Window or windshield colour is not a version thing. It depends on how the individual artist intended them to look like. Newer window glass got a...
I tried a lot of recreating such sounds. I used lots of different granular synthesises over the time to get loop out of bad sources. I am working...
In theory, yes, in practice, not often. Getting usable source recordings from trains is a own story at all. As a developer i can be happy if i...
They are using middleware like FMOD or WWISE to not have those problems. Unfortunately such a solution is way to expensive for a train simulator...
The trains and the station would be gone already :D
Not even needed i would say. You need to render a AO map with the seats in place and thats it. But again, AO gets burned away from light sources....
Ah, then i know what it really does for TSW, it switches off the sky light. That is quite bright in TSW and has this blue tint when you have no...
That is weird. This is not the effect it should have. Read the docs from Epic about that feature and what it is supposed to do. Seems more it is...
But then you dial it down instead of up, right? It may be to much with the default settings and when you then dial it down, it reduces the overall...
SSGI does nothing for AO at least. SSGI is additional indirect light to the scene that lightens up the scene where already baked light is applied...
They may have used a stronger AO at all. We did that too, it was horrible when you have no lights on. It is then black as hell. OR they baked it...
AO in TSW is always baked into a separate Texture-Map. It is not baked onto the BC. That would be a bad idea. In TS1 it is often baked into the BC...
Did you even read my words? Seems not. I exactly said that the gameplay is important, more important than the transmission type. That they need to...
In the way the loco is set up yet (what is wrong for the loco but not wrong per se) it works as expected. The motor is hold down by the...
That's the part most of you guys can't really understand. You would need to do such stuff by your own to understand how it can go and how not....
The Dresden-Riesa route was not existing, not even on a plan as i know, when i decided to make the 232. So, it may change what the home route will...
The reason for those cameras being not movable (to me at least) is the fact that they are tilted in its initial position. When you then turn...
Laser scanning for TSW routes would be massively impractical at least. Lets "grab" a Faro Focus S150. I would say that is the minimum scanner size...
Simply none. Do a research how this stuff works, what you can do with it and what it costs to do it. Apply that to a railroad. You will get the...
Language!! Be careful with what you say. For the other part of it, i am in contact with the 3rd party staff and they said the community team just...
Not random, that's true. But if the interior is to complex or basically not doable in a respective amount of time, i would decide to not make the...
As a developer of trains for TS1 and now TSW i can totally understand what FD1003 want to say. Its quite simple to understand at least. The more...
Keep in Mind, that a G6 is not the work horse shunter like a 363 or 294 or 261. It is more a loco for the tiny jobs in a yard (often in passenger...
That's not how the system works. I can't tell which locos to substitute and which not. Not that i'm aware of. So it is a random decision dependent...
A new timetable is the only option yet, if it is a valid option at the time. Otherwise the 420 will not get service mode runs other than some...
Substitution is a pain. You don't want to see a G6 appearing in front of a 2000ton train, but could happen as i understand the system (tbh, i...
Check your scan-settings on your TV screen. Set it to original or something similar, not to over- or under-scan. The wrong scan settings can...
But it costs a lot of extra time and money small developers do not have. Or the development effort will get reduced in time from that extra amount...
Because all of them are using expensive middleware to prevent the issues and have more possibilities for sounds. Nothing a TSW can afford at the...
No, i did only sound changes. No idea what else was done with the loco.
Looks more like realtime shadow rather than RDFS to me. Did you cranked up the render distance in the engine.ini maybe? If not, then this is...
I would say it is simply not applied to the preserved routes yet. This is a quite huge task to do, and may cause problems that need to be resolved...
Please not. What do i hate the "kids" on lots of games. They are just smaller adults and not really kids. Looks so awful. Making real kids 3d...
And most of the optional stuff, that is not really needed for the gameplay, will cost most of the development time then to make it happen...
Yeah, and that is the reason why it will be only a wet dream forever. Such a pack would need a price tag of about 99£ or more to be economical in...
Who said this. No! It is a 146.2 with the 146.2 sound. Please guys, don't ask me holes in the belly. I will not answer any further questions. I...
The DRA 146 got basically the same attention as the MRCE 185.5 and the DRA DB185.2. With some minor differences in the cab (no hurting humming...
Again, as already said somewhere, my fingers were only on the RRO MRCE 185.5, RSN 143, the upcoming Dresden 185.2, 146.2 (accidentally made the...
I have made a change. Can you please put an ear onto the two files in the zip please and tell me if this would be better. "Idle_2" is the old one,...
At least we are talking only about the 185 yet and a start from zero was not in discussion at all. I had basically 2 days to make something. For...
If you could tell me what frequencies are the "bad" ones for you, i could try to filter them out. Simply lowering the high frequencies (with a low...
But, tbh., this is how it sounds in such a loco. You all are constantly asking for more prototypical and correct sounds. That is what it is :)
Missing VRAM does not impact FPS. It just crashes a game engine. That is exactly what you experiencing.
Remember, it is a new engine version. That may have changed things as this version in more than a year newer then the last one. UE4 is not...
A GTX 1050 is, if even close, at the lowest end of the specs. It is basically not a gaming card, more a office card. Only 2 or newer ones 3 GB of...
That is mainly or basically only compression artefacts. Yes, it is bad. I, as the one who made the sound for this particular loco, can't do...
No, definitely not. When it is to loud, then it is to loud :) Nothing you could do against it. I will check it the days if there maybe something...
This is the pure sound file: link removed I can't hear any disturbing noises. It is a clear, original recording from a 185 cab. If it would be...
Mhm, but it is not a loud sound at all. It is quite decent in volume and should not disturb at all. Maybe something wrong with your audio...
That is intended. That is how it sounds in there when all the neat aggregates are switched on in the engine room. It is quite loud in there when...
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