Just my opinion on what will happen - The physics may improve slightly, but not expecting much more than that. The sounds themselves will remain...
Jasper_Rivet Will all due respect, I think you guys really need to look and listen at this video Your version of the Class 150 sounds very poor...
Unfortunately I don’t. Sorry.
Thanks. I haven’t seen what/how WCL water works, if I replace that too.
I believe it’s just a standard animation, irrelevant of wind strength.
I can change it on a route by route basis (the routes which actually allow me to) but this of course applies to ALL water within the route, so I...
I haven’t noticed any performance issues with it, personally. If there are any, it would be extremely minimal I would’ve thought.
Could TSW 3 ship with the highly requested ECML/WCML routes I wonder..?
A full list of my ini commands are available to download from here
Not really. Only changing ini values really does anything.
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Rochester before and after. It seems not every route is equipped with a water texture, so I cannot apply this change to routes without one....
So it seems the situation is a 'complex' fix with nothing changing anytime soon, is what I gathered from the livestream. Very underwhelming but...
Hey guys, I've been experimenting with some new water textures and their associated texture materials and I'm quite pleased with the results....
There’s some information about it here. However, I’m not sure how much changed in real world use.
Not the best comparison, but this is the sort of night lighting we need in TSW. Notice how the light source from street lights actually spread...
Sales would be atrocious if they release a ‘recycled’ IOW route. Especially given the poor reputation the original route got.
I’m remaining positive. However, if none of these topics are talked about, then it really will show how selective they are about answering questions.
Thanks :)
Let’s see if this topic will be mentioned in tomorrow’s Q&A, or whether it’ll be quietly swept under the rug again.
The answer - there is no excuse. Several games, as mentioned, already have significantly better night lighting compared to TSW. The simple fact...
**PC ONLY** Want the ultimate FGW/GWE experience? These mods dramatically transform the look and feel of Great Western Express, by adding FGW...
gazz292 I agree. There really is no need for TSW to be as locked down as it is. It really does baffle me as to why DTG intentionally keep it a...
This thing is, in TSW, everything is the same ‘darkness’. It doesn’t simulate light pollution from cities (which are very poorly lit in TSW) or...
This just shows how broken the TOD lighting system is in game. Times are shown at 20:00, 21:00 & 22:00. Why is it that the terrain gets...
When/are you guys going to address some of these core issues and make fixes and improvements to them? These are all linked to a thread, with...
Another thing broken is the time curves of the station lights turning on and off. 07:00 on a February morning... [ATTACH]
I don’t think there’s any game which has ‘perfect’ night lighting, but when looking at TSW’s night lighting, it’s pretty trash and I think most...
GWE Enhancement mod is now out! Download here
This is a screenshot of a gameplay video of a game called 'The Bus'. I believe this game also runs on the UE4 engine. Notice how the night...
Looking great! Thanks JetWash Also a new pavement and altered road texture I made... [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Those posters look good. Would you mind if I use them in my mod? I’ll mention you of course.
I wouldn’t be so fussed if it was a new game or something, but these issues have been happening for years now, with no mention of them being...
The night cycle is a total mess. Issues I’ve noticed: Some assets are pitch black whilst others magically glow with no light source Terrain is a...
There is only one type of digger asset if I remember correctly, which is already in the above orange colour.
I wonder if DTG will actually acknowledge this thread or whether they’ll just put their heads in the sand again, like they did with my other...
I wasn’t aware such mod existed. Could you link me to it please?
New ballast texture for GWE, resulting it looking less dark. Thanks to a fellow modder for allowing me to use his ballast texture within my mod....
As many of you are aware, TSW has (and still does) extremely poor looking night scenes for many years now, with no signs or improvements bar the...
I can’t say I know the answer to that, but I’d imagine you’d always need to change it via UUU as it isn’t a static command.
It’s strange that they don’t just use the unreleased FGW HST model, as that has no logo attached to it.
I’ll see what I can do.
That’s correct. Currently only two car colours appear in GWE, blue and red.
A few more from me: Graffitied lineside cabinet boxes Lamp posts now 'bare' metal following a new installation look All PIS screens and supports...
I’m taking my time with it, to ensure that is of the highest quality possible :)
Some more screenshots of my GWE Enhancement mod coming along nicely.. New additions include: Brand new high resolution platform textures, which...
I’ll bear that in mind ;)
Realistically, I’d say it was an exception. This mod, I doubt DTG would include officially, as it involves a lot of branding and logos which DTG...
That’s odd, as I don’t think I’ve ever gotten wheelslip with the 166. What weather/month settings are you using?
I honestly don’t mind making these improvements, as it is something I find quite fun doing. The comments and appreciation from the community also...
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