Modifying Cab Sway?

Discussion in 'General Discussion' started by Cuddy_Man, Jan 2, 2023.

  1. Cuddy_Man

    Cuddy_Man Well-Known Member

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    I've noticed that cab sway varies considerably between routes using the same loco and between different locos on the same route. I've a couple of questions about how these can be modified.

    Track Properties. I know that the roughness/smoothness of track sections can be altered in the editor. Can these be globally altered for a whole route? For example I've noticed that RSSLO's routes tend to have almost no sway and I'd like to globally increase it.

    Loco Properties. Some locos have much more sway than others on the same route. This seems realistic, as they will have different suspension, geometry and frame stiffness. But is there a way to increase or decrease it in a loco's properties, if I think it's over or under done?

    Thanks in advance.
     
  2. dunkrez

    dunkrez Well-Known Member

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    In the bogie bin files for each loco you'll find values for suspension stiffness. These can be modified to your liking using TS Tools. Hope this helps.
     
  3. torfmeister

    torfmeister Guest

    The cab sway is defined in each loco's cab camera blueprint. Play with these values to see the effect.

    RSC/DTG default values are:
    Code:
    <SpringXCoefficient d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</SpringXCoefficient>
    <SpringYCoefficient d:type="sFloat32" d:alt_encoding="000000E051B8BE3F" d:precision="string">0.12</SpringYCoefficient>
    <SpringZCoefficient d:type="sFloat32" d:alt_encoding="000000E051B8AE3F" d:precision="string">0.06</SpringZCoefficient>
    <DampingXCoefficient d:type="sFloat32" d:alt_encoding="00000080976E923F" d:precision="string">0.018</DampingXCoefficient>
    <DampingYCoefficient d:type="sFloat32" d:alt_encoding="000000E051B88E3F" d:precision="string">0.015</DampingYCoefficient>
    <DampingZCoefficient d:type="sFloat32" d:alt_encoding="00000040E17A843F" d:precision="string">0.01</DampingZCoefficient>
    
     
  4. Cuddy_Man

    Cuddy_Man Well-Known Member

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    Thanks guys, that's really helpful and I'll give it a try.

    Can any of you help with the other part of my question please?
     
  5. DmitriSkif

    DmitriSkif Active Member

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    You can override the default track uneveness value in Track rule used to lay tracks on Your route. So it will override all tracks with default value. But some sections will still have modified values, made during the route building process using Track properties.
     
  6. torfmeister

    torfmeister Guest

    Unfortunately, you have to select the track section manually and adjust the unevenness. The global track rule applies when you are laying new tracks.

    There is a way to do it globally - unserz the tracks.bin and alter the unevenness by doing a search-and-replace with a decent text editor like Notepad++.
     
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  7. Cuddy_Man

    Cuddy_Man Well-Known Member

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    Thanks torfmeister, but do I do this in all the track tile files or only once in the Tracks.bin file for the route?

    What text string should I be searching for please?
     
  8. 749006

    749006 Well-Known Member

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    Did you manage to work out what to change on a route that already exists?

    I have the DPS ECML North East but its a bit bumpy in places.
     
  9. KeithG

    KeithG Active Member

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    Do you mean "LineUnevenness" ?
    Spikee1975 did a fix, to make the track smoother on the WCML over Shap route which changed some of the track unevenness values.
    I think he made changes to the "track rule blueprint" and the track.bin files.

    I still have that file. I can have a deeper look into the files to see what was changed if you want .

    Keith
     
  10. 749006

    749006 Well-Known Member

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    Yes please Keith.
    I would like to change the ECMLNE from DPS - very bumpy in places.

    EDIT - with your help in telling me what to look for I have found it uses GEML Track Rule and I have changed that from 20 to 4

    Thanks
     
    Last edited: Apr 19, 2025
  11. KeithG

    KeithG Active Member

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    Just sent you a PM, but it look like you are already sorted. Pleased it was an easy fix.

    Keith
     
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