Ah, buffer hell. I know it well.
The main issue with this is not that it's necessarily unrealistic, but how the system still cannot properly replicate real looking skies for when...
No worries, it was a few posts deep into a discussion of it. Anyway, to get back to my initial request, if anyone can recommend a youtuber who...
Yes, but for the purposes of TSW, it only really became as noticeable as it is now with TSW3's across the board increase to brightness. In TSW2...
Except it doesn't. Because the game's light isn't path traced. It's a minor cosmetic thing which doesn't change the flaws with the lighting and...
(Obviously not knocking what the TSG team have accomplished with this, by the looks of it it overcomes a bunch of my issues with many TSW3 routes,...
Exactly. Hence my original request to see how it runs on Series X, so I can judge for myself if any of the necessary compromises for performance...
Except that I was specifically requesting a video of it running on XBox where these changes cannot be made, hence needing to see it before...
Yeh, the desaturation in TSW3 is one of the first things you see, which on an OLED, designed to deliver true to life vibrancy to colours, is going...
While I appreciate people's opinions, none of them are what I need which is to see it myself and judge it by my standards before buying it. The...
Exodus is a FANTASTIC example of it done right.
Is there any video of how it runs on Series X? I'm curious about stuff like how the console draw distance looks with that dense foliage compared...
Honestly just to accept that there's a wide range of displays people are using, and what looks great on a cheap LCD might look awful on a top of...
Once again I'm gonna be an evangelist for RTGI, to get a more natural look with more bounce lighting that doesn't white everything out, and...
One of the biggest things that has me almost considering the Niddertalbahn is the fact that the grass doesn't look like someone got their l and r...
I think you mean Mr Jasper Rivet
Odd, I have never encountered an issue with being able to disable it, just unticking the box makes it stay far, far away. Make sure you also have...
Pretty sure there's no possible way for a "user error" to make the dispatcher send you down the wrong track, or for an AI train to cause a SPAD,...
It's more just that a lot of people are intimately familiar with UE4 development given its ubiquity nowadays and how freely available its...
They generally have at least three sales on concurrently any given week. TSW is just never included in these categories, be it the XBox...
It's basically a consequence of the switch of lighting systems from train sim world 2 to train sim surface of the sun 3 that there's an...
In other news, I see that researchers were able to give an instruction set to GPT that it was able to follow in order to hire a human online via...
For you, I am sure this is the case. But some of us have serious problems with core features of TSW3 which render content unmanageable for us vs...
Same. The first impression made by the preview stream of showcasing a train clipping into the scenery in the opening minutes is going to be very...
Just taking on one moderator from a significantly different timezone would help.
I took a break from TSW3 and went back to 2 after launch but came back after Birmingham and Edinburgh released to check them out. I went so far as...
My guess is this is similar to when the addon manager launched for TSW2 and on many routes, locos which layered into them, and even ones native to...
I really tried to give TSW3 a chance, too. BCC, EBG, I saw stuff that really appealed to me, and I bought it! I enjoy driving those trains on...
As a VRR user, it absolutely helps, more than you can imagine, but there are still notable issues beyond that, and the heavier FPS dips and...
Hard agree, especially for those of us who cannot tolerate all the issues with the new lighting system. I've uninstalled the updated routes from...
XBox <-> Microsoft store PC version being the exception, as they share their store backend.
The separate copies of the game on separate platforms have separate accounts. The only exception is the Microsoft version where the PC and XBox...
Well, we already have the ones that copy-paste other users' old comments to new threads, thus building up a posting history to appear legit. I...
Then other people continue to be subjected to it. And not everyone is savvy enough to spot the bots that copy-paste people's posts but sneak in...
TSW3 right now is a bit more akin to Ferrari deciding to start releasing Reliant Robins with a wheel missing, at their regular price point and...
But the railroads keep not doing that for the same reasons as they introduced stuff like PSR, because it keeps more profits in their pockets not...
XBox says hi.
I was a child in the era of the old BR diesels, but grew up with a fondness for the Steam locomotives of days past, and I wouldn't be surprised to...
If more time was taken on a smaller amount of content, I'm pretty sure more people would be more willing and indeed able to pay the asking price.
I mean, as I said, Buttigieg is full of LOVE because he's long been one of the villains of this and many other stories of cost-cutting across...
I meant the preview video on the store page.
I literally bought it BECAUSE I saw in the preview video that it had the schwebebahn.
Given the size of the console userbase, I'd expect FSR2 before DLSS, since it makes the most sense to get the version that works on PS5 and XBox...
I'd just like to see them at least fix it so all the things that aren't supposed to flash will stop flashing, like the entire interior of cabs...
Yeah, after my experience with the last couple of new routes and route overhauls, I've checked out of buying anything again until hopefully TSW4...
I gave up completely, uninstalled it, and reinstalled the TSW2 version. I'll most likely continue doing the same for any route that gets a TSW3...
The lack of ballast transition is only exaggerated by the TSW3 lighting which can make some ground textures horrendously impossibly reflective in...
It's not that hard really to have it just save a variable for each model of loco, your game can easily pull that list now they're decoupled from...
The services that start with no brakes applied on a steep gradient are a bit of a surprise the first time though.
Yes, but you need the game to save your chosen position so it's not constantly resetting between runs and forcing you to change it again every...
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