I believe the sounds from the 375 and 377 differentiate slightly in real life. As heard in this video here, you can hear that the 375 has a louder...
From London St. Pancras to Ebbsfleet International you’ll be travelling on the ‘same’ Eurostar lines but after that, that’s where the line goes...
For any of you guys asking when the route is set in, this teaser image shows the NEW Rochester Station, which opened in December 2015. So for a...
It is indeed. As you can see in the picture from a cab ride video below, this is the bridge modelled in the teaser image. [ATTACH]
I would imagine so as it goes on to the conventional lines.
Yes. At Ebbsfleet International. This is where you change power sources from AC to DC and vice versa.
I believe they run to Dartford, Gravesend, Faversham and Gillingham. Whether it’ll introduce more services or just sub in for the 375 is another...
We are getting this 375/9 with this route, so it’s going to be DC only unfortunately. Just like the 377/4 we have in ECW.
We are getting the 375/9, which is a four car variant.
This is something I noticed too. The font they used for the speed boards on the Bakerloo Lime was a step forward, as it looked more realistic and...
Not sure if this is a LOD issue but can you guys check this out as the grass terrain clips over the track? Thanks. [ATTACH]
If you’re talking about someone else’s mod, then I can’t help you with that. If you’re talking about my station announcements mod, then the door...
What other mod?
The bridge you see is the Dartford Crossing and crosses the River Thames. Essex is on the north side and Kent is on the south side. [ATTACH]
From what I see, I think this is just a texture and will be non-functional.
Looks good so far. I’ll be certain to mod this route so look out for them on these forums ;)
I’d rather have them spend development time on something more useful in the cab - such as upgrading the functionality of the very basic TMS we...
The game isn’t advanced enough to work with real time loading - so if you’re late, you’d still have to wait for a minimum of a minute, for...
I’d like this too. However providing the same three identical Christmas market stools across DLCs is hardly rewarding.
Realistically new routes don’t come with more than 2 trains at launch. Another other trains will be added in via layers with future DLC. I’m...
Yeah. With TSW you generally get less content/locos per route compared to TS1. Some routes literally only come with one piece of rolling stock...
Unfortunately it looks very unlikely to be bundled with a freight (Class 66) loco as it would also require for an appropriate freight wagon to be...
It's not about length, it's about time required to model the route. You cannot compared South Eastern High Speed to London to Brighton. SEHS has...
Absolutely, and I don’t disagree with that. However mastery as a whole really needs to be improved as it seems nothing more than a 5 minute side...
Just to let you know, the overlays for the other routes are the same, identical Christmas Market tile. So once you’ve unlocked it on one route,...
I’ve never really understood mastery as a whole for a train simulator, but despite this, the way it has been represented has been nothing short of...
It seems quite a lot of simple, obvious and basic things require a UI artist. At least that’s what DTG think..
DTG gave two reasons why yards are often empty/dead looking in the recent Q&A livestream. 1.) Unsurprisingly, performance issues was one of the...
What you’re describing is screen space reflections (SSR). It makes train surfaces look shiny, clean and reflective but the side effect is that it...
FXXA as a majority is a worser option to choose over TAA. It just makes everything look far too jagged and over-sharpens things. Particularly...
The other day I was playing GWE, with TAA enabled as per usual, however I did not suffer from any overhead wire flickering whilst in motion or...
After given it some thought, I’ve lowered my expectations dramatically as it’s probably going to be something (in my opinion) pretty irrelevant...
It’s literally just because of the set minimum temperature being too high to support lying snow. If you’re on PC, I recommend downloading Unreal...
Another question - why don’t you guys looks into wang tiling? It looks so much better as you don’t get that ‘checkerboard’/repetitive effects with...
For me, the issue isn't so much that the pop-up keeps appearing, but its the fact that around 50% of the time it never shows up, to prompt me to...
What has improved the most in terms of development since the launch of TSW?
The majority of traffic the yard see's is ballast/engineers trains as far as I'm aware. Which we do not have an appropriate model for in TSW. [IMG]
Freight opportunities will be extremely limited given the nature of the route we will be able to drive along. Furthermore, it seems Hoo Yard sees...
Perhaps we’re wildly off the mark with this (including myself) but from what I understand, upgrading the UE version fairly regularly is ‘easier’...
Just to clarify, making the brakes less effective will mean it will be closer to the real life thing. At present, the brakes are quite...
Visuals are something which will affect and benefit the majority, as opposed to something specific such as a DLC, which will only affect the...
Yeah, the cat is pretty much let out of the bag now. I assume things like graphical visuals, lighting, shadows, clouds etc can/will be upgraded.
Correct. Expect the same for LIRR too. To put long story short, the dispatcher they use for the routes can't support the increased amount of...
If anyone watched today's livestream, Adam accidentally leaked that Unreal Engine version 4.26 was on the horizon (for TSW 2) so perhaps some new...
Great to see you guys acknowledge and take sound issues more seriously. Especially since the port over to TSW 2 messed up several sounds in some...
The roadmap update is out tomorrow so keep an eye on it to see if anything interesting and/or unexpected turns up on it..
I'd love it if DTG could do something like this instead of some silly little (irrelevant) mastery decals which largely doesn't make sense in the...
Unfortunately I don’t really play TSW too much these days, with me playing the Bakerloo Line even less. I may start to play it more once SEHS...
As the title suggests, I’ve always found sounds to be pretty underwhelming in TSW/2. I feel as overall, sound is pretty low on the list of...
It’s been on the roadmap for a significant amount of time now. [ATTACH]
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