Worse yet, one finds the half-naked Matt showing him how to use the safety systems on the German railway.
Or they could just go with an oil-fired loco...... <ducks>
A secondary problem with the low-entry car is that it moves the doors away from the ends, so that disembarking passengers are converging from two...
Oooh, that's nice. Yes, by all means upload it!
When I'm happy with it. There are still a couple of tweaks I want to do.
https://forums.dovetailgames.com/threads/clinchfield-distributed-power-banking.39244/#post-297703...
Bringing the filth! One dirty, nasty unwashed engine: [IMG] [IMG]
Exactly. Just like TSW 2020.
TheShotte : have you actually played this service, in Journey mode (that is, in winter conditions)? Because it doesn't appear that you have....
Cabooses haven't really been a thing since the mid-80s, except in specialty roles (e.g. to pilot "long shoves").
Ideal suggestion (if it also includes the Bistro/Speisewagen). Especially since it would allow DTG to get out of the hole they dug for themselves...
Not actually true for Arosa. There are/were the BDt 172x cab cars, used on most Ge 4/4 trains, the new ABe 8/12 Allegra EMUs which are replacing...
But, sadly, we haven't seen a really different mainline German loco since the 155. All the others are just variations on the same "robot box,"...
I must say I'm rather disenheartened by the lack of variety of rolling stock on German routes. Since MSB came out as part of the TSW2020 base...
Probably yes, since it's the exact same 766 from MSB. --------------------------- In an ideal world, the destination boards would be set up to...
Amazing the things you can learn: [IMG] So DB have two locos numbered 112 791. Who knew? Also, it seems DB have discontinued the use of checksums.
The Gameplay Designer has no control over rolling stock modeling.
According to Matt, there are no current plans to fix the nonfunctional DPU/banking bug. :mad:
In that connection, it's worth observing that Britain's trackage and other fixed rail infrastructure has been upgraded more in the twenty years...
The traffic issue on the ECML could be addressed at much, much less extravagant expense by building a parallel, normal track for through passenger...
Agreed. This is a major bug which needs to be fixed retrospectively, for the F7 and SD40 in Clinchfield. It's nice to know that some future loco...
Hmmmm.. Sears & Roebuck: This Internet thing is just a fad, nothing but cat videos and political shouting matches. Mail order has served us well...
From what I have read from people who are having problems, it appears that it is essential to bullseye the stopping points (with the lead car not...
It goes way, way back. When BR was set up, its view was solidly backwards- ordering new steam engines right as the rest of the world was rapidly...
The reference is to the fact that regs also require, if the last unit in the consist is a locomotive, that the back-end headlight be turned on to...
That guide is certainly useful, and I'm glad it's getting circulated. However, it does include some unnecessary steps. In the trail locos, it...
FWIW, CRR never owned any Dash-7s. The only GE locos it had were seven U36C's that it later traded in on SD45s.
IIRC, the sectorization of DB AG was imposed by the Bundestag over DB's vociferous objections in 1999.
When the 101 was designed, DB Cargo didn't exist. It was all just DB.
IRL, back-end units have to account for the grade and the fact that the front may be over the crest and heading down hill. Besides adjusting...
Running in Mode M doesn't mean you have to do 120- a speed limit is a limit, not a target! Besides, all German freight stock modeled in game is...
If Wiki says that, then it's completely wrong; apparently somebody has confused the 101 with the 120. The 101 was conceived from the ground up as...
Why Mode U? That's only a 500 ton train
Much more relaxed: just the one hard stop to let an eastbound pass. [ATTACH]
You could have just stayed under line speed and avoided most of the hassles.......
This one isn't exactly a "mod," it's more of a default livery which has been hidden in the code, and the only "mod" involved is unlocking it. DTG...
That's interesting
3 camera doesn't work if any part of the train is in one of CRR's innumerable tunnels......
This is not only "unfair', as game design, it is wholly unrealistic: that switch IRL would be guarded by a signal, and moreover with hoppers...
No, they didn't "roll down the hill" -the AI loco hooked up and took them away, just like it's supposed to. Uncoupled wagons won't roll anywhere...
At present, the game engine doesn't support multiple speed limits, so necessarily it only uses the highest that any train might use. Ergo, one...
Sand Patch came with three. NTP came with two locos and a DMU. PenCo came with two locos and a cab car. On IC2: FWIW, not a fan. IC2, at least...
That would depend on my buying the 101- and I'm not sold. If it included the cab car and all the variety of coaches that make up a real-life IC...
Come on, TrainSim-Matt, throw us a bone here! How does one set up distributed power/helper engines in Clinchfield??? Several services are...
[ATTACH] BR 146.2, Main-Spessart Bahn
As if that hasn't been tried? That's sort of like "rub some chalk on your hands, then you can lift that piano." A bit of grit doesn't come close...
Seconded.
It isn't actually the tracks rendering, but the shadows. DTG have hard-coded the shadow draw distance to be really, really short- even on PC, you...
And via Scenario Planner on SKA and HMA.
When HBL comes out, the 112 will be available as a substitution for the 146 and other passenger locos. But a substitution is not a service layer.
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