It should work fine, maybe double check your api key is okay? I would double check your google account just in case.
Little update: Still working on the timetable, Transpennine and Supertram are still getting worked on and then the layers with static wagons and...
What do you have the formation set as? Never use parked as this messes up something with the doors. Also have you got the marker set as within,...
No, that's not right. [ATTACH] This is how the RVA is setup, this the LNER 801 which I put the speakers and onboard composite into.
So the onboard announcements all get linked from the trains itself, it'll be in the RVD and then RVA.
[ATTACH] Some blockouts for hooton road, kilhurst near swinton. And the new ferrybridge footbridge across the tracks. [ATTACH]
Just keep an eye on the number that appears when loading a section. 10K is the limit for the month, after that you get charged.
Currently testing out the announcement system and its going well so far, timetable is getting along well too.
[ATTACH] So currently settings aren't always saving and switching between select and track select resets the loft descriptor to nothing. This is...
[ATTACH] Bit of progress on new layering just a bit of organisation to clean stuff up and allow more compatability for people don't own all DLC.
Maybe it just need recooking for TSW6? Not sure until the editor is out, that sucks though.
So I'm currently finishing off a simulation of the timetable as I've got it backup to date. The supertram and transpennine layers are still in...
Just to let everyone know progress on recreating stuff is slow but getting there. Update: All services are now recreated for layers except...
Didn't think to backup before moving everything to a new case, just a bad lapse of judgement on my part. The silly thing is I had backup of all my...
Unfortunately Windows had deleted the entire documents folder where the everything had been saved. So nothing was recoverable. I'm going through...
No this completely unrelated, I'm not 100% sure but I have an idea what might have happened. It doesn't matter I can redo most the stuff =) So...
It's more I won't be updating here until I'm backup to where I lost the data, will be making a dedicated backup folder on a different drive from...
Going on a hiatus as I've lost a lot of data after doing a computer movement to new case, windows decided the wipe some data mainly the important...
Really looking forward to Simgraph decooker =)
Currently working on a supertram vehicle for the route, setting up RVDs, RVMs and SimGraph but need to learn how to set it up properly. Update:...
[ATTACH] Decided to work on supertram as it was easier than transpennine express layer. Reworked and worked out the connections to allow easier...
Not possible, you'd you need to create the route from scratch.
Reworked the sidings signals for Sheffield to make them yard exits to cut down on callon dependencies. Update: Regarding the data loss, false...
Probably same as when TSW4 changed to TSW5, you'll need to download the new TSW6 Editor.
Working on the timetable again 150, 158, 170, LNER, HullTrains, GrandCentral, Lumo, Cross Country, Class66 and 66AI layers are mostly complete and...
I can't remember how I did it but I was able to reverse engineer how they did the station annoucment system for the station blueprint, I'll have...
You can also use carstops these will allow trains to stop where they are placed. [ATTACH] These will need linking to the track like signals do....
Unfortunately DTG are lacking on documentation and have for years.
You can't without decooking it, which in the official editor can't be done but with the editor mod it can....
[ATTACH] New material/shader for LCD screens.
Make sure your platform component is facing the red axis. The axis is what tells the passengers which way to face. [ATTACH]
You can either make your own or, use the signal view blueprint from that DLC.
GPU isn't really used to much, CPU is mostly used for editor stuff.
thanks =)
[ATTACH] Made a new version of the stop board to be acurate with Doncasters West Yards. Spelling has been fixed.
This is what your navigation should look like on stations, if there is no black boarder on the boarding section of the platform then there's...
[ATTACH] Worked on Mexborough Station a bit more, ramp is modelled just not in editor yet, mostly blocking out and cleanup of platform geometry....
Another big update, custom stations are now spawning passengers =D
The station names will be the station identifier in the station directory. This fixed my issue and passengers now spawn on my custom stations....
Nice thanks.
Big Update: The route is now playable in the main game, still working on this process and not everything is working right yet. Fixed my...
Theres a switch behind the driver that needs to be switched on.
Works with everything else, so I assume it is related to that but I need to test more. So I think something is not working correctly in the editor...
So I've set this all up and for some reason it's ignoring that, I wonder if its a problem with the editor? Custom route btw.
Nope just says not in service if used on any route that is not birmingham cross city. Or maybe I'm missing something? So double checking the list...
Still annoying the destination PIS doesn't work on none birmingham cross city routes.
Big update on the Class 170: No longer using the FifeCircle 170 and swapping over to the recently released XC 170 will be working on livery at...
Working on the Doncaster to Sheffield route myself. =)
Yeah somethings wrong with cooking its missing files.
Same, official cooking works but not Muffs. I'll update say its not working properly official or muffs.
Separate names with a comma.