I could not agree more. I have a lot of love for DTG and I subscribe to their business model but what happened with TSW2 was not good practice and...
An official response on this would be helpful please? If this is going the same way as the TSW2 did it's better to be upfront now and not in a...
Something similar appears on the Tees Valley Line in the large yard but I don't think there are any water towers there.
Presumably you can't fix missing superelevation or incorrect track curves?
My apologies if I haven't been following properly as it may have already happened. I believe there is an update waiting for the Flying Scotsman...
I have restarted the game and now it works. It was my first load after compatible content installed if it makes any difference.
Hello folks, Just tried the railtour service 1o99 with the Class 47/4 on SEHS in TSW4 and get a SPAD error after about 20 seconds in before I even...
That's an interesting question. I expect the player is always given priority at a guess...
I have tried the latest iteration of .ini adjustments and it does reduce the hitching at the expense of overall average FPS. I'm still on a RTX...
https://forums.dovetailgames.com/threads/train-sim-world-4-%E2%80%93-what-you-need-to-know.73462/
It was in the release FAQ or something similar. Showing the comparison between DX11 and DX12 compilation stutter in Unreal Engine 4. I will try...
Why did DTG show a graph with DX12 in use on TSW4? Are they planning on supporting DX12 in TSW4 on release?
Good to see you back. Thank you.
I also wondered about the fact some double yellows step up to green as you approach. I thought it might be some new implementation. But maybe it...
There are definitely crossing points sounds but I agree they may well be too quiet.
Thank you. I did wonder about temporary AWS magnets. Maybe they are not particularly easy to implement on a scenario by scenario basis.
I know they can't be correct but I would appreciate it knowing how they are wrong? I know drivers must be told in advance where speed restrictions...
Also PS: The approach control part of that scenario worked beautifully.
I did the scenario last night with the temporary speed restrictions. Helpfully I can't remember the name. Should there not be more advanced...
Hi folks, Auto HDR was a feature on TSW3 however it does not seem to work on TSW4. Will it at a later date please? Thank you. Graham
Please explain your meaning? I don't understand. Thank you.
If you have ever played Diesel Railcar Simulator it is implemented reasonably well in that.
Rule 39A states: "When a stop signal is at Danger the stop signal next in rear of it and worked from the same box must not be lowered for an...
Will approach control and Rule 39a be implemented? Thank you.
Auto HDR helps if you are using a HDR screen and Windows 11
Manual firing news please? I hope this has not been forgotten and is still a priority update for steam?
This is a very good question, although it is not relevent to me personally. Updates to TSW2 owners that have been waiting for a suitable slot have...
I will be watching the roadmap with keen interest tomorrow.
I haven't watched the whole stream yet. But I must admit they have announced a lot of new features. I am most excited about the suspension...
This will be such a game changer to the game for me personally. It has bothered me that suspension hasn't been properly simulated in the trains in...
And correct signalling
How do the magnetic brakes work on the DB628 please? Do they supplement the air brakes? Cheers everyone.
Fantastic locomotive.
I think approach control should definitely be a must have/standard feature on all British routes where it is supposed to be present.
I think the developers have probably known for some time why it happens but is going to be a pain to fix so it hasn't been as yet.
Fantastic route. I am really enjoying it so far. Only gripes I have so far are the slight superelevation that should be present at Matlock station...
The wheel slip at high speeds was the most annoying part of SOS. I can't wait to try it later
Is the 10mph turnout speed restriction that is signposted in game as 15mph (which I noticed on the preview) on the reported problems list?
I thought the ai sounds being intermittent was being investigated from when SoS came out more or less? Is the HUD showing wheel slip and the...
There are also lineside speed limit issues with missing signage and not marrying up with the HUD in places. Immersion breaking if you are trying...
Good question. BCC is waiting for this fix.
All the best for the future Sam, you will be missed. Your roadmap streams aswell as any livestream you were part of were always informative and...
What is the braking like on the 103 in TSC?
I can definitely recommend this route. It is very scenic and there are plenty of express, stopping services and freight. You get two new...
It must be difficult and disheartening to get past the DTG bashing. I can understand why Matt has said in the past few members of the team...
1. Authentic timetable stopping times for all stations along a route. Not dicatated by the ai which is very unrealistic sometimes without giving...
Please find attached screen shots of speed reduction problem. The hud tells us the approaching speed restriction is to 120kph but the line side...
Defintiely agree with the brakes being far to strong and speed signage track side and in the hud could do with being looked at please.
There are a couple of speed reduction warning and signage missing going in the Mainz direction. There is also a warning of a drop to 120kph and...
Just to reiterate. The KN gauge on the DB103 in the HUD and in the cab should definitely read the same as each other. I tested a few German locos...
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