something for Train Sim World, I wholeheartedly encourage you to dive in. The tools, the community, and the creative possibilities are waiting for you!"


    Thank you Johannes, and thank you to everyone who continues to support the community PC Editor projects!

    January Monthly Mastery Challenge

    Don’t forget, you can earn this month’s reward decal by completing January’s Monthly Mastery Challenge!

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    Xbox Publisher Sale Now On & Get Sherman Hill for FREE!
    Xbox players rejoice! Starting today, we've got a range of discounts now available lasting until January 27th, 2025! Save big on both Train Sim World 5 and a selection of Add-ons in the Xbox Publisher Sale.

    We also have another FREE route available to download and keep forever! Following our previous offers on Steam, Epic and PlayStation at the end of 2024, for a limited time only pick up Sherman Hill: Cheyenne – Laramie completely FREE to download on Xbox and it will remain in your libraries to keep forever!

    This offer is available from 00:01 UTC on 14th January to 10:00 UTC on 28th January 2025, so be sure not to miss out! Be taken though part of the Transcontinental Railroad, by the Rocky Mountains and past the historic Roundhouse at Cheyenne, where much of Union Pacific’s real-life heritage operations take place.

    Learn more about the Xbox sales, and the Sherman Hill route in our Xbox Publisher Sales Now On article.


    City Transport Simulator: Tram - Full Release & Consoles
    If you've been following along with the early access of CTS: Tram, we are exicted to approach the full release, with the launch to Xbox Series S/X and PlayStation 5 platforms coming later this month on January 28th, 2025!

    Since the launch of CTS: Tram in Early Access in June of last year, the team at ViewApp has been diligently working on improvements. Initially, the rail network spanned 22.5 kilometers and included 39 stops along with 10 endpoints. Today, you can explore over twice that distance, with 46 kilometers of diverse tracks throughout the city, featuring 55 stops and 15 termini.

    In addition to the ULF A1, ULF B1, and R2.2b trams that have been available since June, at full release you can expand your collection with the StadtRegioTram, Type D Vienna tram, E1 Vienna tram, and GT8N Mannheim tram. Plus, don't miss out on the Depot + South Route Add-On for even more exciting content!

    Find out more on the City Transport Simulator website

    TSW Tracked 2025
    Over the holiday break, we also took time to celebrate all of the community in our yearly TSW Tracked summary. Just short of a staggering 30 million game sessions played, our top routes in TSW4 and TSW5 this year are the East Coast Main Line and Frankfurt-Fulda: Kinzigtalbahn!

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    On the way you grabbed 7.6 million collectables, and managed to cover over 387 BILLION kilometers of track, which is the same distance as travelling to Pluto and back 36 times!

    Let's break some new records this year, is there any other bits of data you'd want to learn more about?
     
    Last edited by a moderator: Jan 14, 2025
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  4. redballonguy

    redballonguy Member

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    :(another br185/ICE3/425/Gen4 dosto(sinceTSW2020) with new suspension lol
     
    Last edited: Jan 15, 2025
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  5. samuelpower2001

    samuelpower2001 Well-Known Member

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    I want to learn what the most played service was.
     
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  6. nwp1

    nwp1 Well-Known Member

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    The only disappointment in this roadmap, is that the Manchester Commuter route, which was on the October roadmap for a “within three months” release is now outside of three months and moved to “further down the line”. I wouldn’t mind if that was because they wanted to extend it to Holmes Chapel or even further like Crewe, which is the realistic route in reality, but l cannot see that ever happening.
     
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  7. junior hornet

    junior hornet Well-Known Member

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    I tend to agree but with the Mildmay Line releasing in February, it will give me more time to save up (particularly Xbox Reward Points). As this is a new TSW developer and is also Alan Thompson, who has a good reputation with TS Classic, I hope that this delay is in order to make the route the best that he can.
     
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  8. TrackingTrains

    TrackingTrains Well-Known Member

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    I hope that it's because it is being extended to Crewe. This would be one I would be interested in purchasing if so!
     
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  9. raptorengineer

    raptorengineer Active Member

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    i hope there more news on metrolink f59phr
     
  10. OldVern

    OldVern Well-Known Member

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    If it went to Crewe then I would be interested, otherwise a no sale.
     
