there is (where? my OCD wants to know :D ) ? didnt know that :) ... I am not defending them, was just trying to think why they havent done that...
nice machine right there :)
this one is 25 kV variant, as you can see on either side of the unit, in the front, there is a sort of sticker/label... the NEC variant would have...
did some runs with HST and Voyager, also no faults, except one door not closing, which I closed using camera 3 :D
it wasnt Rapid Transit, it was Dresden Riesa, which got extended to Leipzig, plus they added Friedrichstadt freight yard and alternate/branch path...
just noticed that the HST 4car (aka 6car) needs notch 4 to get moving, even on like 0.4% incline, which is weird, since I dont know about any...
sorry for dual posts, but I just remembered sth, a workaround that worked wonders at Koln Aachen before it got an actual fix - if you spawn on...
that reminds me that maybe I havent encountered this problem cos I only ran services out of Dresden so far, not the other way (if you remember,...
one of my most played and most chill routes in the whole game... so any enhancement, be it some extra track, some polishing or new trains...
for some reason this post reminded me I wanted to ask OBB/VOR if I could have A3 or bigger version of the Nahverkehr Ostregion / Grossraum Wien...
mine was fine... this bug used to be present on Koln Aachen route, direction Koln, where one unit would spawn without panto... as far as I played,...
looks like faults are fixed... tho I encountered a strange thing with HST (1U20 or sth, from Plymouth)... tried lower notches first, then higher...
Halloween train :D
good news, looks like a long session for me after work lol
so you can confirm that for you Random Faults - Normal works now as intended, pretty much? so I can now turn em back on? yay :)
for now I will leave the train faults off till I see more ppl confirming it's been fixed... also, I noticed that they added PZB to speed...
https://forums.dovetailgames.com/threads/train-sim-world-6-game-update-10th-october.94537/#post-1051705 "Morning folks. We pushed a fix late last...
running an ICE-T service to Leipzig and I got a speed restriction to 70... there was a magnet, tho when I pressed PZB acknowledge, no supervision...
so what was the reset plug for? I saw it in the preview stream as sth that is inserted at the start, or was this incorrect?
from what I have read also in Leipzig Dresden feedback thread, those trains seem to suffer from this too... havent seen many ppl report this in...
excited for most of it, tho I hope Austria also gets some more love, maybe some Vienna content, Desiro ML EMUs, and RailJet with a route where it...
whyyyyy... I was like... just get through the work and then have Leipzig Dresden bonanza afterwards... but if the faults have gone wild with...
reading the latest comments I'm like daaamn... I was looking forward to playing the game today after work :/
filed a ticket for this... I mean, yes, ideally you dont get into Sifa Zw. situation, but then, if it should be recoverable, then... it should be...
they got sucked in by the greedy ALP45 fans :D :D :D
yes, we need more passenger Vectrons in the game, as they are taking over a lot of loco-hauled and push-pull traffic in many EU countries
also, if you do 2x Voyager consist, which is 8 cars, so almost as long as the longest 802, that 2x Voyager can get up those super steep inclines...
ohh, dual Vectron hell yeah... but even more nice would be more passenger services for Vectron... in Germany, Austria, Czech Republic, Slovakia......
yep, 150 not as much, but 802 the longer one definitely yes
at some point I felt as if Sifa went wild :D
this thing definitely seems like a bug but maybe someone can prove me wrong - I was doing a RE18 service with a BR 143, Leipzig Dresden version,...
ehm, running a service from NY Penn to Summit, and the voltage change seems to have gone pretty well, except the voltage indicator on the left...
I am doing a run from Plymouth to Exeter St. Davids and I already got like 10, or 15, engine stalls, stopped counting somewhere along 10+ :D and I...
for me the top thing is that all three routes are kinda network-like, and as such have a ton of replayability / variety... as for ALP45, I LOVE...
Rapid Transit - absolutely Hamburg - Lubeck, hell yeah :D Koln - Aachen - while it didnt get a proper remaster, the new timetable that it got is...
tho sometimes it may get you out of the map into other dimensions lol :D
for me the reason I like Arrow III is more nostalgia you could say - even tho it isnt the same kind of EMU as the one serving South Shore Line,...
I like that there is LZB section, it is more accurately implemented apparently (someone pointed out that LZB turns on only once the whole train...
Google says 44 miles with journey times around 40-60 mins, and some sections being 125 mph
I love that all three routes are kinda network type - you have different kinds of services with different start and terminus... trains are...
I guess you did a service with the 9car variant :) ... thats the one that needs notch 3 to start at Plymouth and from 80 mph at the start of the...
ehm, looks like you havent noticed that 110+ pages behemoth called Enough Is Enough and its unholy spawn :D
I dont think so, unless... those are really well made TRAINING routes, made for players to: a) learn safety systems b) practise safety systems...
tilting... highspeed... diesel... hell yeah just take my money lol
how many miles and average/max speeds pls? :)
Munich anything would be nice... tho I would prefer sth more with Hamburg... I mean, one of the busiest if not the busiest station in all of...
I believe I had a similar suggestion way back... it had to do with what consist we are getting (obviously cant be done on random consists like in...
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