It would be nice if the addition of the 313s would offset the surplus 377s which could be used for missing portal traffic. Have you ever noticed...
To be honest I doubt TSW barely scratches the surface when it comes to graphical potential. Visually it’s quite obvious that it doesn’t when games...
All part of the fun when it comes to TSW’s lighting :cool:
If you're lucky you can get yourself your very own glow in the dark world on selected routes. :) Because who needs it to be dark at night, right?...
"I've made a list of peak time services" For obvious reasons I wasn't going to state the whole timetable. The peak times were chosen as naturally...
Not my photo, just used it for reference ;)
This is the high level platforms at Ebbsfleet International. This is the location of the power change, from 25kv AC to 750v DC and vice versa....
An issue I've found with the NPCs is that when free roaming, upon loading the game, there's often hundreds of NPC's spawning in which all follow...
I wouldn't expect another article until next week at the earliest. We've only just had the roadmap update.
With these sorts of things, there will always be copyright/licensing issues so the best and perhaps only way to get it is via modding. Not helpful...
Anyone wanting realistic station and train announcements for the Bakerloo Line, I've created mods which can be found here and here
The issue is DTG seem very reluctant to change any of these default settings due to the performance impact it'll have on entry level platforms....
Shadow draw distance. Not draw distance of assets/tracks. Changing the values does nothing for shadows as I think they’re hard coded to render at...
I don’t understand why they didn’t address these issues when upgrading from UE 4.16 to 4.23, as these issues are directly related to the version...
Caution with this because we don’t yet know if it’ll receive the same love as the 166. It could just be to simply fix the issues TSW 2 introduced...
Me too. Only including the services via Gravesend just wouldn’t cut it.
For people unfamiliar with the service patterns of the high speed services along SEHS, as well as the route itself, I've made a list of peak time...
Whilst you're on the right track, that's not quite the reason as to why it was disabled. The reason why it was disabled was because the function...
There’s a lot of investigations of sounds to be made when they get to that stage. A lot of the sound issues are stated at the bottom of the roadmap.
Why would they list Steam (PC platform) on the roadmap as it hasn’t got anything to do with TSW. Seriously guys, it’s not hard to work out that...
Steam Trains confirmed to be coming to TSW 2. [ATTACH]
Unfortunately we just have that one, rather sterile ‘whine’ of the motors and that’s it. It’s not just the recordings, but the mixing (set up) of...
Adding to my previous comment, here is a good video which you can clearly audibly hear the different motor phrases as the train gains speed....
So are we still unsure as to what this patch actually contains/did?
Not the same thing. Plus, fog doesn't look all that realistic in TSW.
Here is an image of a 395 at St Pancras, sitting on platform 12. Granted it isn't the best of views. [IMG]
Can we keep the console vs PC arguments out of here please? It clogs up the thread and discourages people from commenting and/or asking questions...
No word of a lie, its from Roblox Trainware.
I don't mean to disappoint but you really won't see much of London at all. As you head out of St. Pancras, you quite immediately head into tunnels...
As the title says, has this been an option that could be added to TSW 2? The main benefits would be to hide/mask some of those really, ugly...
I don't expect them to get everything perfect, however I do expect them to place down the relevant assets when they already have it in their asset...
I’m hoping the route building team see my post and make the relevant amendments to it, otherwise station platforms are going to seem very bland...
Very much nitpicking here but I’ve noticed some things which you guys could change before release at Rochester station. The in real life picture...
It’s pretty much a given that it’ll end at Faversham, seeing as that’s what the add on is called. They can’t really extend it in the other...
Bear in mind it uses AP’s ancient sound pack, not their much improved new one. I hope we get better sounds for the 375 but I wouldn’t bet any...
Unfortunately so. The max potential you can get out of the 375 per run is only around 30 mins before it terminates/goes off the map.
171's had already finished running on ECW by the era ECW is set in TSW.
1.) I would assume railtours venture over the classic lines at some point so there's the potential for a railtour to go from Northfleet (if...
Unfortunately due to the nature of the line in TSW, and where it cuts off, there is next to no chance of seeing any freight in SEHS. 1.) There...
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