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  11. flawtrain

    flawtrain Member

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    Let's go finally more tutorials for the PC Editor. Can't wait for the release of these masterclasses.
     
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  12. TrackingTrains

    TrackingTrains Well-Known Member

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    Looking at RTT, if it goes to Crewe we could also get layering of TfW Cardiff Central stock as AI at Crewe. Just have to hope that ATS and DTG can work together and implement that in advance (rather than hoping for a new timetable to be done later). Like how the 390 was factored in to CCL prior to release and then made visible later.
     
  13. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Yeh Manchester commuter route should go to Crewe we can only hope it's been pushed back for that reason
     
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  14. Calidore266

    Calidore266 Well-Known Member

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    Back in the TSW2 days, Sam posted a couple of top 10 lists of most played routes covering the past year and all-time. Three versions later and with many more routes available, it would be interesting to see what the most popular routes are these days.
     
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  15. Kappi701

    Kappi701 Well-Known Member

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    Not very interesting. Most is collected info from last month.
    Ludwigsbahn full price for no new loco.
    So after the (for me) disappointing Season of Reveals now a disappointing Roadmap.
     
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  16. FifeFlyer75

    FifeFlyer75 Active Member

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    No update on the 158 actually making it onto the Fife Circle timetable?

    It's badly needed on that route as the 170 is just dull / muck (take your pick !)
     
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  17. nwp1

    nwp1 Well-Known Member

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    Unfortunately they didn’t announce an extension in the Live Roadmap stream tonight. Possibly April release?
     
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  18. ApollonJustice

    ApollonJustice Well-Known Member

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    Yes! Can't wait for the Pfälzische Ludwigsbahn and even less for the Mittenwaldbahn!
     
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  19. samuelpower2001

    samuelpower2001 Well-Known Member

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    Hmm..I am wondering if that's why it's delayed.
     
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  20. TrackingTrains

    TrackingTrains Well-Known Member

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    Yeah, but they did push it back indefinitely so it could be a case of them not wanting to announce an extension quite yet.
     
  21. nwp1

    nwp1 Well-Known Member

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    Extending it to Holmes Chapel or further to Crewe would be fabulous but l don’t see that. Maybe an Alderley Edge route to Stafford may come in a few years along the line.
     
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  22. AirbourneAlex

    AirbourneAlex Well-Known Member

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    Not a lot UK-content wise to be excited about at the moment, not going to lie. North London Line looks great but is still disappointing not to get the complete route, even if due to a lack of resources behind it. Manchester Airport Commuter should really go as far as Crewe as others have pointed out, again for complete end-to-end services but also for longer runs in the Class 390 and TfL stock as layers. Cardiff City Network sounds more promising, particularly because of the Class 153 being included (which is a bit more quirky!), but for the size of the network it feels like slow progress since it was announced nearly 6 months ago now?

    Honestly it feels like TSW is gradually losing momentum right now. We need more completeness and innovation in content - only JT and TSG seem to be doing this to a large degree currently.
     
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  23. TrackingTrains

    TrackingTrains Well-Known Member

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    Perhaps - though that feels slightly like not sensible origins/destinations. Man Pic to Crewe seems like a decent bit, with 2 large stations as destinations/origins. And a branch line for variety.

     
  24. dr1980

    dr1980 Active Member

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    Would love to see the substitution list for the Pfälzische Ludwigsbahn route include the BR101 Expert…since buying this in the last sale I have no interest in running the original BR101.

    Cool to see someone is working on the TTC Yonge Subway line, I have many fond memories of riding the Gloucester cars when I was a kid
     
    Last edited: Jan 15, 2025
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  25. coursetim

    coursetim Well-Known Member

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    I hold a bit of hesitancy with the statistics for the most played routes as just looking at TSW tracked it's obviously going to be the core routes that are most played as those are the ones available earliest and obviously part of the core releases with each edition.

    I would be interested to see statistics for all the routes if they could be controlled for release date and then they'd be a bit more accurate. :) So basically you'd measure it by route playtime per day or something like that but it'd show all of the routes play time evenly. Basically divide the playtime of each route by the number of days it's been released for. :) Then you can do a nice little graph to present all of the British, European, American routes etc!

