From what I can gather, we can use any asset from any TSW route that we own. I guess for the older routes (TSW1,2,3 etc), once they are ported...
The good news is that we will be able to use any asset in the TSW routes that we own.
Tom and Mark, would be interested in how you've found working with the Unreal Editor and how long it took you to become up to speed with it? I'm...
Pretty sure not possible (due to a weird way how things are in UE), but some clever folk may be able to make it happen in the future.
Passengers with luggage in that video above - nice addition.
I've a feeling that we're going to need a new UE forum on here - somewhere to post questions/help/tutorials etc.
Spent quite a bit of time today trying out the editor - where have the past 3 hrs gone? Some good tutorials about, just following some from this...
Waking up today, I still can't believe that we finally have an editor coming. Good job i'm not a betting man, I would've put a lot down on the...
Just wondering if you've developed a new speed sign set of assets for this route? I guess a mixture of cut-out and reflective speed boards? It's...
Would be good to know. I'm itching to correct those few silly signals in MML!
Thanks Mark, that's good to know. Can't wait.
Quick question. Just wondering if the semaphore signalling is working realistically, regarding distants and their respective signals? Also, would...
Downloading 4.26 now. Going to be a steep but enjoyable learning curve I feel.
I'm hoping we get some guidance material on the editor in preparation for the release. Would be nice to get a head start on the building processes!
Pretty cool with this route tbh, will be a nice run imo. I guess KX to Peterborough would be a mammoth amount of work with all those stations....
Definitely, so much detail, really liking the countryside scenery - this route is going to be epic!
Yes, especially when the new suspension physics go live.
Looks absolutely stunning, well done chaps!
Great news, massively hyped about this. Just need to figure out what route to have a crack at first....something East Anglian I feel. Probably...
PC editor? Nice!
Not sure. Also hearing diesels (I think) in the background so a bit confused really! Maybe the glowing embers are meant to throw us off course....
Steam era ECML? (no OHLE in that tunnel)
Interesting clue. Probably new tunnel reverb sounds (KX tunnel?)
If it's not something major like the ECML/WCML then I would be v surprised. I think Matt may have said something by now to quell this kind of...
I wonder if that's a hint of a Welsh route!
Blimey, that's pretty long. Hopefully the UK route will be of a similar distance...
Seems v quiet around here these days, I'm guessing all the usual posters (LM,Jetwash etc) are now beta testers for the next update? Would be good...
Well a route editor would be the best thing for TSW imo. Opens up endless new route possibilities created by ourselves. Can you imagine the buzz...
Teasers would be great but I think we'd be pretty good at solving them...unless they were an Only Connect level of difficulty. As for Vern's...
Very impressed with this, especially the recent addition of the trackside workers along the route - they really make the route become more alive....
Multiplayer is quite a polarising subject, no doubt. I've forgotten (seriously), DTG ran some polls a while back, where did MP come in those?
I still think multiplayer would be a good addition to TSW, just for the variety and randomisation of whats going to happen during your drive. From...
Also a route editor would be nice. I really hope they're not doing the same as DTG and keeping all the creation away from the community and...
It's still hard to believe they haven't got round to fixing the annoying signalling and AWS issues. How long have we waited for this? Surely can't...
I think I can recover the files eventually. They seemed to be stored as .chk (in found.xxx folders) in roughly the same amount of GB so I'll get...
Yes, I need to go and redownload W and B soonish, due to a disasterous HDD failure where I lost most trainsim stuff (and lack of a decent backup)....
Yes, many thanks to Matt, his Dad and others for UKTS, without it I wouldn't have been so much into train simming for sure. I remember the days...
Great work, thanks to all who were involved. Has there been any news from SHG/DTG regarding sorting out the signalling/aws/tpws yet? Seems to have...
Going back to the UK speed sign quality, or lack of it, I was wondering if there was anyway of decreasing the UE4 default font thickness - they...
The foliage work looks great, noticed two fences next to each other in the last shot, are they added in the mod? I'd be suprised if SHG put extra...
Sounds intriguing, looking forward. I've a feeling I need to bite the bullet and buy that Peak Forest route.....
Well I'm massively hyped for the ECML now, KX to Peterborough hopefully, or even KX to Cambridge. Would be a huge headliner for the sim, I think...
Your vids/shots look great, looking forward to it! I've lost track of the unofficial editor and things you can or can't do - I'm just wondering...
Wow, looks like you've added new scenery such as junction boxes and stop boards etc? Nice work.
Nice shot, looks almost real.
Not heard about this, intrigued. Would be a game changer for sure.
Sad to hear, but understandable.
Those clouds look great... again breathing life into this still v good sim.
To be fair it's a good little route, it's just the frustrating bits of signalling errors which grates on me, surely this can be fixed pretty...
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