Which trains, where's it at, what's the length, what is so special about the route?
Cuz it's a big core issue regarding how the dispatcher does the pathing. One update won't fix everything since the dispatcher is soo large and complex
Below is a spreadsheet explaining all the layers in German content only. You also get substitutions where different trains run the same services....
Yea, not gonna happen. It's not on the roadmap or anything. Even though the 111 was on creators club, it never came to tsw. Only the 110
Try turning the safety systems on and off again and put brakes into suppression or handle off and acknowledge and release. I had the same issue...
There's still whole other sections of the nec they could set in an earlier era and include the aem7 and hhp8 so it's possible.
Not threads. You can delete messages but threads can only be deleted by a dtg staff member I believe
Known issue for a while
It would likely come before that. Union workshop is creating Asian content
There's a lot of route knowledge involved when it comes down to speed limits so you brake in advance for those. Look at Brandon's tutorial for...
like previously mentioned by another forum member, only the base route trains appear in training center. The others only appear through scenario...
Okay, that makes sense now
So a new route basically. The same big hub station is shared and trains could be ai only layers since the branches you mentioned are off the route.
Read the roadmap. Dtg have the German route (Mainz to Koblenz) and the uk steam route
628. And regarding the railtours with steam locos, I don't think the current uk steam locomotives would be appropriate in Germany.
The 218 is being made by tsg after his 232 releases. Said 3d modeling would start soon but it probably won't see a release for a few years
They have been in talks with swr. At least that's what rivet said when island line 22 released.
That is more of a core issue since save game has issues and is getting improved over time. You can reset the safety systems after you load from...
Some services were fixed in the most recent update. It was more of a core fix to every route dealing with red lights and pathing but there have...
Via has licensing issues. I think the problem with surfliner is to do with the length and route complexity. For it to be playable, you need...
You can't fix every single bug. There will always be bugs in games and software.
but why. I don't mind but why is it designed that way lol
Back panel. Turn on safety systems, alerter and something else. But there's 3 switches that are down so you flip them up. Well there's 4, but one...
Was your reverser set to off as well? Did you make sure to turn off the master key lever and the master key behind your seat?
No. Pc players get more graphical options. Consoles only get like resolution and motion blur. The graphics are already preset for you and you...
Currently in game, there are 3 diesel shunters and 1 dmu. Tsg is releasing the 628 dmu with his route and has plans for the 232 and 218. For the...
If you go into your profile in game, it'll tell you your most played route and train
Rush hour passengers can't be implemented at the moment cuz it would cause memory problems and cause a bunch of crashing. And what do you mean...
Still being worked on.
Each dlc is treated as its own game and without having the assets, it wouldn't really work. It's something everyone would want, having 1 type of...
Boston sprinter was part of the yearly bundle (rush hour). Anything outside of the summer releases are the regular dlc prices
As long as your ranting was constructive criticism lol. Every route has their bugs and quirks, but I've been having fun
It's true that it's the busiest station in the us in real life lol. It's a fact in real life terms
There's no dpu simulation in tsw yet so can't be a standard feature without it being created first and then see if it works properly before...
Working lifts was a side project by the special projects team, not the main art team at dtg. Even if it was a core feature, it would still be two...
Expansion, not extension. Nothing good extended. New gameplay got added.
Are you making sure to acknowledge all speed reductions and putting brakes into suppression when it tells you go slow down?
It's whatever sounds Maik has recordings to. Don't the 232 and 218 use the same engines or are they different?
I've never bought the original nec ny route since so don't know. I still like it cuz it's new for me
Journey services are just timetabled services so don't understand your comment on more ai trains in journeys when it's the exact same thing....
It's for those who want to treat it as a game and care only for the achievements and getting all golds and the highest scores possible so they...
Authoring timetables and testing the entire timetable is a time consuming process.
I'm assuming there's a lot of moving parts to fix something. It's not as easy as press a button and it's magically fixed in 1hr.
So are you saying that if a route is not busy in real life, it shouldn't be made at all? There are certain routes out there that aren't busy but...
Unless it's a route that only has 1 train running on it in real life
I agree with most of what you said. Tsw2020 compared to tsw3 now is very different from each other. There's a lot to do in timetable mode....
If you have an external keyboard, you can use ctrl + shift + s to move the reverser into off. If you just use the standard reverser button, it...
Then make smaller routes sharing the same station that have those trains and then create a mainline route with those trains. But that might mean...
It's in the back panel. Open it and there's 3 switches. One is alerter, cab signals and there's a 3rd I don't know the name of. Basically any...
Separate names with a comma.