    This might be a bit above DTGs remit honestly but I think if you're quoting statistics like this it'd be a lot more accurate and show more accurately what content is actually popular from a marketing standpoint :)
     
    Last edited: Jan 15, 2025
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  26. drnicktgm#1259

    drnicktgm#1259 Well-Known Member

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    Will the new ICE 3M be compatible with the French and Dutch electric system, since it had multiple pantographs?
     
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  27. Labra

    Labra Active Member

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    The fact that, once again, none of the screenshots for Mannheim - Kaiserslautern show any off-map destinations is slightly concerning.
     
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  28. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Good suggestion! I'll keep this in mind :)
     
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  29. jamfjord

    jamfjord New Member

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    Not much 'new news' (as expected really following Season of Reveals) but I did appreciate the slightly deeper dive into some of the stuff revealed last month. The 86 looks amazing, of course, and there are definitely a few addons I'll be getting, but I'd say the most appealing for me is the Cardiff route. Most probably some challenging driving, with two of my favourite units and bringing TfW into the sim; I'm quite excited about all that. There are so many amazing routes in Wales, I really hope that potential is tapped soon by DTG and third party devs. It was also interesting and surprising to hear that the 150 is based on the Rivet version, which I believe is a decent enough model, just with disappointing physics and poor sound implementation. Hopefully DTG's version will be much improved, and will find its way to West Cornwall too. I held off buying WCL as for me a disappointing and frustrating 150 would be worse than no 150.

    On that subject, the discussion on PC Editor was also a highlight. I doubt I will be creating any routes or mods myself, but I think making the tools more accessible and with a shallower learning curve can only be good for all of us, DTG included. Mildmay is a fascinating test case; essentially a member of the community having their route folded into the official list of addons, from what I understand? I'm all for the best of the PC Editor mods range being recognised and picked up as official DLC. The more often that kind of thing happens, the pressure gets taken off DTG a little while still bringing income as publisher (I assume?), players/simmers get more great routes, and most importantly the mod devs get some reward for the hard work they put in (I hope!!)

    Also no new details about the Thomas DLC but I'm positive about seeing it released. It's unlikely to be one I'll end up getting, but I hope it will bring new people to the sim, maybe get them interesting in the other DLC and maybe even get more people interested in railways generally. Also, maybe it will result in other real-life tank engines becoming available... I can but hope.

    [edit: oh, hey everyone, btw. I guess I just went from lurking to commenting... ]
     
    Last edited: Jan 15, 2025
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  30. marcsharp2

    marcsharp2 Well-Known Member

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    It's been on the Roadmap since the very first Roadmap was out or at least feels like it lol.

    I think it'll be the last UK DLC before TSW6
     
  31. joffonon#1689

    joffonon#1689 Well-Known Member

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    That's far too balanced and nuanced for a first post. :)

    (Welcome, and I agree with everything you said!)
     
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  32. coursetim

    coursetim Well-Known Member

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    This would be really good if you did it by playtime per day as I mentioned would make the stats really representative of actual play time!
     
  33. Calidore266

    Calidore266 Well-Known Member

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    The top three routes at the time were the three included ones, as one would expect, but a top ten list gives you plenty more to work with.
     
  34. coursetim

    coursetim Well-Known Member

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    That's kind of what I mean though. The top three routes have been out for the longest period of time due to the TSW5 release. A top ten list would work but it wouldn't be representative of which routes are actually the most popular because you haven't controlled for early release dates. :) Like the TSW5 core routes were released as soon as it released so obviously they're gonna have more play time. But if you controlled for release dates and did it by playtime per day you'd have a much more statistically sound analysis of which routes are actually the most popular :)
     
  35. LimitedEdiition

    LimitedEdiition Well-Known Member

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    Meanwhile TSW4 trains still don't have it. Not even the trains included with TSW5 special edition. Never trust Dovetail and their promises.
     
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  36. operator#7940

    operator#7940 Well-Known Member

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    [​IMG]
    That's 13,000 km per game session per person.
    Now I know I only play for maybe an hour in my game sessions.... but I'm pretty sure 13,000 km is a bit too high for anyone to accomplish....

    Did they mean 387 million? That makes it 13 km per session which seems much more feasible.
     
  37. TrackingTrains

    TrackingTrains Well-Known Member

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    What is a ‘game session’ though? I definitely don’t do 13,000 in one, but I do often go to the main menu then turn off the console rather than quitting the game. Is a game session opening to closing the game?
     
