Oooo is there a link to his twitch so I can set a reminder thing to watch. That will be really interesting for me at least.
Yes I loved that stream. Just was a shame the full extend of the sm BP wasn't show as I think there was some stuff they did on begin play but...
Arr right okay that is reassuring. Thought for a second then for the ones who know abit might be slightly held back due to limitations with...
Could there be a guide as well on how someone packs their content for game as that's currently a big topic. How someone makes a basic scenario on...
Is the detailed scenario thing a limitation or is it because the users may not know how to create a detailed scenario. Just wondering that's all.
Download through epic only for the editor
Yes what a big sigh of relief I have to say can't wait to get started on my scenario for ECML. Going to be very interesting getting use to TSW...
If you can say anything but is there any chance it will be delayed ?. Obvs anything can happen but as of today so far anything concerning...
Is there any news on the public editor. Are we to expect a definate certain delay or can we have high hopes that we will get it tommorow?
Heres hoping everything goes golden on 26th and we get the editor :). I can not wait to get started love to create stuff me.
So yeah completely get from an objective POV, I would think that's only best way to check things tbh. I was more thinking about Timetable but you...
With the public editor after it's released when I test my scenario is there a way to play the scenario from a specific instruction on timetable...
That is actually awsome. I've always like making scenarios that are fictional but not your normal run up or down the line. I like myself some...
Anyone know answer to this, If with the official editor I make a scenario where I joining to another service but I want it to be a dead unit so...
arrr right okay, at least if it does fail I will know what to look for if that ends up being case :).
Okay, thank you Matt, will be interesting to see what happens there then if the C66 coupling will change to one that matches Azuma. :)
With the editor when making a formation. Let's say Azuma with class 66 on front. Is there a way to have the couplings work so say an alternative...
I have sent you a DM on situation. If you say things should be fine then that settles my nerves and regains my hopes I can start with my scenario...
So it's what I've heard apparently dont know if its true, stuff made in official editor and then compiled and packed to run in game isnt working...
Just want to ask, obviously any mods made with unofficial editor or other means prob don't work on TSW4. Has there been anything found if there is...
I believe you can only do stuff with DLC you own both in game and via editor if that make sense.
I like viewport myself cause I can have debug stuff on another monitor etc and still have output log showing etc.
One thing for me which I also do is turn off that Use Less CPU in background option. Reason is if your letting it do something and you switch to...
Anything you have which runs that hogs CPU as well I would say close if it's not needed to be open. I found with my beefy PC it helps when UE is...
ohhhh right , we'll have to see most likley
this is just me but wouldn't the Gauge thing be more a rendering thing. So the logic behind would be same but the rendering would be what shows...
Yeah, so when it comes to scenarios with DTG Routes and your own routes I think, there is a layer added on top with any assets you add etc. which...
Awesome, thank you for that.
I like to use substance painter as you can get quite good textures from it and it'll do it Al so your textures are ready to go in UE. Just have to...
YouTube is your best friend. Because of the type of software it is. To make tutorials is not straight forward as it's the user that determines...
Awsome I was right then.
I'm not 100% on C++ with an editor that is already compiled etc. Working with UE and their Blueprint template you can't do C++ and you can only do...
[ATTACH] If I understand correctly you will prob need to do something like below. Any texture stuff done in Blender is simply a texture and only...
So you can click and drag the different panels to resize them if you need to. put your mouse on an edge and it will show which direction it can be...
That's very interesting thank you
Yeah, so AI are moved along the track rather then physics moving them etc. I think when there in range they have some sort of physics but it's...
Something I think they need to do is start adding new stuff to future stuff so the C323 you can isolate so it can't apply power or take power....
Hi, I was wanting to know how can I disable a unit I'm coupled to from picking up power and also applying power. There's a haul mode but this...
Please can you add the ability for the Panto to be isolated so if it's a 2 unit formation the rear can be disabled from collecting power and...
Hi, I was just wondering if there will ever be the ability to do coupling and uncoupling in the scenario planner. It seems things are going...
I've made a new form post in the correct location.
Hi all, Please see below a link to try my scenario. https://www.trainsimcommunity.com/m.../c100-pak-file-scenarios/i2987-christmas-feel It will...
so I made this scenario using the unofficial editor 0.3. This would be how I was able to do so much when making the scenario.
Not quite sure what you mean there. Not sure if there is a specific place on the forms where created scenarios go so yeah. If that's what your...
Hi all, Please see below a link to try my scenario....
Hi Matt, I have sent you a Direct Message :). Kind Regards Ryan Gregg
Hi all. Got another Scenario's made by me using Unofficial editor for people to try out if they wish. You can find all details at...
Hi all, I am back again with another scenario made by me using the unofficial editor 0.2. You can find my Glasgow Scenario pack v2 over on the...
If you don't have route they just wouldn't show I would think. Don't think it would cause a crash unless TSW 2 basically crashes if it can't find...
Also thanks. Glad you liked it
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