If they release sub par products with fixes already on the way, like SESH, they said there are these bugs, some of them will get fixed almost...
Good news from the stream Texture problem has an internal fix, if/when they make sure it doesn't break other things it will go live. [Might...
Congratulations on your successful and accident free career as a Railroader. With all due respect however I think you missed the point of this...
I have no idea about the tool suite they give you if you want to apply as a 3rd party developer, but a route/scenario editor like the TS one would...
It wouldn't be a huge game changer, but let's say they find a good potential for a new DLC with a Regional Express Talent 2, should they build...
I understand and I can agree with you up to a certain degree, yes it would be nice to have realistic interiors for every train, but I still...
It could, but it's not a high-speed line. High speed trains run there, but it has a max speed of 200 or 250km/h
Good point, but I'd prefer if the shortcut was the interior rather tha having to resort to use flat out wrong trains, and have less variety in...
As someone that has grown up playing MSTS and RW it sounded strange to me to hear how much time building out the interior of a passenger coach (or...
I know I don't have much of a place in this whole discussion but this is how I understood it as well and how it's described on the document I...
Right, makes sense thanks again :) Oops, yep I got mixed up with the EP system, I kind of know the basics of how it works but I am still not very...
Thank you very much! Would I be too annoying if I asked you where you got those from? Are those printed in the TSW wagons or did you use other...
I've had a ""fun"" thought experiment some time ago and found out that probabily none of our HS network can be created on TSW with the current...
Gûterzug e Personenzug - Goods (Freight) and Passenger I believe
Thank you very much for the information. I understood that the BrH can be above 100 only if the wagon is not equipped with automatic load braking,...
But the signs should be more reflective right? Right now in-game it's like they aren't there until they are 5cm away.
Apologies if I missed something, but I need some help to calculate the BrH. First, the braked mass is shown here on the locomotive (for each kind...
That's actually the real problem. Not about the cars driving on the left (TBH I didn't even notice that), but the fact QA failed to report this...
As I said in the chat: It happened near the start and, ironically, a few minutes after I sent that message. The german trains (particularly the...
Near Eschweiler? You did respond to the LZB Ende message with PZB/LZB Free (Frei) right? The LZB Ende point should be about 10km before Eschweiler...
Generally going back to the menu and launching the same service again sometimes fixes it. Let me know what you find.
Thanks :)
That wasn't the problem, the fact is that the ICE-T has a max speed of 230km/h and could go faster than a non tilting trainset on curves, after a...
EDIT: This is not a factor in this route. [Introduction: I am not sure how this works in Germany, but here in Italy tilting trains have their own...
Well, I've done everything I could, what I recommend to everyone here is send a ticket to the kayako customer support site if you haven't done...
No, you will still need to buy MSB
I got mine refunded and I'm waiting for a fix to buy it again (I am not confident it will ever be fixed maybe when TSW will support DX12?),...
Thank you very much, I have a few questions if you don't feel like answering it's not a problem. Is there any particular driving technique we...
Can't activate AFB on the BR146 while moving following this procedure: Throttle to off Brakes released AFB set to max (160km/h) Xbox Series X
Noticed it as well. AFB (on the BR182) still follows the correct speed, making it look like it's holding Vsoll -~5km/h Xbox series X
I complained a lot about the branches being cut, and I still think it wasn't the best decision. Still, I am trying to be as open-minded as...
Generally I think high-speed is almost never driver-only (at least here in the west - no idea about Japan and China). Here in Italy we have the...
I'm sorry, I should have worded my post better. I would love the BR120 as well, and I (sort of) know how unique it is. What I meant in saying it...
As I said in another thread DTG dug themselves in a hole by not adding the cab car. Just add it as another DLC for the BR101: That won't work,...
Not much, I can't write the name of every US State in an unlabeled map (and shamefully enough I'd even struggle with some eastern european...
Good News! On today's stream this problem was brought up by Sam and was briefly discussed, confirming the above message, they have prioritized...
Can't wait to see this on the news tonight :O
I'm sure there are people that are not bothered by the download issues, and I personally wouldn't. AFAIK the only problem with PS has been the...
I've seen it a lot just after the update, then I've seen it much less regularly on Series X
Double tap 3 to get to the rear cam, and from there set the loco up from the window
It's strange how this problems seems xbox-only though, on PS it seems like everything is fine (apart from the downloads obviously). Also I hope...
The best thing we can do is send a support ticket and try to keep these threads alive without spamming. As long as enough people are bothered by...
The real problem is that this issue with the gradient display is one of the smallest problems overall, it's just a drop in an ocean of bugs, and...
Oh no, what happened? I missed the latest stream
I think they engineered the timetable so that people that don't use the safety systems wouldn't have to wait 3/5 minutes at every station, while...
They have already incentivised to report bugs even if they have been reported already. It makes them understand how annoying it actually is, I can...
As I was trying to gather a bit more info to submit a ticket I've tried the (actual) BR155 on Main Spessart Bahn and there the texture problem...
Don't want to spam, but I just wanted to update this topic here on Tech Reports as well. Seems like (at least for some routes) this problem is...
My 1km theory seems valid for Rapid Transit as well. No permanent degradation, but flickering every kilometer. [ATTACH] [ATTACH] [ATTACH]
So I've concluded my very primitive testing and I am 90% sure the texture flickering is cause by distance, you can check out my stream or play to...
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