Well, these issues aside, it's still a pretty good route. With all rolling stock included, the timetable is realistic and there is good variety....
I actually have quite a fun with it now in TSW3 (have never played it since TSW2020, due to the preservation updates never coming to TSW2),...
I would like to add that the livery designer also doesn't work at all on the 2 bay hopper that comes with the route. You can change the base...
Yeah, that tends to happen on some routes. I especially remember Boston Sprinter having this issue a lot on night runs, where it starts out nice...
How long are you waiting at these stops? Because I don't know about Dresden-Chemnitz, but on Arosa you will sometimes have to wait like 5 minutes...
Sadly there is basically zero shared scenery assets across routes in TSW. At least none I know of. Even the most widely used assets, like the...
Wow. Many of us here have been asking for something like this for ages, especially for routes like LIRR and Harlem Line, where trains are often...
Personally I think unbranded content is acceptable if for some reason they cannot get proper licences. Like I could see some GO Transit trains for...
Yeah. Even though they keep talking about light baking a lot, and they certainly use them on certain places, but on many areas it's just...
Well, I do agree that the timetable and the journey chapters are good, but I wouldn't call it the best-looking routes. Mostly it's fine, but there...
This. I mean sure, it's understandable if they can't reproduce the graphics quality of AAA games. But half of the graphics issues in TSW stem from...
Always love details like that, it shows the simulator is actually working as is should. Same with the power motors and interior lights cutting out...
Also, since it's the busy Tokyo area, which often has many different lines running paralell, I do wonder if they plan on making AI rolling stock...
Not city night lighting, but still regarding lighting, going back to my previous point about light flares, I have come to the conclusion that...
I tend to play both, as each game has their advantages and disadvantages. I do prefer to play TSW, as the controls and HUD are much better and it...
Well, it may still be the Tohoku Main Line, except the Tokyo area of it compared to the Morioka section we previously had.
is that supposed to be a huge black patch?
Commonly used assets (like general looking buildings and vehicles) should also be shared across routes, like in TSC. But no, instead every route...
I just did another run on Cajon Pass and realized I was wrong. On certain segmetns it's the same as this, cars going the wrong way, and the cars...
Got TSW3 recently, the ugliness of the american close trackside scenery never fails to amaze me. The distant scenery is quite good on the route,...
Damn, that's... bad.
Honestly, I rarely play SPG, as slow mountain freight is not really my thing, but each time I do play it, I am amazed by it. It looks good, full...
Yeah, they tend to do this on 4 lane roads sometimes. Funnily enough, traffic on similar 4-lane roads on Cajon Pass for example are fine. So if...
Sadly, many of the really good features seem to be a "one time thing". Like the actually proper headlights on Dresden - Chemnitz. Or the timetable...
Well, the quality is lower than their previous routes like Wakayama Line or The Story of the Forest Rail. The scenery is quite bad and the...
Nah. Usually games do this by the buildings having a "lit up" texture for the windows that is not affected by the brightness of the world around...
That's a shame, because I just got TSW3 for christmas from my fiancé and it would be nice to get this 3-loco-pack to increase variety on the core...
For TSW3, yes, but not for TSW2. And even the TSW3 update is incomplete, as DTG has said there is some sort of timetable update coming as well.
Ohh, nice! Have not seen these ones yet, as I only follow CNAurora on Twitter. I assume these were shared on Weibo? Anyway, so far it looks...
Well, yeah? That's why yards have separate shunting crews and locomotives, they have plenty to do, because it takes long.
Yeah. I really loved that route for TSW2020, played it a lot, then TSW2 released and I remember people saying it got very broken. So I havn't...
Would be a perfect chance to buy the Baby Bullet for Peninsula Corridor, but I am not playing that route until the preservation updates release...
Same. Not really feeling like getting TSW3 yet, but it would be fun to try this one out.
So is the route good now, after the patches? I have been thinking about getting TSW3, and this route seemed like a great reason to do so, but the...
I think it's cute, I loved the concept in TS as well. I would love to try it, but honestly not really feeling like getting TSW3 yet. It would be...
I assume that is the case as well, but I suppose some complaining never hurts, lol.
That is what we were hoping for when TSW2 released as well. Yet nothing changed. I assume it's not going to be different this time either.
As the title says. We have been waiting for them for what, like a year now if not more? They used to say they are ready and it's all just QA...
Ah, thanks for the correction. I have edited my original comment to fix it.
This is not a feature that specifically needs to be added though, I highly doubt it would require any core development. Neutral sections are just...
Umm, there is a cab car though? What are you talking about?
Wow, this actually looks pretty promising! The more retro feel with the BR110 and the N-wagen is something that was really needed for the german...
It can already do that though. In Arosa, for example, they have the overhead wires properly modelled. DTG simply doesn't take the effort to do it...
No, the hitbox of the mirror is simply set up wrong. It's similar to the gangway door of the LIRR M3, which had it's open/close popup remain in...
Well you can see the overly bright lights on the ceiling on the Boston shot. That is one of the ugly bits.
Damn, is the top screenshot an actual driveable part of the route? If so, that's really lame scenery quality.
That might be the case as well, that's why I said I am fine with it only if the track limit is 110km/h all the way in real life as well. If real...
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