It sounds like a thankless job either way. Keep on fixing the same bugs caused by the main team who never seem to learn.
How about Billiards instead? /s
That's just moving the goal post. You know they would complain about how unrealistic it would be, to have such a training track over there, and...
[ATTACH]
Imagine having to play with some of the grumpy people here: "You TOTALLY ruined my game because you didn't use the <XYZ> in a prototypical way"
[MEDIA] Start at timestamp 1:42:30
You forget that you have to speak in hyperboles around here.
Sounds like it's safe to cross then
Calm down! Let's first find out how much an improvement have been made before going all mad and *demand* for those changes on older routes.
Support cost. Quite a few Rush Hour bugs were caused by save games. Having a known broken feature in the game makes identifying and turnaround...
Are you saying there's no difference between German German, Swiss German and Austrian German?
I would insist on localization in cockney at the minimum. /s
Obviously light levels and draw distance are two separate issues. But I do think even without touching the draw distance it can still improve...
That's the hill you're willing to die on, eh?
demon#7085 is clearly a troll. Don't waste your energy.
If I were DTG marketing I wouldn't have called it an extension or expansion. Maybe a remaster would fit the description better?
Older routes I believe do get the Dynamic Weather but without the new clouds or updated lightning. Also these "ultimatum" posts aren't really...
ICE-2 SEHS with Eurostar NEC: Washington /s
Late last year people were complaining/whining about the lack of UK releases in a year that saw SEHS, London Commuter, Catcarth Circle and West...
Yes, any TSW3 pack will do.
True, but only for the new and updated routes + SOS. I'm cautiously optimistic but I'll reserve judgement until I see more
Any performance improvements on existing routes to be expected in TSW3 (in regards to fps, stutters)?
With your username, I imagine you would have a full-on existential crisis
> will the terrible lighting issues finally be fixed in TSW3 No
An announcement is going to happen
Compliments on the release stream. I thought that was so much better in terms of show casing the route.
*Streaming 101* I don't know why this needs saying, this is hardly the first live preview DTG/Rivet has done. I don't know why Rivet didn't...
Congrats for totally ignoring my first paragraph.
That's just total nonsense. Light levels at night can vary enormously. From pitch black to seemingly too bright on a cloudless full moon night....
The brakes are simply not as important as Pringles Vending Machines. Enjoy a snack instead!
Let's have part 3 handled by the preservation crew :P
Totally https://www.gettyimages.co.uk/detail/news-photo/in-a-straw-hat-and-with-his-trademark-cigarette-holder-news-photo/3438489
Stop worrying so much. Don't buy it if you don't like what you see.
I used to do journey mode but as most night rides are too dark for my taste, I primarily use timetable mode.
Get a UPS as it will also protect you against other power issues.
It would be a bug if it works
I came across this video today with some great nighttime footage, with and without high beams, and lit up sky when approaching cities. Would be...
"a bit of a long shot"
Restrooms in trains are like JJ Abrams mystery box. Because we cannot see inside it, the more we want it. It's like with any closed-off door...
Like with working and accessible toilets? One can certainly dream about attaining the golden throne award in TSW. (Edit: those flush sounds...
Not bad? You have a strange definition of not bad. Approaching a station you can barely see.
Ugh, it's HRR all over again with respect to the (lack of) night lighting. Also the bumper cars are hilarious with some of them following very...
I suddenly would like to see a Zeppelin in tsw [MEDIA]
+1 for adjustable seat height.
I generally like driving them, but having a different type of train that doesn't have the keyhole / slit / portrait front view would be nice.
Good showcase how the windscreen makes everything ridiculous dark.
Dunno, but I'd like another route where the 465 can be utilized.
Also, what's up with the weird station lighting. Where does the light emit from? And why is the spread so weirdly limited?
In general, I find the darks in the TSW way too dark, and I wish the game came with some basic controls to adjust contrast, brightness and shadow...
I'm always amazed by the reaction from DTG & Rivet on stream as if this is the first time they noticed this. There seems a bit of a disconnect...
Separate names with a comma.