Gillingham used to host a lot of terminating services from CHX, but these were mainly taken over by Thameslink 700s which now terminate at Rainham...
I did indeed That was from the person I quoted, and i think they were referring to "slow rails" rather than high speed rail
You're talking about the AI moving around you (ie that you go past, usually in the other direction), we're talking about the trains in front of...
Whilst I agree with you there is a consideration in that people who start a 60 minute scenario might expect that it will take 60 minutes to...
When the Highspeed was first introduced Gravesend had four tracks, two platform (P1 UP and P2 DN) and two through lines, it'd been like this for...
The version on TSx has the old Gravesend too, I believe. The new one is in the CML route
On this route (if set today) the 395s would be about ten years old, the networkers about 30, 37x about 15-20, 66s as well, and of course the 700s...
From STP you go up and over the Kings Cross lines (short tunnel over the KX lines but open otherwise), then tunnel to Ashford which is in an...
Not to my knowledge
The main problem is that being an older technology TSx can floor one part of a component which then locks the whole game. In other words while...
No, I don't think you know how it works because it's not FIFA they have an agreement with, it's the player's union when it comes to personal...
PAD to RDG is as boring now as it was then... Extend off it to other places and give more service variety rather than replacing the HST with IET...
There never was a limit on consoles with regards to route length as the routes load in tiles, so the only things in memory are the bits you're...
If you have the disc space, copy the "content" and "assets" folder out of your railworks folder to somewhere else on your hard disk, the assets...
I believe it's the old Eurostar one
Passengers are generally route assets I believe, so there will be better ones out there.
Standalone, although they did release it as an addition later on Because they haven't. I'm a pragmatist, so until I see it happening, it isn't...
Only two. NWC to Holyhead and the Sheerness line from Sittingbourne.
People would complain that this isn't how it works in real life...
The other considerations is how to handle scenarios and services. If they extend the route then people would end up with two versions of the same...
I think they're the same thing with different extension names. Would have to test but just changing the extension might do the trick
sure
Well I don't know if you know what's uploaded, but what's downloaded is two stations and some lines that don't meet...
See my comment above, I did a "there and back" between the two linked platforms and it ran fine once I'd upped the speed to not be stuck at 10mph
You do. See my comment above
They're the same thing. If you get it from Steam it's a cut down version with less repaints and the scenarios will work without loads of other AP...
I'm sure some people do.
People on bridges watching the trains go under them...?
As of last night I do.
Just put on a "there and back" scenario and it drives fine. Had to adjust track speed to get above 10mph, but that's fine
OK, I have the route installed but I can only access it in the editor. No QD or standard scenarios. When you uploaded the route did it have any...
Just getting it installed. There's an error on your workshop page, the hyperlink to DPS has the word "please" from the next sentence included so...
Just checked, I've got three and only one has enough rankings to be scored (3 / 5)
It'll be there, just won't be ranked or whatever I've got two scenarios on the workshop neither of which got votes and they're still available
No need. go to camera view 8, press pause then line up your shot and watch the train slide by at any view you choose.
yeah with the editor
If Konami are putting out generic content that doesn't reflect a copyrighted brand then no. If they're putting out branded content without...
No, it'll be a completely standalone version of the route, so those who have it in the past will get logo-ed and un-logo-ed versions, and any...
Doesn't make that legal. Loads of illegal things done by others doesn't make it right, and using that as justification doesn't make your argument...
Except if people show them broken down, or crashing, or doing things outside of the norm, which the IP holder has no control of... Given that one...
Won't happen if you don't try Not completely true as someone has to provide the mechanism to share them on consoles and those people would also...
Going back to the point of "good communication" is there any way of getting a list somewhere of what content is or is not as of now possible? If...
On PC there's a setting which you can tweak to force TSW to run on DX12. Seen it about on the TSW forums over the last few weeks
They might look at it with more urgency, but if the issue is complex and takes longer to actually fix, shouting more or louder wouldn't change...
You can edit the scenarios to do this, either using the included scenario editor, or using TStools.
Please explain further Do you mean you want third party content on steam or what?
Separate names with a comma.