For people unfamiliar with the service patterns of the high speed services along SEHS, as well as the route itself, I've made a list of peak time...
Whilst you're on the right track, that's not quite the reason as to why it was disabled. The reason why it was disabled was because the function...
There’s a lot of investigations of sounds to be made when they get to that stage. A lot of the sound issues are stated at the bottom of the roadmap.
Why would they list Steam (PC platform) on the roadmap as it hasn’t got anything to do with TSW. Seriously guys, it’s not hard to work out that...
Steam Trains confirmed to be coming to TSW 2. [ATTACH]
Unfortunately we just have that one, rather sterile ‘whine’ of the motors and that’s it. It’s not just the recordings, but the mixing (set up) of...
Adding to my previous comment, here is a good video which you can clearly audibly hear the different motor phrases as the train gains speed....
So are we still unsure as to what this patch actually contains/did?
Not the same thing. Plus, fog doesn't look all that realistic in TSW.
Here is an image of a 395 at St Pancras, sitting on platform 12. Granted it isn't the best of views. [IMG]
Can we keep the console vs PC arguments out of here please? It clogs up the thread and discourages people from commenting and/or asking questions...
No word of a lie, its from Roblox Trainware.
I don't mean to disappoint but you really won't see much of London at all. As you head out of St. Pancras, you quite immediately head into tunnels...
As the title says, has this been an option that could be added to TSW 2? The main benefits would be to hide/mask some of those really, ugly...
I don't expect them to get everything perfect, however I do expect them to place down the relevant assets when they already have it in their asset...
I’m hoping the route building team see my post and make the relevant amendments to it, otherwise station platforms are going to seem very bland...
Very much nitpicking here but I’ve noticed some things which you guys could change before release at Rochester station. The in real life picture...
It’s pretty much a given that it’ll end at Faversham, seeing as that’s what the add on is called. They can’t really extend it in the other...
Bear in mind it uses AP’s ancient sound pack, not their much improved new one. I hope we get better sounds for the 375 but I wouldn’t bet any...
Unfortunately so. The max potential you can get out of the 375 per run is only around 30 mins before it terminates/goes off the map.
171's had already finished running on ECW by the era ECW is set in TSW.
1.) I would assume railtours venture over the classic lines at some point so there's the potential for a railtour to go from Northfleet (if...
Unfortunately due to the nature of the line in TSW, and where it cuts off, there is next to no chance of seeing any freight in SEHS. 1.) There...
I believe the sounds from the 375 and 377 differentiate slightly in real life. As heard in this video here, you can hear that the 375 has a louder...
From London St. Pancras to Ebbsfleet International you’ll be travelling on the ‘same’ Eurostar lines but after that, that’s where the line goes...
For any of you guys asking when the route is set in, this teaser image shows the NEW Rochester Station, which opened in December 2015. So for a...
It is indeed. As you can see in the picture from a cab ride video below, this is the bridge modelled in the teaser image. [ATTACH]
I would imagine so as it goes on to the conventional lines.
Yes. At Ebbsfleet International. This is where you change power sources from AC to DC and vice versa.
I believe they run to Dartford, Gravesend, Faversham and Gillingham. Whether it’ll introduce more services or just sub in for the 375 is another...
We are getting this 375/9 with this route, so it’s going to be DC only unfortunately. Just like the 377/4 we have in ECW.
We are getting the 375/9, which is a four car variant.
This is something I noticed too. The font they used for the speed boards on the Bakerloo Lime was a step forward, as it looked more realistic and...
Not sure if this is a LOD issue but can you guys check this out as the grass terrain clips over the track? Thanks. [ATTACH]
If you’re talking about someone else’s mod, then I can’t help you with that. If you’re talking about my station announcements mod, then the door...
What other mod?
The bridge you see is the Dartford Crossing and crosses the River Thames. Essex is on the north side and Kent is on the south side. [ATTACH]
From what I see, I think this is just a texture and will be non-functional.
Looks good so far. I’ll be certain to mod this route so look out for them on these forums ;)
I’d rather have them spend development time on something more useful in the cab - such as upgrading the functionality of the very basic TMS we...
The game isn’t advanced enough to work with real time loading - so if you’re late, you’d still have to wait for a minimum of a minute, for...
I’d like this too. However providing the same three identical Christmas market stools across DLCs is hardly rewarding.
Realistically new routes don’t come with more than 2 trains at launch. Another other trains will be added in via layers with future DLC. I’m...
Yeah. With TSW you generally get less content/locos per route compared to TS1. Some routes literally only come with one piece of rolling stock...
Unfortunately it looks very unlikely to be bundled with a freight (Class 66) loco as it would also require for an appropriate freight wagon to be...
It's not about length, it's about time required to model the route. You cannot compared South Eastern High Speed to London to Brighton. SEHS has...
Absolutely, and I don’t disagree with that. However mastery as a whole really needs to be improved as it seems nothing more than a 5 minute side...
Just to let you know, the overlays for the other routes are the same, identical Christmas Market tile. So once you’ve unlocked it on one route,...
I’ve never really understood mastery as a whole for a train simulator, but despite this, the way it has been represented has been nothing short of...
It seems quite a lot of simple, obvious and basic things require a UI artist. At least that’s what DTG think..
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