erg73 Wow, that looks great! I love the attention to detail and rubbish on the underpass. Its just a shame that SEHS was rushed in so many...
Yes, I added a few random station announcements in to make it sound and feel a bit more realistic.
DTG JD DTG Natster Apologies for the ping but can we please get this resolved ASAP? A lot of people aren’t happy with the current seat height,...
I think to fix the issue, the chair height needs to be made height adjustable. It is in real life and I'm sure there is a least one train in TSW...
I've noticed that the players head seems to be positioned very high whilst sitting in the drivers seat of the 465. You have to move the camera...
There should be a permanent contract for AP to provide sounds for TSW (British) when and wherever possible, as the sounds DTG provide 90% of the...
This is more for another thread but this implies that perhaps they’re becoming too reliant on auto-gen and aren’t manually touching up the rest of...
Unfortunately the old Rochester Station doesn’t have dedicated assets, and instead just uses generic looking assets from other areas. So if you...
One thing I've noticed is that Rivet have very carefully chosen specific teaser screenshots. They often seem to zoom into something specific, not...
A classic example of DTG's inconsistencies. Below shows the disused station of Bishopstone Beach Halt, located on the Seaford branch on the East...
Ironically they're spending development time and money to create these assets yet they only utilise it in one or two routes? They seem to be drawn...
Its an issue which large areas of grass, mud and other types terrain of terrain have suffered from day one of TSW.
The abysmal scenery on SEHS is for an entirely new thread, but is DTG actually going to acknowledge this question or are they going to pretend...
As the title says, why does DTG create brand new assets and features for one route, but it won’t be utilised again in newer routes? Instead...
Makes scenes look worse imo, especially on clear days where things in the distance look super sharp and clear, which isn’t a good thing for low...
The download link is a few posts above.
You can change it if you play on PC by download Unreal Engine Unlocker. It isn't ideal and causes zoom to be disabled, however its the only option...
Thanks, I'll give it a test!
Some of the weather patterns for TSW seemed flawed. For whatever reason, even the slightest bit of rain means that you HAVE to have fog...
Improved rain visuals mod now out! I can't get round light sources making it shine at night, as this is something DTG need to fix with their...
Great work! DTG really need to step up their game in improving and fixing the core game, and not just leave it for annual updates. Whilst I’m...
I’m going to try and make it more transparent so you don’t see any white lines at night, as the headlight shines on it.
I agree. This is something only DTG can sort out, which I don’t expect to fixed anytime soon unfortunately.
Thanks for the comment. I’m really not good at doing video tutorials as I’ve never done it before. The tutorial I used to learn is an old TSW...
Hello. I altered the rain drop size on the glass so it’s smaller than the default however this causes graphical issues/shimmering artefacts so I’m...
Hi, the headlight flare still produced the odd few ‘white lines’ when in direct light however I’m trying to see if I can eliminate this. Once I’m...
He chose to withdraw his account because I think he was over cautious about getting in trouble for his mods.
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