Very odd. I can't see it, or the vids I embedded on the MML EP thread on Edge although I can on Firefox.
I can’t see it on Edge either. It’s the same with any video I link from YouTube for some reason.
Pretty good huh? :cool:
For those that can’t see it, it’s the latest upload; https://youtube.com/@trainsimcabrides
I had this same problem. I can see it on my phone but not on my PC. It’s baffling me.
Has train simming ever looked better than this? [MEDIA]
Fair enough. One more play for you to use GodMode. It is literally a slider and you can adjust it there and then and you don’t ever need to delve...
Maybe your computer crashed, but I promise you it was nothing to do with this.
No you didn’t.
Hi, glad you’re enjoying it. Do you have the God Mode app? If so start with the sky intensity at 1.0 and see how you get on. If you don’t use it...
If you’d read the instructions or tried it you’d see that that is something you can adjust to suit your taste through God Mode. It was...
Sorry everyone, I meant to share these this morning and forgot. Been a busy day! These are the Nvidia Image Scaling settings I use... [ATTACH]...
I'm absolutely certain Matt is able to do all this and more, but there are many more balls to juggle than simply making settings for the PC. I...
Yeah, fair enough. The pixellation is definitely there on the default texture but if one of us gets chance we’ll try and take a look at it. I...
Not at all. What is your setup if you don’t mind me asking? Depending on resolution it should be feasible for sure. 4K 60fps would likely be...
[EDIT - Jan - Quarrelsome]
Take the ini settings out and get your settings in game to a place where performance is acceptable. Then add the ini settings starting from the...
Just FYI, we’ve had a look at the HST and it is pixilated by default. What you see in the game reflects the powercar texture map exactly but as...
Reading that has made my day. Have a good evenings play!
It doesn’t by default & sadly there’s nothing we can do to change that. That one is on Skyhook I’m afraid.
Thank heavens for that!! ;) You had me worried there. ps Yeah, unbelievably it is in certain conditions.
I don’t have that route but I don’t think there is anything in these changes that could cause that. They are reducing the brightness etc rather...
No, in addition to. Chuck the kitchen sink at it!
I’d seen some very minor temporary flickering but assumed it was that mod. Would you mind letting me know? If you’re seeing it without I’ll try...
Are you using LM’s signal flare reduction mod out of interest? Really pleased you’re seeing the same improvement as me though! ps Just wait...
You should be good with the Ultra preset I think on that basis.
I forgot to mention that. I went back to DX11 a while back as when developing these I found at that point they were really pushing my GPU hard and...
I know, I know. I'm sorry. If there were a way to make this available for console I would!
My lighting changes are now live on TSC. Thread here; PC - Enhancement | Tsw3 / Tod4 Lighting Overhaul | Dovetail Games Forums
Discussion for the TSW4 specific version here;...
I will also be releasing the ini’s with their associated lighting overhaul and a little instruction thing but that’s highly likely to be tomorrow now.
Ordinarily that’s a definite but don’t worry about that here, it’s really not a big deal. Even if you made an absolute Horlicks of the whole thing...
All being well I’ll have my ini/lighting overhaul on TSC either later today or tomorrow. I’ve made 6 iterations ranging from ‘Beyond Ultra’ to...
I’m sure they will too.
Of course. I’ve just been playing some more with them to make night more realistic but am pretty much happy. I’ll likely add them to TSC over the...
No worries at all then, you’ll be just fine as you are. It’ll be with you soon, hope you enjoy it!
I am running LM’s signal flare mod which is much more realistic but if it’s not for you as long as you don’t don’t have it installed you’ll be good :)
…and finally Part 3. Here we take a Class 158 and play cat-and-mouse with an HST for a good chuck of the route :cool: [MEDIA]
Part 2 An HST service comparing the vanilla version of the route/game vs the enhanced version [MEDIA]
Here's the first one. Two unconnected Class 158 services back-to-back. Please note these were made on a WIP version of the EP so some features...
Hey. Again, Peak Forest is not a requirement of this mod. You will see the extra foliage etc without it but as you correctly said, it won’t look...
Because consoles by their very definition are an intentionally closed architecture. No console game can ever be modded in this way, it’s just the...
Just to be clear, you do not need Peak Forest to use this mod. It is, however, a fundamental requirement of the UK Vegetation & Grass mod which,...
As we're getting very near a few more teaser shots. It is honestly like having a new DLC, particularly if you own Peak Forest. [ATTACH] [ATTACH]...
When people say ‘the game needs optimising’, what exactly is it you’re expecting to happen? You understand that ‘optimising’ likely means ‘making...
Personally I’d always prefer someone tell me the truth, not matter how infrequent that may be, than someone making up fairytales just to say...
Barman, I’d like 6 of what he’s having please!
Genuine question as I’ve always wondered. If gaining these sounds is so difficult it’s bordering on impossible (even for a studio the size of DTG...
Diametrically opposed to the Class 700 (where rain only appears on the windscreen above 10mph) the 385 is entirely missing rain effects at any...
I might be wrong, but I believe the Gen8 effectively already has that. I understood that the detail level, fps and physics are all pitched at a...
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