Rule one. Never believe what you see in promotional images :D
They still carry the same, awful clouds that they've had in TSW 1. TSW 2 hasn't changed anything in this regard. New clouds are for new TSW 2...
As the title suggests, is it time we’re due a new cloud system? On the newer TSW 2 routes, we have a lovely ‘wavy’ like cloud effect when...
Thanks, I appreciate this. I know lighting has improved on newer routes, although this is only applicable to day lighting. Night lighting still...
Nail on the head with this. The issue isn’t so much with how dark (or not) it is at night, it’s the fact that it fluctuates from dark bright dark...
I don’t think it’s a question of TSW’s night lighting being too light or too dark, it’s the fact that TSW’s night lighting is broken, full stop.
It’s much worse on some routes than others, but yes, it’s a blanket issue with the lighting. Fog also doesn’t seem to work anymore at night. I...
Whilst you’re correct with this, TSW doesn’t have varying levels of light depending on whether it is in a built up area or the countryside. So...
Forgot to mention the infamous issue of trains ‘glowing’ at night too.
Thanks to the Unreal Engine Unlocker, I am able to change dates and times on the go, however unsurprisingly, this quite easily shows the flaws...
Apologies, I may have got carried away there. It just seems DTG are incredibly slow at adding in features, some of which really should’ve been...
I remember that being said in the livestream and I was baffled as to what exactly is so complicated about changing a few values?! Also, it seems...
I think many of these features haven’t been added to the game because of underpowered consoles. DTG really need to get with the times and start...
This is what the default TSW lightning bolt looks like: [ATTACH] [ATTACH]
It’s called constructive criticism. If you’re happy with DTG using a default ‘all the same’ asset library, then fair enough. But some people are...
Talking of catenary, it seems DTG still don’t know how to terminate a section of wire properly. Seriously, how long will it take you to build a...
On the subject of lighting, clouds and weather, I believe DTG use this rather inferior looking weather pack compared to what else in on offer. The...
Correct. Although I don’t know how the user got the lightning to work without manually typing in the command each time. I am obtaining this...
I shall post a screenshot of what lightning looks like on here when I get the time to do so.
If something like dynamic weather can affect FPS so significantly, then DTG really have optimisation issues with their game. Although this isn’t...
As the title suggests, it would be great if we could have dynamic weather featured in TSW. This, in my opinion, would make a huge difference...
Looks like they have used the same (quite horrible and low res) looking ballast according to the latest screenshots. How hard can it be to...
The responses on here show that people are genuinely interested in things such as getting the pantograph and overhead line equipment accurate, as...
Disappointing to see DTG use a basic, generic looking and incorrect OLE models for the selected areas. Even TS1 did it better.. Also, anyone...
The issue the QA team face is that they’re probably well aware of all the issues raised, however the list is probably so overwhelming, that they...
I'll give a very rough guide as I'm only remembering it off the top of my head, so it may not be 100% accurate, however I will do my best....
Hello, I've not re-packed it yet. Just to confirm the people with issues, have you deleted any previous sound mods for BKL? If not, then it may be...
Unfortunately it seems stuck at the set render scale, just like shadows. Changing the values has no effect on this.
Glad you're enjoying it :) As mentioned, if DTG haven't applied the correct track properties, then the train will jump all over the place. I think...
Ever since head sway was introduced into TSW, I never found it particularly realistic, mainly due to how unnaturally stiff the head motion felt,...
I’ve noticed this too in the livestream videos and it seems they’re choosing to ignore it or perhaps not say anything about it, hoping no one will...
It was supposed to be done yesterday however clearly nothing has been done. Also communication from the developers as a whole on the forums has...
It looks like something may have gone wrong. I’ll repack it when I can and then upload it again. Hopefully it’ll be fine this time.
Even though I’m such an advocate for PIS, the audio issues should really take priority above everything else where possible. They say it isn’t a...
It seems the core really only gets a ‘proper’ update annually. So when a big (potentially payware) update comes out. That’s a long time to wait...
That’s strange that it’s crashing ECW as the mod is completely independent of it. ECW works fine for myself. The mod will not work if you have...
I have although I may re-do them. Once I’ve done that I’ll post it on here.
Hi, I've just re-uploaded it. Delete the old one and replace it with this one. You can download it from here
Oh I see. I’m not sure when I’ll re-post it as it requires me to repack the files, but I’ll do it at some point.
Hi there, what's the issue with ECW?
Pretty poor as they know it's an issue, but they aren't doing anything to acknowledge it and instead ignore it.
Has anyone noticed in any of the livestreams apparent stuttering? In a recent GWE live stream it was quite obvious.
I think you can just delete all ini commands under [SYSTEM] and should reset it to default?
What do these two values do?
GWE has so many isolated issues, its sad that they will never get fixed. The route visually looks great, as well as having a lot of potential,...
This is what happens in GWE on the semi-fast 166 services. DTG didn't place down multiple stop markers on the fast line platforms, but only the...
I'd be happy with a simple 'load/unload' instruction with the driver deciding on when to close the doors and when to depart.
Yeah, that's another immersion breaker. TSW can only support one instruction at a time/can't look ahead which consequently means it is very...
The circle doesn't make sense altogether. The departure time should be entirely dependent on the driver/guard. It's unrealistic to close doors ON...
Thanks for noting down the feedback, appreciate it. However, I disagree with the bit I've highlighted in bold. The fact that it's so strict...
Separate names with a comma.