I mean, if you think this is a nightmare, consider how many single player story focused Unreal Engine games expect players to either die to the...
As stated previously. My state of the art Ayaneo 2 gaming handheld is basically a match for the Series S when running in its high power 33w mode...
So if you run a timetable service that goes end to end it should load most scenery assets. It will only load things like rolling stock assets that...
If this was your first run on the route, the stutter is a result of Unreal compiling shaders. It happens on every route because DTG don't...
Although that doesn't solve the issue arising from the brighter light interacting with surfaces like grass resulting in them maximally reflecting...
I'm pretty sure part of the blame here is on the new lighting system. The low contrast high brightness effect of light falling on trees on new...
So this is an odd one, been doing the tutorials on the TSW3 routes for the achievements, which I never got around to doing, and one thing has...
Sadly, looking at anything that's low contrast, high brightness, for too long sets this kind of experience off for me. It's why I have a dark mode...
To quote myself in another thread on this: It's a shame, but as I see it based on my observations, (I'm by no means an expert here, so I'd love...
They only just got around to fixing the derailments that began on just about every route in the game around the time SoS launched. AI SPADs on SoS...
Playing around with external cams which are also influenced by the effect really helped me nail down why it's so "off". The moment the game...
I will confess, I am purposefully holding out on posting such a thread to a time when I have had a bit of a break to play TSW2 for a while, so my...
Did DTG ever offer any responses yet on anything they may be working on with this? Perhaps a toggle to emulate the changes made by these mods?...
My horn hasn't stuck yet on my Series X and S. Taps on desk a couple of times to be safe
My guess is that a potential ECML route to Newcastle would add that end of the station as explorable, with LNER Class 800s calling there and the...
Ah, today I learned you can do this without a keyboard. Although I hate anything bound to the stick click in games that requires me to hold it....
This was my thought. Let us focus the TMS panel the way we can the fiddly, hard to see from the seat electrical switches and suchlike in other...
Stanier 8F TVL [ATTACH]
Pretty sure when it comes to playing it on portable devices, the best thing is to stick to the ones we already have that can run PC titles and...
Don't forget, you also need to run a route several times at different times of day with different rolling stock to overcome the Unreal Engine...
Might make a decent alternative to the collectible achievements on each route though, encounter all the bugs :D
Yeah, gotta second the earlier explanation that the brakes are by no means a problem with this DLC. By all accounts they work as they do IRL, and...
Similar to myself, although Arosa holds a kind of charm for me that it doesn't seem to for other folks. I will tend to buy lines I am familiar...
Absolutely deserved the win, that shot.
Shunting in the sim on your handheld while your food is warming up on the hotplate in the cab of your shunter.
Don't get me started on some of the utter trash we have these days. Nothing's built to last now. I have forty year old gaming tech in my house...
The trouble seems to be overlapping textures where an item has been placed so close to another that the surfaces intersect.An old problem that...
I swear I am starting to get so used to TSW3's quirks that I didn't even think to mention how the train, tracks, catenary and signals fluoresce...
I literally downloaded stuff like this when I couldn't find a manual from DTG for the sim. Actually answered the questions I had....
I was SUPER thrown by the exits not being modelled at Waverley. Most stations in the game would just have an invisible wall at the bottom of the...
OP has detailed that they are installed and visible as such in the content manager, so it's not an issue with them downloading, the game isn't...
The one that really gets me is how any time another 385 pulls up at the opposite platform I can hear its door opening and closing sounds louder...
Those door opening sounds from other trains are so loud that I have taken to muting my headphones any time I pull up at a station at the same time...
So I grabbed this once my internet came back tonight, and I am liking it, but for a couple of issues when streaming it for people over the last...
(Remember the one pic per post rule, before a mod reminds you)
Unlikely. They're just detailed enough to pass a visual inspection from outside. I imagine they're modelled ingame as proper trains because it's...
I disable it at the system level, but recognise that some people really like it.
And an alternative one. Because I couldn't decide which I liked more. Clinchfield, F7[ATTACH]
Clinchfield, F7[ATTACH]
In all seriousness though, nice piece of work putting this together to showcase a nice bit of work they put into this route which people might...
*looks at the light levels in the screenshots* *goes and puts on sunglasses* Well, that's definitely a TSW3 route alright.
Thanks for taking a moment to directly respond to me on this. Most footage I have seen of runs on this route on youtube so far, the cab did seem...
I'm still on the fence on getting it and the cab noise stands out as one of the biggest remaining issues for me personally, from what I have seen...
How are you finding the in-cab noise levels?
Something handy to come out of all that TSW3 work on unhooking trains from routes, perhaps?
Surely you have all the air con you need with the raging wind in the cab?
I remember I got this problem when I had both TSW2 and TSW3 installed on the same drive. Moving each of them to a separate physical external drive...
Well, DTG's latest update answers one question at least. They did in fact manage to fix the TMS before Virgin fixed my internet.
Indeed. And therein lies one solvable problem. Plan out in advance several releases with which you plan to have layering between them, if one in...
All routes are always "new" forever.
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