Because if you drive Getman/Austrian/Swiss routes, the ONLY way to get random red signals is in a quick drive. My scenarios have LITERALLY...
Editing this first post as it appears that AP swep and pass trigger actually does work.
If anyone TS needs an overhaul, this is the one.
Give us the option to use AP weather extension/triggers in QD. There is no reason we should have so limited weather options in qd here in the year...
Include Offenburg Hausach. That would close two of the most annoying holes in TS.
Google “train simulator sfm torino”. Several hundred km of nice Italian network. Freeware and everything included in one download.
The archaic weather system in QD REALLY needs an overhaul. At the VERY least let us use AP weather 2.0 triggers.
Thanks for picking up on this and contacting AP. Hope it leads to a fix.
It’s everything that is 100% black. It is a long known ts core bug.
Last picture is the same bug as i’ve reported. Fog at night has daylight fog. The other pictures is a longtime bug where things that are 100%...
But this still does not justify weathers that use fog should be broken at night. In reality this screws up 1/4 of your quick drive experience.
I do not have dynamic clouds turned on. But if that is the case, then the TimeOfDay should simply point to a patterns that does not destroy night...
Quick drives: Weathers that uses fog as background at night, are brighter than at day time. This was supposed to be fixed. This is supposed to be 3am
Well content costs money, there are lots of new exciting possibilities in v2, so i am not complaining.
Definately a day one purchase from me.
I SO wish the random weather could be made to work with quickdrives. DTG Jamie Can you ask the devolpers if there is any way we could have the...
For TS a USB 3 and above drive is more than suficcient. But what you are not figuring in, is that the M2pro cpu is insanely powerful. Like...
Ahh that’s what we use external ssd discs for.
I just bought one as well. What a FANTASTIC computer. I run logic session that would absolutely stop my old machine in it’s tracks, that on the...
Yes, and regularly posted about it here, tagged DTG staff in posts etc etc MANY times. I think the cause is the scenario tracks.bin never...
Just fix the goddamn page 2 inaccesible bug in qd ai train spawn points :mad::mad::mad: Man i am tired of it!!!!!!!...
I really would love the new weather pack to do something for quick drives. There has to be some way to get weather triggers etc into quick drive...
But imagine if this could be done automatic, and you can then change what you don’t like afterwards.
I’m not expecting it to build 3d models place signals or anything of that kind. More like, here is a forest, appears to be these kind of trees,...
For route building: An AI tool that analyses google earth images and builds the scenery on basis of that. Most user routebuilding projects grind...
You can’t use a brand commercially without i license. I don’t think Rivet Games is into breaking the laws of cooyright.
As german/austrian/swiss routes is what has my interest, this is autobuy.
I can’t say that i have that problem with max draw distance.
You can, BUT the problem with that is that if you have your spawn points set to spawn different lenght passenger trains (like 50% chance of a long...
I’d like for AI trains in QD to have a “stop at the centre of the marker” option. It looks so bad when a short passenger train stops at the very...
I know it’s possible. I’ve made many of those. And i do it in nearly every signal block, but ofcourse with a much lower probability. I disapear...
This would need to be within the dispatcher code for it to work on all signal systems. A random force red function with a probability parameter...
Ts tools is usefull for much more than that. Many of the things are niche things that would simply be extremely timeconsuming without it. In my...
The usage of any pattern (like those from Armstrong Powerhouse) in QD scenarios. I simply do not understand why we have to be limited to those few...
Bug i’d like to see fixed: Page two of QD AI train spawnpoints locking up on routes with high ram usage.
I just have the fxaa and anitroscopic (or whatever it’s called) settings set to max. But really it depends on your systems capabilities versus...
A huge improvement, for me, would be real random evolving weather in QD. This could be done by having a number (say 20 just as a ballpark figure)...
YES, since the option of using a capture card hasn’t been mentioned in this thread, and since this forum is searchable, it could be valuable info...
Just an update. A confirmation that this issue is indeed ram related. Got a new rig with 32mb ram, and i am able to put more spawnpoints in before...
Best advice is to buy a capture card.
Running TSC on a fresh w11 install. Absolutely problem free.
I don’t know if i am in the minority here, but i wouldn’t mind paying for a substantial core upgrade, if that would ensure thorough betatesting of...
I took the chance. Everything seems to be fine. Except signalling has become excruciatingly slow. Might be a sign of a copyprotection scheme....
RSSLO from steam, and bought from their homepage is not the same thing. Steam is the copy protection in itself, but addons bought directly from...
Neither have i. But moving to a new pc can be different. Lots of users on rail-sim.de have had issues in the past.
The problem with just doing that is the copyprotection scripts from some third party developers such as RSSLO.
I’ve ordered a new pc (arriving 22. december). Since it would litterally take an enormous amount of time to install everything from new and then...
I really only have one thing thing to say to this announcement: Thanks :-)
Are you sure you have set the correct route id? The year can also be problematic. As an experiment set it to 1950-2050.
Time for a new pc. Will this suffice? Intel® Core™ i7-12700F 12 kerner (Op til 4,9GHz, 8P/4E) Asus B660M-K Prime D4 bundkort Intel® Core™...
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