As posted in another thread, here are my suggestions which I think will quite significantly help the quality and consistency of future DLC for...
I think I’ll create a new thread as this one has gone on long enough now.
Ultimately both DTG and Rivet need to make changes in order to make drastic improvements. I’ll compile a list below: Rivet improvements...
For those of you who aren’t on Discord, Sam said DTG are going to have stricter quality control, to prevent both this and the poor HS1 scenery, on...
Except it’s laughable at how quiet it is. If you ever get the chance to go on the Bakerloo Line in real life, you’ll realise how loud it is. You...
One thing that has been missing from TSW is the distinct sounds you get whilst going through tunnels. Playing both SEHS and BKL with its long...
Okay I think the issue about the scenery has been done to death now. Let’s wait until the stream where Rivet answer our questions before...
Unfortunately the shadows are hard coded by DTG to render at ridiculously short distances, because obviously everyone has a potato system, so you...
Give it until 16:00 UTC.
There’s no sugarcoating the fact that the TS2021 version looks miles better, despite being significantly older and running on an older game...
Personally I never play the HS1 section of the route, because that section is by far the poorest when it comes to scenery and the 395 itself is...
TrainSim-Matt Would you mind explaining how the team managed to make the trees and ground scenery look so good, without damaging performance?...
This is something I strongly agree with, and have indeed too have thought of. I think the newer TSW 2 routes use a slight blue haze, but I don’t...
I’ve just skimmed through the live stream video on YouTube and I’m amazed at how populated the trees are and how good the hills and mountains...
appledates#4945 A few from the live stream. All these locations are fully accessible and are not out of bounds. [ATTACH] [ATTACH] [ATTACH] [ATTACH]
These screenshots are handpicked and show only the best looking parts. The live stream shows a very different picture.
The issue with TSW in general is the abysmal draw distance and shadow rendering. This means that any route which isn’t plastered with trees will...
What was the comment that was made, if you don’t mind me asking?
In response to DTG.Protagonist stepping down from community manager, I can't help but notice communication has took a nose dive, and we're back...
I agree. In TSW it just doesn't ‘feel’ ‘proper’. It feels very scripted as when you notch down wheelslip immediately stops, as well as when you...
Unrelated to the subject but I wonder if this is why DTG are delaying the 313... Because they're having issues with a 3/6 car train replacing a...
Simugraph is no more accurate than it done conventional ways if the wrong values have been inputted. This has been done several times only to be...
DTG have said they don’t want to spend all the performance on cloud and lighting visuals as Simugraph takes up a lot of CPU power as it is....
Not all the commands work, as previously stated. Some of the commands are reserved for the developer version only.
Each route has their own individual lighting settings and properties when set up. Unfortunately for all routes in TSW, all routes for night...
Speaking of performance, any idea if UE 4.26 will bring anything new to the table or will it all be ‘under the hood’ stuff such as performance and...
Absolutely, I couldn’t agree more. However, I think quite a few people think that they’re often overwhelmed with the amount of work that they...
Thanks for the usual information, Matt. Finally, I’d just like to add to the sky questions; 1.) For that pack, are you using 2D dynamic clouds...
Not entirely related to the above but I recall Adam saying in a stream routes will get updated to the new sky system, which features better...
It seems more and more likely that the said person in the YouTube video had very little to do with internal development and instead just wants a...
Sheffield to Doncaster is a pretty short route and doesn’t offer much replay ability. Around 25 mins for the express services and 35 mins for the...
I think you’ve hit the nail on the head there. Adam and his team are basically running after a runaway train, which is travelling at a faster...
Some of you may be aware of a certain YouTuber who used to work for DTG, on TSW, and has given their insight into the issues DTG face and what...
I can’t vouch for the HS1 section as I don’t drive it but as far as I’m aware, all the tunnels on the Kent side have been fixed. Although the...
Nope. It just didn't update with the mod enabled, so me and Nina update our mod again which fixed it.
This has now been updated. See here
Hi, yes I’ll update that pack tonight to include the updated height seat mod too so it all works properly with the recently updated 465. Thanks.
I’ve noticed this too and imo motion blur looks worse in TSW 2 compared to TSW 1.
Additionally, along with darkening the distant terrain and scenery, some natural blur and/or depth of field couldn't go amiss. Another quick edit...
It was a very quick edit, but to cut long story short, TSW really needs to differ its lighting over distance.
One thing TSW suffers from massively is the way distant scenery look. Even when the distant areas are populated with lots of 2D trees, it still...
Maybe because the 385 doesn’t run regularly on the Cathcart Circle, plus the route is set post 2011, before the 385 was even built.. Though I...
This definitely isn’t new to TSW as it’s been utilised in the past. I think in cases were seats are adjustable in real life for a particular...
Thanks for the reply. This highlights one of many issues with lack of user customisation when it comes choosing your own graphical settings, as...
They've seemed to use a new technique for lighting, hopefully they’ll carry on doing it this way as it allows me to easily adjust the lighting....
A few big and small visual improvements for the South Eastern Class 465/9 interior. Details: The ridiculously bright interior lights are now at...
Looks like we’re back to the old style DTG of no communication.
As of this date, nope.
Have the seat to have adjustable heights will solve all these issues. It’s one simple thing which was overlooked.
Physics are pretty important, believe it or not. It can make or break a game for me, especially as this is supposed to be a simulator. Going...
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