  38. operator#7940

    operator#7940 Well-Known Member

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    I think it's a play through. You go into a route, play then when leaving the route it's over.

    I'm thinking it's a typo. It's an easy mistake mixing up million and billion.
    That or there are a lot of SERIOUSLY dedicated people here that have no jobs and are "living" in the game full time.

    Let's say we had a million players.
    That would be 387,000 km per year.
    That's over 1,000km per day, every day for the whole year.

    Now we don't have a million players, most don't play daily, and they probably aren't playing for 12 hours a day.

    We have more like 300,000 downloads, perhaps 1/3 of them "active", playing a few days a week for an hour at a time.

    387 million divided by 30 million "sessions" is about 13km a session which makes sense if they don't count riding, guarding, shunting, etc as "distance driven." Most aren't "full route length" runs either.

    Across 100,000 "active" players (guessing) that's about 300 "sessions" a year. Which is 2-3 sessions per player for 2-3 days a week. More if there's fewer "active" players.

    That makes sense. It seems about right for "average" players.
     
    Last edited: Jan 15, 2025
  39. docsnyder1911

    docsnyder1911 Well-Known Member

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    Very disappointing Road Map again. No american freight stuff and no reimplementation of the fast moving external camera for consoles.
     
  40. bartolomaeusz

    bartolomaeusz Well-Known Member

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    Ctrl+F Raildriver = 0
     
  41. Calidore266

    Calidore266 Well-Known Member

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    That's making assumptions about the analyses DTG is and isn't doing, isn't it? And we're also talking about a list posted to the forum for any players who might be interested, which doesn't need the same time and effort spent on it as a list made for actual in-house use.
     
  42. solicitr

    solicitr Well-Known Member

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    UK: 3 routes, 3 loco DLCs and 2 gameplay packs, and a route remaster
    Germany: 2 routes and a timetable overhaul
    USA: One loco and otherwise nought-point-zilch, what mathematicians term "SFA."
     
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  43. docsnyder1911

    docsnyder1911 Well-Known Member

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    Non practicable hint. The vast majority of console players don't use a keyboard. And till the release of TSW4 we had the fast moving external camera functionality with gamepads too. It's not really a progress DTG made since TSW4.
     
  44. coursetim

    coursetim Well-Known Member

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    Maybe a little bit yeah. But it'd be really interesting to see the actual route play time and what's actually popular is what I'm getting at. Plus if they're releasing statistics like this it's not an accurate representation of which routes are the popular ones which is what they're trying to show is what I'm getting at :)

    It's not actually a lot of time and effort either. You just need time played, release date for the route to work out days played and then in Excel you can just do the whole list in a few clicks/commands :)

    Although idk whether that would be too close to revealing in house/marketing department secrets etc. :) Or they don't want to reveal that exact information which is fair enough
     
  45. Crosstie

    Crosstie Well-Known Member

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    SFA is well put.

    When the DTG Community Manager gushed over the plethora of upcoming UK content in another thread, I asked if things weren't just a little bit lop-sided.

    Needless to say, there was no reply.
     
    Last edited: Jan 16, 2025
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  46. bartolomaeusz

    bartolomaeusz Well-Known Member

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    I don't use a keyboard either; I use Raildriver. That was the result of a search for Raildriver in the Roadmap (this thread is about the Roadmap).
     
  47. Rutger Luiten

    Rutger Luiten Active Member

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    I wonder if DTG will fix the Roos-T wagon this time, with the bumpy wheels.
     
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  48. TemporaryAl

    TemporaryAl Active Member

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    The BR 406 is getting reworked, whatever that means. Will it FINALLY truly support multisystem?
     
  49. grdaniel48

    grdaniel48 Well-Known Member

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    My main request for TSW5, is about to have the option to select "No Creator Club repaints included", when driving any route..
    The aleatory appearance of them, could be very annoying!

    Of course it will be "ideal", to have the chance to select, just which repaints you will like to have.
    But this will be more complicated. I guess...
     
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  50. Scorpion71

    Scorpion71 Well-Known Member

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    Yeah, I've been banging this drum for ages! It's annoying have to deselect, search, download, deselect, search, download <rinse and repeat> when you want/don't want CC liveries to appear, you can do it on your own creations but not ones you download.
     
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