My plea/beg/whatever is a simple one…DTG, please can you give us (the players) the options required to set the game up how we want. It should be...
Don’t know if it does but can recommend this if not…...
C:\ProgramFiles(x86)\Steam\steamapps\common\TrainSimWorld3\WindowsNoEditor\TS2Prototype\Content\DLC
What are we looking at? I don’t see anything amiss
DTG JD, Are you guys looking at the stations on SEHS that cast no light at night whatsoever? This is different to the incorrect lighting up...
The last version of my edits (probably, never say never) are up now with the audio changes for the Class395. Hope it helps. Highly recommend you...
Have you tried capping your fps? You can still get a really smooth experience but it seems to help with the stuttering. Mine is currently set to...
Is this not because everything else is so quiet that your volume is higher than it would otherwise be? That’s what I’m finding. Hopefully the...
Just to be clear this isn’t an .ini tweak. You need to input it into the UE4 console which needs installing separately. There are loads of threads...
I know DTG should have fixed all of this but they’re problems carried over from TSW2 that haven’t been addressed sadly. Might I suggest you get...
I believe all it does is tone down the extremes of the eye adaption, it doesn’t effect the lighting at all. Driving at night looks just fine from...
There is/was a way to alter the FOV using the console but I’m afraid I can’t actually remember how to do it. I think londonmidland discovered how...
Really pleased it’s helped out. What would otherwise be an immensely frustrating gameplay experience is made actually quite fun by all the mods...
There is a mod on TSC that helps with most stations on that route (and many others) but sadly that isn’t the only problem with the night lighting...
Interesting, thanks. Cool that that has made it into the timetable!
Have you tried the eye adaption mod? It really is worth it! Personally I think 1a works the best…...
In answer to your last question I’ve got no idea. Seems mad to give away free performance like this but there you go. I believe any games that...
Thanks. Any idea why? Did they sub units?
This could be entirely correct, but it looks odd to someone who has zero idea of timetables etc. Did Southeastern sub Southern units or something?...
I don’t think you’re the only person with this issue, but I don’t think anyone has figured out what is causing it (as yet). I know it’s no...
Which ones? Some mods are fine (generally textures, sounds etc) but a lot of the ones that edit core aspects of the game either don’t work at all...
A very fair point :) I added it because I was seeing the age old texture streaming issues but never removed the other streaming parameters. For...
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/PostProcessEffects/
The game only officially supports DX11. To launch it in DX12 via Steam you need to right click on the game in your library then ‘properties’ and...
Yep, pretty much entirely, but I honestly believe the vast majority of that has come from simply running the routes. It was exactly the same for...
I’m gonna throw a spanner in the works I think because after initial issues, just like TSW2, I’m now very happy with TSW3’s performance. My...
I’m using an undervolted 5900x (which allows it to boost to 5.1ghz) with an overclocked 2080ti running on the latest Nvidia GPU drivers and...
Try running it under DX12. I’m fairly sure you’ll see an improvement
This is incorrect. Some mods are working fine, check out the TSW3 compatible page of TSC. The Unreal crash is happening mods or not.
The FGW unlocker isn't working, nor sadly are londonmidland great lighting correction mods. I think most mods that edit textures only are fine,...
My suspicion is that they haven’t been looking at it at all, and saying they have is probably more ‘expectation management’ using the full truth...
I bought it solely because I figured if I was going to criticise it vocally (as I had been doing) then it would be hypocritical to do so not...
I genuinely don’t understand the mentality a business would have to have to know these things are problems, yet after a glitzy marketing campaign...
Incorrect. It works just fine in TSW3 but LM is updating it to include more things I believe. I know a lot of mods seem to have had issues but...
Afraid we’ll have to disagree on this. The discussion we had on this previously didn’t show me cloud shadows in my opinion, what showed on the...
In addition to these problems with eye adaption, I am 100% certain that in all but very isolated cases, the volumetric skies and clouds do not...
Not the point, they should never have released it like this. It beggars belief they’ve done it again without addressing this problem, especially...
Just like the station lighting not coming on in the dark, how did this ever get past beta and QA testing again? DTG Protagonist - were you not...
I did indeed, but I don’t think I’ve done that. The two of us were going round in circles and, as it was me that was part of that conversation, I...
I'm not pretty sure it's not my PC after all, nor is it DX12. Here I'm using Bescots mod 'level 1', which is 'mid' tone, with the following .ini...
This is the problem I think. In the second shot I'm looking maybe only a couple of degrees angle further up and it's a completely different kettle...
Having looked into it a bit more I’m fairly confident it’s not DX12 that’s the problem. Additionally the performance loss in DX11 vs DX12 is...
No worries. I don’t mean trolling in the general sense…just that there is something clearly not right in those shots I’ve posted. They don’t look...
I’d say it’s maybe marginally better, still not looking as I would expect but first impressions are that it is better. I need to do some more...
As I said in my original post, I’m not criticising. Something seems to be wrong on my PC and I’m trying to figure out what exactly.
Yes. That is a very good point! I’ll have to take a look…hope that’s it.
I think something is getting lost in translation here. Would you mind bowing out of the thread so I can try and get to the bottom of the specific...
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