So if you want a specific livery to show you would need an RVD that is linked to the RVV which has the livery applied to the skeletal mesh. The...
Can do loads of stuff with editor.
You may as well make the scenario in the editor from scratch. I don't know how well it'll translate from the scenario planning to then building a...
The RVD links together the View and model actor and some other stuff. When your make a formation node it's the RVD which is put in for each...
Always ensure you've saved the map prior to laying track
What I meant sorry with same coupler is stuff may couple but if there not meant to go together stuff may be wierd. Like you mentioned with example...
So some things are made to be together in a certain way. Putting them together in not the way their designed stuff may not work right etc. Some...
I agree, a lot of time DTG have stated get used to our tools and learn them etc. I would say there giving a hint to all there. Plus, it's the...
So you will need to put your child loco into a formation asset and add it onto a timetable or scenario of your making
I've deleted my specific reply on this post as it added nothing to this conversation and seemed to have cause more issues so my specific...
So you can use assets providing you own the DLC there on. You cant alter existing routes though only add onto them like scenery stuff.
Thank you, Matt it is appreciated :). I definitely understand it's beta, I think possible we aren't clued up on how the editor was done in terms...
You need to ensure the map is saved before doing anything.
DTG Matt DTG JD can this be looked at as for some reason when the editor was released something has been incorrectly included or not included....
I've not encountered issue walking, are you doing anything on the Scenario Manager instance that could be locking player in place. If so you may...
Thats what I'm hoping for as I've found today that because of the reloading bug, you may create something small to learn but because the editor...
You can ignore it. All it's saying is that the nav mesh in the level isn't built as in something will have changed it somewhere. If you not doing...
I'm not too fussed with cooking as I'm learning parts that I've never touched before. It's more so the fixes to the big bugs not being held back...
Hi, Would DTG be able to advise how they would do the Version updates? Reason I ask is due to the comment below being made by a DTG Dev possibly...
So you need to use flow add action with markers. Then make a variable and you add all yours walk to markers to the array
So all you need is a move to objective action. You don't need to set anything on the objective action apart from the UI bit
something that may help you as well which I've come to knowledge of recently. To have your scenario start correctly ensure it's the Scenario...
So you need to end the service somewhere. Your best option is have service enter stop somewhere start a new service and it'll go into the exit...
Arr okay I thought you just typed in a station name and ticked whether it was passenger destination or not
You can add virtual destinations to the end of your last service instruction. Not sure if that's what your referring to
Run the game first then the editor. It might have had issues validating you own the DLC possibly. Also, ensure when you run the game the editor...
I think some have found dtg material instances crash the editor when either opening them after copying them which shouldn't happen as a material...
I'm.happy to answer any question have as well
Don't really fancy sending my full scenario I have a lot in there as its a full on one rather then just a mess around one. If you watch that...
So you can't do that I don't think. Don't think there is a way to choose what light the AI does. When it drives the service it will set train up...
I finish work roughly now so I'll boot up my pc and have a look
Awsome thank you
Need to see your blueprint, can you send it me or share screenshot so I can have a look. Sounds to me that either you have created the event...
Could that be due to the values or something? From what I'm aware of so trains have different values for stuff so one train may not be exact...
Have you set the scenario definition as play in editor. Show some screenshot of your code please.
So as said above you have to record a voice over in wav format and then in ue you make a sound cue and in there you put the subtitles. Then in...
So what I would say is record the voice over and then drop the volume of it to 0 and then you can still have your subtitles. Another way is...
Yeah .wav
Sorry it's not on the sound cue, so a sound cue is what you will put into the action for the voice over. [ATTACH] It's actually on the audio...
[MEDIA] - as promised here is my video walking through Scenario Manager BP objective actions :). As far as I know my knowledge is correct but I...
[MEDIA] - This video will outline how to do Objective Actions :). For Voice over which are where your subtitles will come from you can do voice...
Well this is the funny thing the cooked version are working as they should. I believe it's something in the scenario manager in terms of the...
I'm not sure then sorry maybe try the other mode
Have you made sure your in the right mode top left. TSW editor defaults to not being in any modes so you have to select to mode you want. There...
So you could do that but then the objective actions can be used a few different ways. One example is shown in my video when I post it layer today.
I've made a video today outlining how to do it all which I'll be publishing soon, my video showed how I made my scenario manager etc so will help...
So I would make them in the same place as the cooked ones.
So there is a bug which means they don't show up if you go to Core -> Blueprint Resources -> Scenario Manager -> Objective actions You should...
that looks cool that
Here is two videos one showing what is happening in the PIE session on finishing my instruction at Retford. And another video showing what should...
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