On the first level crossing at Faversham heading west towards Teynham, there's a bench you can sit on. It's amazing how much you discover when...
He is a console player though, a few posts up he stated he's on PS5.
So, the purpose of this thread is... what, exactly?
At Northfleet, walk onto the tracks next to the main line and follow them round. When they split, head left until you see a blocked tunnel (you...
An unusual formation. [ATTACH]
At Gillingham on SEHS, make sure you're on platform 3 side, go to the level crossing, and head towards Rainham, making sure you're behind the...
I think I've found my new favourite thing to do in TSW. May be a game about driving trains, but there's so much you miss out on when doing that....
Maybe have it backdated a few years to when the Azumas were new? Would give ample opportunity to have the HST and IC225 (the latter of which...
They just announced it too soon. Thats all there is to it.
All trains were called iron horses in the early days.
I quite often get this with the Javelin on SEHS, always when I'm at the speed limit. It's as if it thinks 30.1 is over the limit, rather than 31.
Skyhook are doing the 158 timetable for the route. It's not far off if I recall.
Map still freezes unless you turn labels off, sometimes it'll take a while before it even let's you do that.
I found myself in a rare mood to explore on foot, so I did just that, and found something interesting about this route I don't think has been...
?? [ATTACH]
It's been indefinitely delayed.
Which do not give them everything they need. Pictures don't tell the whole story.
Or, make sure the only NPCs that spawn at these places are ones with a camera (in the case of a platform not used for regular service, they...
Whilst I agree that high speed runs need to be longer, 250 miles is too long.
So, if they never said they removed it from TSW5, that would mean it's still in TSW5, would it not? If they removed it, they would have said so....
They didn't say anything about removing it from TSW5.
I wouldn't pay them to make a route. I'd pay them to fix issues with existing routes. At the moment, that doesn't bring them any money, but...
Obviously, if that's all we get, they're going to be the biggest market if there is little choice for anything else. Something like this could be...
You forgot to say that no one looks at these feedback threads and uses all the feedback to amend any issues people have come across.
He said the same thing with MML when he was at Skyhook.
Have you even attempted to turn them on? They're off by default.
UE5 would help nothing. The game engine isn't the problem, it's how it's used, and given that DTG have heavily modified UE4 to suit their needs,...
I've done it without running into any red lights.
I find the physics on the Jubilee and 8F aren't too bad. I'm no expert on steam physics, but they seem realistic enough to me.
They're not semaphore signals. The weather appears to be poor, are you sure there's not a slight fog of some sort? Have you noticed this in clear...
Does that impact performance in any way?
If you spawn directly into a train, you can see the schedule. If spawning on foot and taking over a train, you can't (unless you pause the game to...
No, unfortunately. Never. Although, instead of the TGV having a couple of seasonal services, they could have used it to represent the Eurostar...
All of those are in game (mostly). Lumo, Hull Trains, Grand Central, and TPE (1 892 ECS move) are all there, disguised as LNER 801s. The EMT 158...
And find a collectible.
The only core updates were: Removed negative scoring caused by safety system speed enforcements so they work as intended. • Various smaller HUD...
There's a reason they weren't liked in real life. This is why, they are bouncy things.
So, then, tell me. Are the instrument lights noticeably lit up? Here's the Class 87 in bright sunlight. 3 settings for the instrument lights:...
I have a feeling it was built with extending to Richmond in mind though, whereas ECML as it is needs rebuilding (much like with SEHS) for any...
At least they've acknowledged it. Normally they say nothing at all.
Presumably they didn't go to York because it would be empty otherwise as the Azuma would be the only train there. We've already had big stations...
Skyhook and Just Trains did it. Neither have an AI guard, but you still get a buzzer sound. Why can't DTG do the same?
Skyhook, not Rivet.
You'd have thought so. But apparently not. If I was in LNER's position I'd have had them both mixed, or even have the 91 and HSTs to showcase...
They haven't fixed the same issue with the 801, 377 or 387, so I very much doubt it.
Whether or not you switch between scenarios and timetables shouldn't matter. I managed to do both and still completed the mastery.
Actually, he's expressing a desire (which others seem to share) for longer routes rather than the short ones we seem to be getting. He's right...
Scenery is important, but I don't mind sacrificing it a bit if it means we get a long route (as long as said long route isn't your bog standard...
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