well, I think it doesn't take THAT long honestly, because on the ICE 1 the cars should be easier to seperate for switching out broken ones like on...
railfans know everything about trains
I wanted to make a list of all existing ICEs, and I will update it when new ones are introduced by Deutsche Bahn. This is to inform people about...
"feature rich" yeah right
the training center is currently the only route with usable benches :(
the SBB RABe 501 would be nice honestly
yeah theres one on KWG aswell... no, two even I think
good
oh no wait of course it stands for Donald Duck
DD as in Dovetail Direct? what about DTG? would that then be DG?
damn that hurts honestly
so funny I decided to go fishing for some trains
literally what I think and hope for too, but someone from Rivet Games for example said it'll be a bit difficult with all the thousands of...
I think MAG really needs an upgrade, don't care if it's a route extension or just (massive) bugfixes and timetable updates (begging for including...
Mau Mau here, Mau Mau there, just say MAG or HMA :)
probably stays a dream :(
honestly I don't have ideas about what they'll announce other than TSW4 or a big update like RH but I just hope we perhaps get an ICE 4 at some...
the ICE 1 really is missing on quite some german routes... Cologne-Aachen, Munich-Augsburg, heck, Hamburg-Lübeck even
there are two things why an upgrade to UE5 has, well... negative results. - I don't think UE5 will make a difference in how TSW works, and if...
are there only timetable easter eggs on SEH or also on like, german routes? I feel like DTG only prefers british stuff...
Ks Signals are slowly taking over
GG metal pipe just kidding thats a nice shot congratulations
when will the winner be chosen? because the contest for week 31 is already open
hmmm what could that possibly be...
thats probably the codename for TSW4 stuff like oxygen also was a codename for TSW2 someone said on youtube I guess
and general audience might be TSW4 itself
101 102 103 are the base routes and them with prepurchase are when you preordered them and you'll get something extra i guess, this has been...
may I point out that the rules and instructions are listed twice? just saying
:(
for Dispolok it's not actually the class 182 but the ES64U2, that's the original classification for the Taurus by Siemens, DTG just messed the DLC...
CC livery editor is limited and trash to use and more professional community liveries that can be made as mods with texture files (more...
depends what you do. on the class 401 you need to refill the air in case you pulled the brake all to the back. on the class 403 just make sure to...
Just wanted to report this little catenary mast standing pretty much inside the tracks [ATTACH] and it clips into trains that are there aswell...
would be good for TSW4 if the rumors are true, or maybe for next year if DTG keeps releasing a new TSW every two years, but I doubt that this...
oh and don't forget the windows in the cab which you can't open in TSW
I highly believe DTG only listened to inside IRL recordings of the trains and used that to reproduce the sound that plays at 50+ km/h and...
yes it does work now
yeah same to me I relaunched the service and everything is fine now, thanks again :)
Currently the high beams of the ICE 3 are just increasing the brightness of the headlights light thats emitted to the outside, but on the ICE 1...
yeah I believe everything is fine for now
okay nevermind that was because I launched my saved last game with the other lighting settings god damn it I am such a mess
okay I think it's still not solved [ATTACH]
I don't have any route EPs from londonmidland, mine are from Nickhawk: https://rail-sim.de/forum/filebase/entry/8949-kassel-würzburg-enhancements/...
yeah well thanks for helping it works fine now and I removed all other route enhancement packs incase something happens on another route too...
yes I have the latest version and I think there is a small misunderstanding building up I do have the ICE 1 EP aswell but I also have a KWG route...
huh okay the issue is fixed without the mod thats weird
I do have a mod about route enhancements for KWG but it's only a few textures here and there, and the only mod I have related to lighting or time...
In reality, when two ICE 3s couple, the headlights automatically turn off, which you can perfectly see here: [ATTACH] [ATTACH] source in TSW...
The light the headlights of the ICE 3 from KWG emit to the outer world disappears when going farther than like 40 meters, which is way too short...
at daytime everything is fine, but starting a service at night times causes everything to be incredibly dark. it was completely fine in all TSW2...
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