Today's stream started with a shunting service and sadly I have to say it proves my point more than well - it was nearly half an hour (prior to a...
How does it then produce more power if the RPMs stay constant? Does something change in the generator?
"Go have something in the buffet c- nevermind" :D Wouldn't say it necessarily increases difficulty but gives us an option to drive a LOT more...
First I would like to mention I am not one of the super hardcore fans of the manual fireman, it should be there, but the loco was controlled by...
Can we please at least have a 0-100 % setting on the fireman, so we can tell him "how fast" to build up the pressure? I am not one of the hardcore...
The Racetrack would be an excellent route... for later. Considering there is usually only one new loco in a DLC you have a lot of things you would...
It is, the Enhancement pack 1972 Stock can be used on all 205 services, but it itself only appears on 4 (all parts of one railfan run) as AI.
As much I get why there's a push to replace them with the SD70 in the timetable, this is a fact - the locos themselves should behave prototypical,...
I think if HSC had both 5 and 6 digit range hoppers, where the numbers would be correct (the same around the whole car), people would appreciate...
Not sure I'd be this optimistic, both are long overdue for fixing. And it being a focus now doesn't mean it getting fixed, supposedly 187's...
I've got there on time, but if that's true, that's a pretty cool feature. More such innovations!
What about some of the NRE Genset locos? [IMG] [IMG] 3 engine shunters could be a significant novelty.
P42 might be a loco that has to wait a turn and THEN add services to multiple routes at once. Because now it would be 2 services on SPG (each with...
Screams for a loco add-on that could shunt around those, prepare trains, etc.
Threads like these might help. If it turns out not many people bought the route, but all of them want extra stuff to do on it, things might turn...
Even this one could use some little tweaks, but yes, it was overall probably the best journey mode. It is sad that Clinchfield has many times been...
Maybe we have been looking at it wrong the whole time. Maybe we should use the independent brake to regulate the dynamic brake to regulate train...
That's a pretty cool load in those gondolas. Definitely something that could've been featured in the timetable.
Sadly very telling about HSC.
The air brakes are fine I'd say. They've adopted the fully pumped trains from a recent SMH update. The freight cars use this new braking system,...
Is that an actual nickname for them? Why? :D
I'd say the fully pumped train is all you need. Yes, there's something to pumping it on your own, but you wouldn't do that on a mainline train...
The route is relatively nicely made, but when I play my second service (grain from Cresson to Johnstown) and: - distance counter doesn't work...
[IMG] SD70Ace Cane Creek
Skyhook, the Hi-Ad truck is NOT two pieces of a frame on the sides, it is a U-shape. [IMG] [ATTACH] The truck needs a lot of structural integrity,...
Remember how this release was on Tuesday, so they can fix stuff by the end of the week? Pepperidge Farm remembers. (And yes, I know it's Easter...
I think in suggestions specifically it's fine. Search if your idea hasn't already been made, support it if it was, make a thread if it wasn't.
The thing is liveries can sub in no problem, but they would appear where normal coal car would. Currently, manifest trains are a bunch of preset...
I know the one in the picture has, but not the one we have in-game. Therefore we can't make this service hauling damaged locos. (Besides NS would...
"Buy this route... but you need another route to utilise the rolling stock" :D Do you know what era Long-Runners were used in? I guess none of...
That's probably something that will be hard to do now that all the trains run without them. If helper locos were made as a DLC, it would need a...
I've made a thread about this. I really don't get how they created new rolling stock and then almost completely forgot to use it in the timetable.
Gondolas in the timetable in about 7-9 months I guess :D
While you might have a problem with MU setup, checking AI trains is not a good measure as they don't run physics and are basically going linespeed...
Exactly, I don't expect everyone making 3D models and gameplay to know 100 % the original... but they should consult with someone who knows. Or...
So while I can't judge based on my own experience (might be getting the route later this week, not decided yet), the second stream showed a very...
Nah, Whistler is the way.
The situation is a bit different - trackage (and signalling I guess) is done all the way to New Rochelle. The route element is ready, but the...
Thank you very much :D
WHAT? I must have missed that :D Point taken.
I think Tom did a fairly good job. Most importantly he gave an impression of someone who recently got on board and seriously took into...
Meanwhile, ACS-64 releases with no cruise control, because it's on an IFD. :D
Not sure about Boston, but definitely happened on Riesa.
That's a pretty big miss on Horseshoe where you can hear it all the time.
Isn't the only thing in need of solving compared to 612 the counter-tilting pantograph? That shouldn't be that much of a problem as it depends...
Maybe, just maybe this could end up being the introduction of the famous Br 103? We already have some of the cars, just a bit of work is needed on...
Fairly badly given the extremely bad view, but they do it when needed. That's why NS still puts ditch lights on the back of mainline diesels....
I know it's rare, but I've seen most examples of this with NS and even with new mainline engines. If it was in the game, I wouldn't expect it to...
I think this should come hand in hand with the core being sturdier. In an ideal world core should carry most of the content and changes to it...
Matt pointed it out very well with what reactions to updates have turned into. Instead of going "yay, update, improvements" we're like "oh no, an...
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