I don’t think there’s any game which has ‘perfect’ night lighting, but when looking at TSW’s night lighting, it’s pretty trash and I think most...
GWE Enhancement mod is now out! Download here
This is a screenshot of a gameplay video of a game called 'The Bus'. I believe this game also runs on the UE4 engine. Notice how the night...
Looking great! Thanks JetWash Also a new pavement and altered road texture I made... [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Those posters look good. Would you mind if I use them in my mod? I’ll mention you of course.
I wouldn’t be so fussed if it was a new game or something, but these issues have been happening for years now, with no mention of them being...
The night cycle is a total mess. Issues I’ve noticed: Some assets are pitch black whilst others magically glow with no light source Terrain is a...
There is only one type of digger asset if I remember correctly, which is already in the above orange colour.
I wonder if DTG will actually acknowledge this thread or whether they’ll just put their heads in the sand again, like they did with my other...
I wasn’t aware such mod existed. Could you link me to it please?
New ballast texture for GWE, resulting it looking less dark. Thanks to a fellow modder for allowing me to use his ballast texture within my mod....
As many of you are aware, TSW has (and still does) extremely poor looking night scenes for many years now, with no signs or improvements bar the...
I can’t say I know the answer to that, but I’d imagine you’d always need to change it via UUU as it isn’t a static command.
It’s strange that they don’t just use the unreleased FGW HST model, as that has no logo attached to it.
I’ll see what I can do.
That’s correct. Currently only two car colours appear in GWE, blue and red.
A few more from me: Graffitied lineside cabinet boxes Lamp posts now 'bare' metal following a new installation look All PIS screens and supports...
I’m taking my time with it, to ensure that is of the highest quality possible :)
Some more screenshots of my GWE Enhancement mod coming along nicely.. New additions include: Brand new high resolution platform textures, which...
I’ll bear that in mind ;)
Realistically, I’d say it was an exception. This mod, I doubt DTG would include officially, as it involves a lot of branding and logos which DTG...
That’s odd, as I don’t think I’ve ever gotten wheelslip with the 166. What weather/month settings are you using?
I honestly don’t mind making these improvements, as it is something I find quite fun doing. The comments and appreciation from the community also...
This bug was supposed to be a day one patch according to DTG… I’ve barely driven the 313 because of its weird and broken physics. It’s simply acts...
New palisade fencing visuals, which shine nicely in the sun. Also branding added to the grit bin, as well as new traffic light visuals.. [ATTACH]...
A few more things I've been working on tonight: New lamppost texture with faded looking paint: [ATTACH] Branded CCTV cameras with additional...
Thanks for all the comments so far guys :)
Hey guys. Just to let you know, I'm currently working on enhancing the look and feel of Great Western Express, which will complement the route...
Yes, they have. It works the same way as per all other trains do now.
Not a bad drive with the 166. Timings could be tweaked a bit though, along with the loading times being adjusted accordingly instead of 30/60...
Theres are times in the day on GWE where the station is virtually empty of trains. Particularly the HSTs. This obviously isn’t true to real life,...
This is something we’d all want for GWE but probably wishful thinking at this stage: New and improved Class 166 sounds (still sounds a bit like...
For anyone having issues with the new Class 166 physics, I have a few tips and suggestions on how to keep on time whilst simultaneously braking...
This is a day one GWE thing. It seems they did things ‘differently’ back then. I believe they only used one type of coach for Standard Class,...
For those on PC, I've made a FKA wagon weathering mod, which you can download from here Let me know what you think of it :) [ATTACH]
Hey guys. I've made a mod which adds weathering to the FKA Container Flat Wagons, for Great Western Express. This makes them look a bit less...
Regarding the sluggish acceleration on the 166, this is true to real life. You can just about keep to timings if you get your braking points...
I made a blue, weathered version, previously for TVL. Would this interest you by any chance? [IMG]
I'd just like to say thank you to the splendid job the preservation team have done to Great Western Express. I'm loving the new skies, populated...
Sorry, but that’s honestly one of the most ridiculous things I’ve heard. PC will always be the no.1 choice for hardcore gamers, simply because of...
Rivet certainly haven’t helped themselves with the radio silence, despite there being tonnes of feedback and help regarding the issues. To say...
Surely if you’ve been going through a thread to moderate posts, then you must’ve read all the responses and concerns people have raised? Why the...
GWE always seemed like a ‘special case’ route, with added care and attention given to it. I think this is because it was a promo for the first...
To all new routes, I should've added.
Wasn't there supposed to be some sort of diorama which added station staff and track workers, which was talked about a while ago on a live stream?...
Given Rivet’s reputation for their inaccuracies when it comes to sounds and physics, as well as their lack of care for post release bug fixes, I...
Delta_Who The scenery in that shot honestly looks like a mobile game. Embarrassing isn't the word.
Taking of WCL, wasn’t it a last minute decision to set the route in this era, as opposed to modern, which was the original plan? I believe Rivet...
Seeing as we’re now in the ‘quiet time’ for releases, I thought this would be a good opportunity to have a bit of speculation about what Just...
Yes. No space, however. So r.TonemapperFilm=0 The only downside is that it makes the clouds in the sky look quite over exposed. However, colours...
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