It would still be nice to have, regardless. Though the whole lighting system in TSW needs a major overhaul tbh. It’s a mess.
The examples I used in the pictures above are highly exaggerated, just to show off its effect. In reality I’d expect it to have a much smaller...
I agree with what you’re saying here. For some reason, DTG are really reluctant to add such features because they won’t work well on...
There is no way for us players to add it ourselves. This is something only DTG can do. The only way I did it is for testing/debug purposes only....
I keep bloom on globally, because I find with it disabled, everything just looks flat. Particularly the sun which turns into a basic yellow circle...
I only had it tested on one signal so no performance impact but I assume that would change in areas of multiple signals close together.
Its not a mod, it was created using Unreal Engine Unlocker in real time, so can't be saved unfortunately. The reason why it isn't used, as I've...
I was playing around with Unreal Engine Unlocker (paid version) and it has an option to add unlimited spotlights in any position on the map. It's...
That just messes up the look of other routes if you do that, though. Hopefully Adam's team will fix the awful lighting and bloom ECW suffers from.
I'd say it'd be something like St. Pancras to Bedford if they did make a route for TSW. 51 miles end to end.
I’ll still make mods for the game, if the content interests me, however, I’m waiting on DTG to get their act together in scheduling out bug fixes...
I’ve lost so much interest in TSW because of the lack of bugs fixes and updates, as well as the general feeling of most new content being...
Wishful thinking but I’d love to see their MML routes in TSW.
Bit early for April Fools isn’t it?
It definitely hasn't been an incredible year for TSW unless you're kidding yourself and/or putting your heads in the sand. The best way to...
Its all part of one thing, marketed as the ‘Creators Club’. Hence the backlash in it (sharing capabilities) being locked behind a paywall.
Simple - its so players have no other option than to accept a paywall if they want to have sharing capabilities. This could've easily been...
Probably what quite a few people are thinking but haven’t actually asked yet; Why was the decision made to lock the Creators Club behind a...
I fear DTG are slowly moving towards a subscription service, with game extras and features being locked behind a payware wall. Sort of like an...
Rail ‘singing’ is what it was referred to in TS1 iirc.
I’d like to know if, how and when DTG will catch up with the massive backlog of updates, which have been ready for months, to be released.
A small nit-pick, but it would be nice to retain some snow on the platform after its been snowing, instead of it being totally clear.
On quite a few occasions UEU will fail to connect to TSW on the first attempt. So you’ve got to quit TSW and UEU and relaunch the game and try...
Downloading Unreal Engine Unlocker allows you to do this.
Personally I’d just leave the game running at its native resolution/graphics settings. I find image upscaling/sharpening quite ugly looking, as it...
At this point, is it even worth mentioning the bugs/mistakes as Rivet don't seem interested in the slightest at resolving these issues? Their...
I don’t have the Epic version of the game so I’m not sure unfortunately.
Make sure you don’t have any duplicate/old mods of the announcements mod for this route.
Hi all. Just thought I'd post my suggestions of what I'd like to see in TSW 2. The route I'd like to see is the WCML Over Shap route, set in...
I'd like a WCML Over Shap route, set in modern times. Route: Preston to Carlisle. Stations: 6: Preston, Lancaster, Carnforth, Oxenholme,...
This. How many more times will they ‘ruin’ DLCs before finally learning? The 150 and West Cornwall is already a write off in my opinion. God...
I believe the first image is edited/photoshopped as DTG tend to do this for their promo images?
Wow, at least that’s something they’ve got right ;)
I believe there’s a silent DSD/DVD alert, which is causing the emergency brake applications. It’s a bug, however it’s best to keep these systems...
From what I’ve seen during past experiences, Rivet will deliver one ‘small’ patch, which could take several months to come out, and then...
Definitely don’t want (yet) another modern Southern based third rail route. The Electrostar has been used so many times now, it’s time for...
It’s either because there’s a timer for each specific announcement, which may have run out, or the sound channels keep cutting out. The...
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They have a separate FGW version, which has no metal plaque, albeit it is unused.
For me, with Train SIM World being a Simulator, physics are my number one priority. If I wasn't bothered about correct physics, then I'd play an...
As the title says, I feel like Rivet should stick to assisting DTG to create routes, as they did an exceptional job with the Glasgow Cathcart...
I'd love this route in TSW, as I use this route a lot in real life. It's a very scenic route, with all its hills and sloping fields. For that...
nwp1 It would help if you uploaded the pictures in a viewable size for starters.
As mentioned, I believe this is done deliberately to mask the lack of scenery behind it. If those trees were to disappear, then all you’d be...
Just to clarify it hasn’t yet officially been added to the game. It’s still in the works. The only way to get it is via a mod currently, which is...
It begs to question as to why they didn’t simulate and test the physics correctly in the first place. They’ve only dug themselves into a bigger...
I’m sure they said they do this already? I think last gen uses resolutions scaled down to as low as 480p vice 1080p/2K/4K which is used on PC and...
Regarding the graphics, I’d say that DTG’s ‘Ultra’ settings are more like medium or high, at best. They certainly aren’t ‘Ultra’ considering what...
I wouldn't mind a modern(ish) Manchester Piccadilly to Liverpool Lime Street via Warrington Central Line. Stock potential: 2010+ - Northern...
Everyone’s setup is different, so my advice is to just play around and experiment with what you think looks and performs the best.
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