It's worth watching once for the train scenes. But otherwise it's utterly trash, so set you expectations really low. The story and the characters...
I think that would be pretty silly. What's the point in segregating the playerbase? I mean sure, you might be only interested in US stuff, but...
The idea is not bad, but the execution is often really poor. Often it's really noticeable that the journey mode runs are just randomly selected...
From what we know, that is the case indeed. Once in a stream Matt has noticed that the alerter sound on his train occasionally didn't make any...
It was just a speculation, but they are most likely not placeholders. They wouldn't release preview screenshots with placeholder rolling stock.
Wish all of them looked like this.
It would be nice. The US routes also deservse some layering.
Well it sure would be nice, seeing a route from my home country. But I voted for Japan, it's a must have!
The Densha de GO! games also always had this, where to strong braking caused discomfort for the passengers and you got minus points for it....
Shouldn't modern Windows systems do defragging on a regular basis by themselves anyway?
I can already picture it and I don't like what I see in my head, lol. But I still wish them the best, maybe they can surprise us. That... is a...
Well sea is a pretty significant key feature of the pier area of the Isle of Wight line as well, yet look how that turned out. Though I don't...
I believe those are called classification lights and they were used in specific situations. For example one of them was used when a train...
It looks really good, that's for sure!
Correcting someone's grammar is not judging. Pointing out the mistake helps the person write it correctly next time around. We have too many...
Understandable, thanks for the answer and for the insight. Hope you guys can find the issue and fix it easily.
I don't see why it's a problem that people expect realism and correct detail from a train simulator software that advertises itself with extreme...
Things like CPU, GPU and RAM don't have much to do with stuttering during tile loading, it's mostly caused by HDD/SDD speed.
Interesting topic, I wonder if the boxcars really do have a bigger performance impact for some reason. The opening doors shouldn't be an issue -...
I also prefer a bit more color and more contrast, but looks great nevertheless!
Have you watched the video? It's not just simple LOD pop-in, but trees going from white to green. I doubt engine.ini settings will solve it, it's...
That's actually a really nice touch, I love it!
Well it would be amazing if they managed to improve it, that's for sure. Could mean more passengers for Bakerloo, also a new dispatcher would...
Well it's true that what Matt has said on the stream seems to suggest more, but I wonder why Sam has said what he did earlier then. Well I guess I...
They've already said that the Bakerloo Line won't get increased traffic until they improve on the dispatcher. And that hasn't happened yet. Why...
If you guys think this bridge is bad, then you should see how they used ballasted bridge track instead of the NYC subway style elevated track on...
On the preview screenshot you can clearly see the doors are well below platform level, lol. It's pretty sad if they release it with these dostos.
Sad react, but at least he's honest, lol.
Man I'm already desperately fighting to keep to time on LIRR with the broken ATC system, even without increased traffic. Jokes aside, I don't...
That doesn't really change anything about floating or badly placed assets, or missing grass though? It is one of their most beautifully made...
I don't get your point, jörgen? First of all, the badly placed road segment is a pretty obvious and noticeable problem, not something that...
Ouch... probably not and that's something I expect will be fixed. Make sure to write a ticket about it on the support site though.
Yes, DTG has said this several times. But let's be honest, can QA be really called QA when all they do is check if the game crashes or not? They...
This is literally 2 meters from the tracks, how would you not see this? Might be just a mishap though, maybe someone accidentally pressed Ctrl+Z...
This part also talks about the dynamic brake, implying that the dynamic brake is their main way of cruising downhills. Sorry man, but it's simply...
Well it could check if your train is completely on the siding segment or not.
I'm not sure? I mean this part you highlighted specifically seems to say that the mechanical brakes should be only used if the dynamic brakes are...
Such a shame, but I suppose it would be difficult to simulate that with proper sounds. Might be possible with good sound samples from different...
Hmm. Apparently CSX also used to have F7s? I mean I didn't do much research, but did find pictures of CSX F7s. There is also this picture I...
That's possibly due to the fact that the distance shown is measured in a straight line, not actually following the track. At worst case you can...
Interesting route, I see it has some pretty steep curves and long tunnels. The hillside views are also beautiful, if TSW ever managed to nail...
Thanks!
Well it's a bit shame, that's for sure. I mean I bet it would be fun to trash the F7 around at higher speeds. Did they even ran on Sand Patch or...
Yeah, this is pretty annoying. Place them further back or have them trigger further away and the problem is solved. I always tought the ideal...
Holy s... they really are something, lol. What are they even thinking, what's the need for this?
Judging by the achievements is pointless, as stated above. But sometimes I also question the need for these two features. First of all, without...
Wait, are we not the QC testers?
Going by your logic, the train should also derail when the locomotive is pushing it uphill from behind, as it would be the same amount of forces,...
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