Or they did and DTG brushed it aside!
Same here Rudolf. As noted UUU seems to have given up for me and even when it works it’s a bit of a chore as you have to keep a Notepad document...
You’re in good company with that sentiment. I’m hoping we will get some progress update from DTG before long, this is an issue where they need to...
I suspect because SEHS has been overhauled and has a new timetable? As you say every other route Journey progress carried over, though I haven’t...
It seems to be intermittent. I believe DTG noted in another thread they are aware of the problem…
I will try it again later, maybe I was a bit premature to condemn DTG. But yes with the bugs and save issue it requires careful planning to pick...
Anyone found the UUU command no longer working? Tried it a couple of times now each time starting the PC afresh and despite following the...
Yes I do believe that is true. I have been retired from the (real) railway for nearly 4 years now so my rules and regs knowledge has lapsed too.
Well that is another matter... Of course it could be that the train ahead (if there even is one) cleared the next section so the signaller was...
However the distant arm is "on" (on this combined signal) so you must approach the signals controlled by the next signalbox expecting either the...
That's not very good... Wrong side failure, withdraw the fleet!
Something along the lines of the North Clyde route in TSC would be nice, but with an all day timetable not the handful of scenarios it came with.
You don't have to use their subscription service - you can buy Trainz 22 as a one off purchase from N3V or Steam. Drawback is, still quite...
External view - very nice. But switch to the cab and it immediately looks washed out. Trains aren't meant to be driven from a following helicopter! :)
The 120's had a distinctive appearance. They were lovely comfortable DMU's to travel on. Although AEC engined they sounded quite different to Met...
Although my personal favourite DMU was the Class 120 Swindon built Cross Country units, the one type DTG should probably look at adding to the sim...
A similar but less serious issue is that of you’re routed into the back platform at Ashford, you get warning of a 60 km/h limit but almost...
I would say not at the moment or at least wait for a sale. TSW3 increasingly looks to have been rushed out to meet a deadline. The new lighting,...
Quick drive should have been the equivalent in TSC where you can mix and match route and traction (including a consist editor). This TSW3 QD is...
Also as per my post last night, if you set shadows to low the draw in distance is around 100 feet in front of your train which looks stupid as you...
If you are going to enforce a wait, then the scenario needs to pop up a message and tell you so. Not to mention it hardly makes for riveting...
That and the sudden radio silence from DTG on all the issues that have been raised since release, convinces me we have been sold the train sim...
The more I experience TSW3, the more I feel we have had an incomplete product foisted on us.
Not to mention each time a tutorial starts, you get those stupid coloured stop approach markers back on the track, because DTG think we are all 8...
As an aside, I presume the hump itself is non operstional?
Okay looks like this is what happens when you turn Shadows to low in settings. Turned up to medium and now showing correctly - appears "low"...
So this is on one of the legacy routes (NTP). Driving east from Manchester towards Huddersfield (into the sunrise) I am getting a moving shadowed...
Noticed similar on Cajon, if I scrolled through the "1" views the same washed out appearance persisted. Only by going to the 2 or 3 exterior view...
It does now Alex but it didn't on release day or immediately after, resulting in the huge chunk of 80Gb or thereabouts downloading in one hit....
Sounds like the same issue plaguing Cajon Pass and SEHS. It’s this adaptive eye feature which is completely overdone and as you rightly say needs...
Well said Rudolf. I know we have the UUU workaround but it is exactly that and no substitute for the built in mechanism. What with that and the...
It wasn’t originally supposed to. The plan was to populate the list of owned DLC in your Steam library and allow you to tick and download at your...
It's driven me back into Run 8, at the moment!
Now RIP. But what a great innings and reign spanning 70 years.
Standard gives you Cajon and the Wurzburg route plus upgraded SEHS and SoS. Oh and the little Training Centre track. Still cheaper than the Steam...
Class 24, 25, 26 and 27. Class 58 with a suitable route and Class 60.
How on earth can they be selling the standard edition for less than half the Steam price? I always said it was overpriced but it's taking the...
Compared to the better steam locos in TSC or MSTS, the physics in TSW2 were fairly poor but it sounds like they have gone from bad to worse.
Glad I'm not the only one noticing this. As I remarked earlier it's now more of a concern than the save game, TBH. Why are DTG being so reticent...
Basically it's a rubbish simulation of steam physics.
Not really as that's how the camera picks it up, not the human eye. I was watching the Don Coffey Theale to Bedford clip and at one point the...
The overall lighting is different (better) on the TSW2 routes, at least the ones I’ve tried - brighter and more vibrant. As regards adaptive eye,...
As has been gone into several times already, not everyone has hours to spend in front of the PC in one go, nor is it healthy to do so. Ergo a save...
Plus the Epic PC and console players, numbers of which presumably we don’t have access to. For all its flaws, TSW3 needs to be successful if only...
As we said previously, WSR is particularly twitchy when it comes to signalling anyway.
Yes they have our money. The refund window has gone by. All we can do is wait and hope they deliver on their promise…
Bear in mind some people may still be downloading their content.
This is the problem. Fine if the route ahead is set but there is no way for the player to take over from the AI signaller and set up the route...
Hard to say from the little bit of driving I did last night. HRR seemed more jerky though I only got about 8km before having to quit due to a...
In amongst the more general critical feedback thought it worth mentioning… 1. It appears Journey progress has transferred over from TSW2, well at...
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