The F40PH has also a bug in the Lod file, the shadows only works at a close distance.
Headlights still not fixed, I wil wait for the "next" update!
The route is causing the problem, when I drive the SD40-2 on the testtrack then there are no problems.
Is the headlight also fixed, it seems like not. Can anyone confirm?
It looks like the still haven't fixed the airhoses on the br112 as far I can see on the picture after making it brighter.
On the Cajon Pass I'm experience strange shadow like artefacts. It looks like the alpha channel textures are bugged. -Rain appears black...
I noticed this to, like a wirlpool.
The dynamic brake cooling fans of the SD40-2 are always on. I also have strange flickering artefacts inside the cab when I am in direct sunlight....
There is something different going on with the Cajon Pass, the texturing of the rain and fog is broken. Rain turns out compleet dark, same with...
Is the improved motion blur only working with the steam dlc, on my PC it's also not working, but I don't have the steam dlc.
Rapid transit looks also terrible, but that's caused by the shadows.
The light is comming from the backwall of the cab, it's a incorrect in the game. The traxx has the same issue. In realife reflection on the...
Why are the roadnumbers of the csx sd40 incorrect, numbers aswell as the font.
You have to make sure that the framerate exceeds 30fps, before releasing the brake I set everything from ultra to low quality and voila you can go...
It looks likes the csx sd40 has a wrong number font or is it still work in progress?
Are you using Steam or Epic?
I saw on youtube that a console player had 25 services with the acs 64, but I only have 16 services on PC. I don’t see the depot runs.
Same for me, did a reinstall, didn't help also with mods removed. In the engineroom the buttons are also not working. Somebody did a nice job of...
The sharps kinks looks like it’s there, the fov makes it sharp, but only in the first film. I reallife such a kink would derail a train. Update...
Is the place DTG placed a sign "that's not a bug"? According Google maps it's look incorrect, but I don't know how it was in 2012?
P is the passenger brake mode, at the moment the BR143 with choaches is set in the freight Brake mode.
The cabcar DBpbzfa 766 has always it's high beam headlight on, there is no way to turn it off. Also the trainset of the BR143 with doublestock...
It also looks like all trains are floating on the tracks and there are a lot of holes in the ground and floating track everywhere. But overall the...
What also helps, use the free cam, fly a way, 1km and go back in the cab. Then the destination display works. Ik know, it's stupid.
This problem started after the release of the first Rush-Houre route. The function is broken in the newer DLC’s.
In the tutorials the trains are death and needed to started. In timetable mode the train is already running, so not every part of the tutorial...
The animated brakes parts are stil incorrect, some parts aren't animated. Also the dempers are missing on the right side (Front) and left side...
[ATTACH] [ATTACH] I don't think it's an optical illusion.
Is it me or does it look like that the front windows are incorrect (to low and narrow), Also space between top edge of the window and the roof is...
Looks nice, only one thiny bit, ONE containers didn't exist when UP had there red stripes.
It's seems bugged after the release of the first rush houre addon.
It happens when I changed cabs, It confuses the game. After a while I could get the doors closed. I am playing on a Pc.
The Shimms-TTU 722 wagon is not new, it was a part of the ruhr nord DLC.
-On the loco are the markings of a BR147 not the BR187. -Headlights aren't correct, the lower 2 headlight in the game are the bright lights (upper...
In real life, the sound is not only comming from the traction motors. The main sound is comming from the traction installation that controls the...
Counterweights are also their on the branch line. https://forums.dovetailgames.com/threads/mod-download-tsw-2-unlocked-test-timetable-from-dra.45741/
The meissen branch does have the correct overhead wire system. You can take a look with the mod made by Trainsim CZ.
There is also a gap between the buffers, with the BR204 when coupled at one end, because the coupling isn’t set properly.
Thuis is absoluty not bashing, for a simulation game this is pretty bad. The problem is that with each dlc the amount of problems continue tot...
About the cranes, DTG used a High-Top crane, but in realife there are Luffing Jib cranes used....
Reflections in the cab is in realife not allowed in the Netherlands, so there is no shiney surface anywhere in the cab that could cause...
The function [Ctrl][alt][R] works also to quit the booster, I it works really well. I noticed a big improvement.
I think that the tow speed of the V60 is max 60km/h
Hi "TheShotte", great work you do! This is what I mean about the cabels and airhoses. [ATTACH] [ATTACH] [ATTACH] [IMG] [IMG] [IMG] [IMG]
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